I have enjoyed Stardew Valley on PC since shortly after release. I bought the Switch version day 1 because Stardew on the go sounded great to me. I am having one major issue. I have grown so used to playing with a modded timescale that I am absolutely loathing the game on Switch. I changed the pc version to be 30 seconds irl = 10 in game minutes. The pace allowed me to to take more time to plan my days, talk to people etc. I would really be grateful if Chuckle fish could work a time scaling option into the game for the ports. Just a slider, or a few basic options like "Timeflow: Short (normal 7s) Medium (longer 12s) Long (Very long 20s)" I understand they said 7 seconds is equal to 50 hours of play for a 2 year cycle or something along those lines. But being a completely single player experience I personally feel like having a choice would go a long way. Maybe I am alone in this, but one of the main reasons I hated Majora's Mask and games like it was time contraints. Rarely if a game's time frame is a major limiting factor do I end up enjoying it, let alone putting any significant playtime into it before getting fed up and not touching it again. I hope Chucklefish sees this and at least considers it for more than half a second. It wouldn't really be hard to implement as modern have already done it. But I think it would be a fair compromise seeing as they have already changed the timescale once from 5 to 7 seconds.