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WIP The Sallok [1.3 compatible] 0.5.2.5

Crocogator steampunkers and Lizard dappermen

  1. Jareix Cryvix

    Jareix Cryvix The Waste of Time

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  2. Relten

    Relten The Waste of Time

  3. Roskii Heiral

    Roskii Heiral Heliosphere

    I think you misspelled a line in your new update. My log shows a missing asset called "tunsteelbar" and i think its supposed to be "tungsteelbar"
     
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  4. Jareix Cryvix

    Jareix Cryvix The Waste of Time

    Thank you for pointing that out. Is that a recipe issue or an item issue?
     
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  5. Roskii Heiral

    Roskii Heiral Heliosphere

    Its hard to say from just the log, what did you edit recently?
     
  6. Jareix Cryvix

    Jareix Cryvix The Waste of Time

    Recipes I think. I'll have to take a look. Thank you for reporting.
     
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  7. Roskii Heiral

    Roskii Heiral Heliosphere

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  8. AlbertoRota

    AlbertoRota Scruffy Nerf-Herder

    It seems that i can't attach images to private messages... so i must post it here:
    Test-Habilities.gif

    Was it something like this?
     
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  9. Jareix Cryvix

    Jareix Cryvix The Waste of Time

    HOLY FUCK YESSSSSSSSS!
    PRAISE ROTA!
     
  10. Inf_Wolf14

    Inf_Wolf14 Parsec Taste Tester

    Hmm, I was wondering how to reference key events... Mind sharing how you did that one? :3
    The most I could do with my sword was give events for whether shift was held or not...

    Nope, nevermind, downloaded some more mods, ripped 'em apart and figured it out. :)
     
    Last edited: Oct 12, 2016
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  11. AlbertoRota

    AlbertoRota Scruffy Nerf-Herder

    Anyway, here you have:
    Code:
    function getMovementStatus()
      if not mcontroller.onGround() then
        return "jumping"
      elseif mcontroller.crouching() then
        return "crouched"
      elseif mcontroller.facingDirection() == mcontroller.movingDirection() and math.abs(mcontroller.xVelocity()) > 0.1 then
        return "forward"
      elseif mcontroller.facingDirection() ~= mcontroller.movingDirection() and math.abs(mcontroller.xVelocity()) > 0.1 then
        return "backward"
      end
      return "alt"
    end
    The code to hot-swap secondary abilities on the fly is way more complex, I'm cleaning the code and trying to simplify it, I will post it when is done ^^
     
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  12. AlbertoRota

    AlbertoRota Scruffy Nerf-Herder

    Here you have! I've removed the "Jumping" detection, was quite annoying, 90% of the time you are not "mcontroller.onGround()".
     

    Attached Files:

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  13. XSlimyZardX

    XSlimyZardX Scruffy Nerf-Herder

    Im curious, what kind of program do you use to make your own races? I tried with using MS Paint and I can't use transparency xD
     
  14. Jareix Cryvix

    Jareix Cryvix The Waste of Time

    I use Adobe Photoshop Cs2. You can download it for free legally you know. I highly recommend it.
     
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  15. Relten

    Relten The Waste of Time

    Piskel is a fairly decent alternative as well....
     
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  16. Inf_Wolf14

    Inf_Wolf14 Parsec Taste Tester

    So is Paint.net :p
     
  17. Relten

    Relten The Waste of Time

    So many options, so little time....amirite?
     
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  18. Jareix Cryvix

    Jareix Cryvix The Waste of Time

    Still have to try that at some point. I just use photoshop because it's nice for large scale things.
     
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  19. XSlimyZardX

    XSlimyZardX Scruffy Nerf-Herder

    Jareix Cryvix likes this.
  20. XSlimyZardX

    XSlimyZardX Scruffy Nerf-Herder

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