1. If you're looking for help-related things (for example, the key rebinding tutorial), please check the FAQ and Q&A forum! A lot of the stickies from this forum have been moved there to clean up space.
    Dismiss Notice

Threat levels...

Discussion in 'Starbound Discussion' started by Over_Koalafied, Dec 12, 2013.

?

Who wants the old threat level system back?

  1. Hell to the yes, You brilliant gem of a human! Bring the sweet nectar of challenge back!

    64.3%
  2. Nah, I dont really want to work too hard, I mean it is only a video game and I'm trying to relax...

    35.7%
  1. RizzRustbolt

    RizzRustbolt Existential Complex

    They were planning on adding in a further signifier for each threat level designating whether a planet was easy, moderate, or hard. It's not quite 100, but 30's still good, right?
     
  2. Over_Koalafied

    Over_Koalafied Poptop Tamer

    Well when you're right, you're right. You've given me something to think about.
     
  3. Over_Koalafied

    Over_Koalafied Poptop Tamer

    It really was just a joke friendo
     
  4. Franklin0

    Franklin0 Star Wrangler

    Admiringly monster/weapon damage balance is on the soft side right now. Birds were beasts, but nothing else. But that's a matter of balance tweaking, and less so a system change.
     
  5. prometheusX9

    prometheusX9 Astral Cartographer

    The game certantly needs some sort of incentive to explore different planets in a sector. after clearing out 2 planet surfaces and digging for coal and iron i was maxed out for the ufo and materials to get the max armor and crafted weapons for max beta sector. At least make it so each part you need to craft the boss spawner can only be found on a certain planet biome to force some exploration. whats the point in having all these planets if you simply dont need them to progress? the game now only favors those who like to build, paint make beutifull homes etc. dont think you have to bring back 100 threath lvls to make things better. mabye something in between atleast would help. but as it stands now exploring has little or no meening and the game becomes stale and boring for me very quick. keep up the good work chucklefish and sorry for my bad english;)
     
    Last edited: Dec 12, 2013
    Over_Koalafied likes this.
  6. Over_Koalafied

    Over_Koalafied Poptop Tamer

    It is rather hard on those who wish to adopt a more nomadic play style, isn't it?
     
    prometheusX9 likes this.
  7. Dread Pirate Roberts

    Dread Pirate Roberts Zero Gravity Genie

    Well thanks, I thought so.
     
    Over_Koalafied likes this.

Share This Page