Tree Spell

Discussion in 'Mechanics' started by lookout4rollie, Dec 12, 2013.

  1. lookout4rollie

    lookout4rollie Space Hobo

    Add tree spells for each race.Different abilities for each race.
     
  2. tragicsz

    tragicsz Industrial Terraformer

    There has been numerous threads similar to this and they always end the same way
     
  3. Conir

    Conir Void-Bound Voyager

    in case anyone wonders, that way was: " No magic in SB " and "No race traits " btw
     
  4. Kayzar

    Kayzar Orbital Explorer

    I have a shotgun, it shoots bullets, it uses my energy. Monsters shoot fireballs, bubble beams, etc. While none of that is "magic" it's still stuff that could leave room for things to be added as racial specific abilities. (But I'm all for not having anything like that). Maybe racial specific tech? And I thought that higher tiered racial armor had abilities too. But maybe that has changed.
     
  5. weardo05

    weardo05 Scruffy Nerf-Herder

    there will be in the form of racial armour bonuses. also i like the idea of having more racial effects. too much in this game is just about appearance the race you chose should matter or else why bother with races in the first place.
    http://starbounder.org/Armor#Racial_Armor

    also instead of spells why not use technology trees with crafting adns science options
     

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