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Treasure Chest Spawn Editing

Discussion in 'Starbound Discussion' started by reezytm, Dec 16, 2013.

  1. reezytm

    reezytm Void-Bound Voyager

    I wanted to make a new character just to play around with, and I was wondering if I could edit one or more of the treasure chest files to increase the chance of an item appearing. For instance, in apexresearchlab.treasurepools it says the percent for an instrument spawning is 2% (with percentages for each individual instrument). If I changed the 2% to a higher number, would that work?
    Thank you!
     
  2. TheCourier

    TheCourier Scruffy Nerf-Herder

    Sound like it would work. If it doesn't you could always change it back. I doubt something like that would wreck your game.
     
  3. The | Suit

    The | Suit Agent S. Forum Moderator

    C:\Program Files (x86)\Steam\steamapps\common\Starbound\assets\treasure\default.treasurepools
    Code:
    "avianStarterTreasure" : [
        [0, {
            "fill" : [
              "beamaxe",
              "flashlight",
              [ "torch", 10],
              [ "feathercrownseed", 3],
              [ "wheatseed", 3],
              [ "avianstarter", 1]
            ],
            "levelVariance" : [0, 0],
            "allowDuplication" : false
          } ]
      ],
     
    reezytm likes this.
  4. reezytm

    reezytm Void-Bound Voyager

    Didn't even think about this, that makes it a lot easier. Thanks!
     

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