Building/Ship The Republic of San Leone

Discussion in 'Screenshots' started by Beatrice, Mar 6, 2014.

  1. Beatrice

    Beatrice Spaceman Spiff

    Well, you know were you'll find me :D


    To everyone who may be interested in Leeven architecture, I wrote a little but informative post which explains some details about these structures. This time, it explains a bit about the mosaics and ornaments in Leeven houses. Have a look, please! :)
     
    Last edited: Jan 26, 2015
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  2. Beatrice

    Beatrice Spaceman Spiff

    Even if San Geronimo is really cool at the moment, I don't forget about good old San Leone. Here is the third part of the San Leone guide; this time, we visit the Southern District and the first third of the Eastern District.

     
  3. Beatrice

    Beatrice Spaceman Spiff

    We're all waiting for the stable, and this will be the end of San Geronimo, too. Here some screenshots I didn't show in a long collection:

    Screenshots


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  4. Beatrice

    Beatrice Spaceman Spiff

    New Stable, but I got still some impressions from the old one ;)

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  5. TheFloranChef

    TheFloranChef Giant Laser Beams

    So beautiful!
     
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  6. Beatrice

    Beatrice Spaceman Spiff

    Everything looks even better in the night! :D
     
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  7. Beatrice

    Beatrice Spaceman Spiff

    And here the next round:

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  8. TrueEdge

    TrueEdge Phantasmal Quasar

    How did you get all those materials so quickly?
     
  9. Beatrice

    Beatrice Spaceman Spiff

    Well, first, I started in the first week of January, so I build three weeks on that whole project. Also, like I said, the inhabitants who live in the houses also "paid" me and brought me some of the materials. Especially soft brick, which is rather annoying to dig. ;)
     
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  10. Beatrice

    Beatrice Spaceman Spiff

  11. MadBiskit

    MadBiskit Void-Bound Voyager

    Impressive!
     
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  12. Beatrice

    Beatrice Spaceman Spiff

    Thanks! :)


    And here is the fourth video of San Leone. This part is also interesting because it shows some parts behind the political district which I didn't show before.

     
  13. Desolator

    Desolator Pangalactic Porcupine

    Whoa, this tore my Mother Base creation a new hole. (Sorry for that)
    But seriously, this is one of the greatest creations I have ever seen.
     
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  14. Beatrice

    Beatrice Spaceman Spiff

    Thank you so much. Well, there is a ton of stuff I did last year, know I have to look forward waht I'm going to do after the update... not even sure if this thread will continue...
     
  15. Desolator

    Desolator Pangalactic Porcupine

    Thanks!
     
  16. Beatrice

    Beatrice Spaceman Spiff

    As servers are unstable and playing nearly impossible at the moment, my projects are under hiatus. Here's only a little video about the skyrail system of San Leone, because I don't have nothing new at the moment... :(

     
  17. Jefferqson

    Jefferqson Poptop Tamer

    Majestic. Truly beautiful.
     
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  18. Commander Benny

    Commander Benny Phantasmal Quasar

    (Begins replaying starbound after the update finally comes)
    "Yeah I'm a BOSS! Look at this cute little brick house I'm building."
    (revisits this part of the forums)
    "... I am nothing. :facepalm:"

    P.S.

    hello again beatrice
     
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  19. Beatrice

    Beatrice Spaceman Spiff

    New update. I heard they fixed the multiplayer perfomance. if that is the case, I may give SB another try....
     
  20. Beatrice

    Beatrice Spaceman Spiff

    I'm really out of practice... :notworthy:

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    I'm not satisfied with that building, but it was more an experiment than a planned work (and I wanted to show something after all these months).

    Unfortunately, at least "my" Starbound version is still laggy, especially in MP mode. It's also an annoying feature that monsters spawn on player-build structures. I had to kill three of them (also on the roof). This is not really player-friendly when building plazas like market places or public areas; as I'm still looking forward to build another colony, I'll wait until an update solves that.
     

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