The game is too clean

Discussion in 'Mechanics' started by Danfus, Jul 1, 2013.

  1. SurtrThor

    SurtrThor Seal Broken

    I'm in agreement here... Though realistically it could be a lot bigger of a project than most people think... depending of course on how many biomes and how many planets backgrounds and different planet life (obviously alien ambient creatures/plants). If picked up I don't think this would make it into action for a while.
     
  2. DerpingCreeper

    DerpingCreeper Scruffy Nerf-Herder

    It would depend on what kind of environment you are in.

    I approve of this! :cookie:
     
  3. Sir Logan

    Sir Logan Phantasmal Quasar

    GUESS WHO DIDN'T THINK THIS THREAD WAS GOING TO BE ABOUT WHAT IT'S ABOUT?
    Me.
    also that stuff you said would be nice
     
  4. Zhyolskuniir

    Zhyolskuniir Subatomic Cosmonaut

  5. Pseudoboss

    Pseudoboss Spaceman Spiff

    I like this, animations ranging from slow and subtle to pretty active though not overpowering going on in the background. Sometimes like water droplets in caves, might interact with and fall on the player.
    I have played many games that had this attention to detail, Castlevania:SotN does this pretty well, Skyrim failed at this to me.
    There are many games that forget just how long or how often the player might pause or not move for a while, and making this not seem so static adds something to the world.
    One of the thing that really stood out to me in SotN was how it tackled perspective, certain background layers moved slower than others, allowing for the giant monster eye to peek through the window,.
     
    DeadlyLuvdisc likes this.
  6. Solomon Darling

    Solomon Darling Scruffy Nerf-Herder

    Mhmm. I just upvoted it :)
     
  7. DeadlyLuvdisc

    DeadlyLuvdisc Oxygen Tank

    I saw this before when it was first posted. It reminds me of the Kokiri Forest in Ocarina of Time, which went overkill on the flying bugs. As long as they don't go too far, the movement would help draw attention away from the character and into the background. It would add depth to the visuals, at the risk of being distracting.
     
    Pseudoboss likes this.
  8. Ado

    Ado Hard-To-Destroy Reptile

    Good idea!Lets bring in some ambiance!
    :DD
     
  9. Twig Arcane Empires

    Twig Arcane Empires Sandwich Man

    Yay Zelda!
     
  10. Jeskins

    Jeskins Subatomic Cosmonaut

    Danfus, Great idea! Most games are like how you said "too clean". This is why Starbound can be more diverse from other games. Its the subtle changes that make alot of difference!
    :up:;)
     
  11. Ruban Crusade

    Ruban Crusade Pangalactic Porcupine

    Just a note, they do have wind which makes the trees sway, and other weather effects. I know this isn't the same as what you're suggesting, just wanted it known as a few people didn't know there was going to be light breezes.
    That being said...UPVOTED!
     
  12. DeadlyLuvdisc

    DeadlyLuvdisc Oxygen Tank

    You know what? The underground areas that aren't effected by wind need something like this, too.

    In Super Metroid, upon first entering Crateria you find harmless bugs that scatter when you get close...

    They'd basically be like the fish in underwater areas, only underground.
     
    hailsagan, Vanthexi and MrLevi like this.
  13. Dynafols

    Dynafols Black Hole Surfer

    Now that you mention it, it really does. I'm in support of this as well.
     
  14. IcyOrio

    IcyOrio Cosmic Narwhal

    Omg yes please! I would love caverns to be more messy and filled with life.
     
    Ruban Crusade likes this.
  15. Huami

    Huami Pangalactic Porcupine

    reads topic, *thinks Easter Egg huntn*
     
    ggh325 likes this.
  16. MC Pennybags

    MC Pennybags Seal Broken

    It would be cool if these additional effects were optional in settings. I know they are trying to keep this optimized for even pretty simple laptops. It would be a tremendous addition for those of us with sturdier machines though! Upvote for sure.
     
  17. Vanthexi

    Vanthexi Void-Bound Voyager

    This. Is a fantastic idea.
    All the images and video I've seen of Starbound's environments so far seemed lacking a tiny something, and this is what it was!
    aah I hope the dev.s consider adding something like this (even if it feels like it could be a weighty project in the long run).

    Imho it would also be really cool if you could interact with some of these particles i.e. when jumping, landing or sprinting on sand or if it's leaves they'd flutter up or something similar.
     
    Twig Arcane Empires likes this.
  18. vALextreme

    vALextreme Tentacle Wrangler

    and pet animals poop around?
     
  19. Showbiz

    Showbiz Void-Bound Voyager

    [​IMG]
     
    JennShii likes this.
  20. El Barto 227

    El Barto 227 Scruffy Nerf-Herder

    Great, now Saria's song is stuck in my head
     

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