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Temporary fix for high damage weapons

Discussion in 'Starbound Discussion' started by mundosucks, Dec 10, 2013.

  1. mundosucks

    mundosucks Aquatic Astronaut

    A lot of people have noticed that unique and craftable weapons were doing too much damage. So I made a fix for anyone who's interested. It only applies to newly spawned items and not ones you might already have. It works for me, lemme know what you guys think.

    http://puu.sh/5IzBQ/0752c10ad5.zip (unzip it and put it in the "/assets/items" folder.)

    I even tried to balance it a little so it was slightly easier in early tiers and harder in later tiers. gonna need to test it some more.

    updated.
     
    Last edited: Dec 10, 2013
  2. TinShigi

    TinShigi Phantasmal Quasar

    Hi! I'm not really very good at fast progression so I didn't get into the later tiers yet, but the iron ones are on par with what I've been finding, so I think this is good so far.

    Edit: I don't have any more time to push through the tiers right now but I'll get back to you when I get there and let you know how it works!
     
    Last edited: Dec 10, 2013
  3. Jade_T

    Jade_T Void-Bound Voyager

    Once you get to the steel tiers, it is like 5000 DPS weapons. To balance it out, I've just been using weapons I found from chests or from drops from enemies (and town guards ._.)
     
  4. zemaus

    zemaus Tentacle Wrangler

    Very nice, Ill have to show my friends alot of them have this problem.
     

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