Deatrathias submitted a new mod: The Phantasm - A race of ethereal ghost-like beings Read more about this mod...
if you want i can help you at spriting to do the armors and help you with the stuff (design more weapons, etc...) i'm quite good at pixel art so if you want to me to help you i can give you one armor sprite for each tier and you just have to make the others by modyfiing the base sprite just send me message, also now a personnal message, i really love the concept of your mod and i would really love to help you to devellop the mod, i mean, not just giving you 2-3 sprites but being really implicated in the devellopement of the mod (not has a mod creator just as a guy who help the modder) so already i can surely give you concepts if what i do doesn't interest you. (for ship, pet , armors as i said, etc) and if i have time , doing a fanart of the race, (you know like a big portrait) also if i do the fanart it will be on REAL paper but don't worry i know how to use photoshop and i'm good at drawing, of curse. i'm really interested to work with you if you want, like collaborate.
This looks really cool! :O I'm definitely gonna cruise around as a spooky space ghost! *-* I can't wait to see all the features you've mentioned come to fruition! That being said, I do hope you take up Demonix's offer; as different looking armor helps to flesh out each race. Also have you considered tweaking the Scythes? As an early-game weapon, the broadswords are flatout better. I think the damage of the Scythe needs to be upgraded to that of a hammer since it's a single swing that both divides the damage between the swing & projectile and how it costs energy every swing. (Because if you run out of energy, you end up only dealing 3/4 damage with each swing)
I still want to keep it a solo project, so I don't really want someone else working on it. As for the scythes, keep in mind that they don't have a wind up time and can be angled in any direction, which is something that two-handed weapons normally can't do. I want to change a few things in the next version, notably I want to change the melee/projectile damage ratio to 1/2, meaning that the projectile will be a lot more powerful, so that the weapon is more useful at range. It's supposed to be a melee/ranged hybrid weapon anyway, and you're supposed to manage your energy like you would do on a normal ranged weapon.
as you want, but i still can do some sprite if you tell me what to do, but if you want to do evrything by yourself, i understand that)
Deatrathias updated The Phantasm with a new update entry: Respawn and tenants Read the rest of this update entry...
Deatrathias updated The Phantasm with a new update entry: Small update Read the rest of this update entry...
Deatrathias updated The Phantasm with a new update entry: Mechs Read the rest of this update entry...