Announcement TAW Demo Available for Download!

Discussion in 'General Discussion' started by fetalstar, Jan 20, 2014.

  1. fetalstar

    fetalstar 404 Artist Not Found Developer

    Hi everyone! :D
    The TAW Demo is now available for public download!
    You can get it right here!
     
      Ordona, Voyager, Alucard I and 6 others like this.
    • Rainbow Dash

      Rainbow Dash Oxygen Tank

      from what i played its fun

      a few sounds missing (grabbing to ledges and stuff)
      other then that i love it, its cool to see fetalstars art come to life
       
      • sxlwa

        sxlwa Subatomic Cosmonaut

        would love to try the demo but your download host is blocked by my AV software. too bad.
         
        • Katzeus

          Katzeus Community Manager Chucklefish

          Downloading! Thanks for the link!!
           
          • fetalstar

            fetalstar 404 Artist Not Found Developer

            I'll talk to Stephen about maybe hosting it somewhere else too.
             
            • BRAWW

              BRAWW Vice-President of the Red Gang

              Played through the first level and up until the bird in the second level. Really love the art style and the overall feel of the game. The fact that you can finish the first level in about 5 minutes or hang around and do all the optional side-stuff is real neat. The puzzles and having to take some notes/remember stuff is a great way to go about it. Some small bugs will hopefully be fixed, being able to go down a platform would be cool too. Overall a good and enjoyable demo, A+.
               
                beta_red likes this.
              • Evangelion

                Evangelion Oxygen Tank

                Congratulations on getting this out there, looks like a fantastic game.
                 
                  beta_red likes this.
                • Contra_Element

                  Contra_Element Tentacle Wrangler

                  This game is adorable :3 wonderful job.
                   
                    beta_red likes this.
                  • fetalstar

                    fetalstar 404 Artist Not Found Developer

                    Oh! Are you talking about how you can't just push down when you're on a platform, and drop down?
                    That's actually kind of a puzzle element that you'll see in other areas. I'm not sure how much of the puzzle design from TAG is going to carry over, but there are some areas that you can't just drop down to, you need to unlock the other entrance.
                     
                    • RobitStudios

                      RobitStudios TAW Developer Developer

                      sxlwa likes this.
                    • BRAWW

                      BRAWW Vice-President of the Red Gang

                      Yeah that's what I meant, restricting it due to puzzles makes sense! Anyhow, y'all did great work.
                       
                        beta_red likes this.
                      • JDA

                        JDA Void-Bound Voyager

                        Very impressed! Sorry for so many bug reports - best to get them out of the way now, and they don't really detract from the enjoyment. Played through both parts and think I found everything - shame there's no boss to fight at the end but there's plenty of content there to whet the appetite.
                         
                        • Voyager

                          Voyager Spaceman Spiff

                          The demo looks great! Gotta be the cutest demo I ever played.
                          How do I get under the outhouse? I tried digging.
                          One thing I have to say is the way into the basement is invisible and I am just lucky I found it.
                           
                            beta_red likes this.
                          • JDA

                            JDA Void-Bound Voyager

                            Can't be absolutely certain, but going off TAG the route under the outhouse is not available at this point in the game BRAWW you can get in there just fine :p. The basement entry is hinted by the to-do list on the table in that house. There are a few genuinely invisible and unhinted secrets in the demo though ;)
                             
                              Last edited: Jan 24, 2014
                            • JDA

                              JDA Void-Bound Voyager

                              Another thought - although I appreciate the new honky-tonk mix of "Two Weeks' Notice" playing in the saloon, I hope something closer in theme to the original is still in there somewhere (maybe in town).

                              It's not up on the music blog yet, but that, "The Chase", "Fight or Fight" and "All Hands on Deck" (all the others being up on the blog) were my favourite themes from the original, and the new mix is quite a radical change, being much less "high energy" (but probably more appropriate for the saloon). I grew up with a C64, so "beep boop" music is sort of my thing also :cool:

                              It was also nice to get a "teaser" for it in the saloon, before running into the "clean" version later on - though perhaps the honky-tonk version is serving precisely this function. Bring on the full game!
                               
                                Last edited: Jan 25, 2014
                                beta_red likes this.
                              • BRAWW

                                BRAWW Vice-President of the Red Gang

                                You can get into the outhouse after you talk to your grandfather, sleep, then head back into the cave and go to the sandy-part, dig to the right and head down. You get a lockpick item and see the big sewer monster.

                                Yeah, the somewhat more hidden stuff is a neat feature!
                                 
                                  beta_red likes this.
                                • JDA

                                  JDA Void-Bound Voyager

                                  Ah, yet more stuff! Now I'll have to play again - thank you BRAWW. I headed there, but just got a message indicating I could go no further - presumably I missed something. I will have a look :)

                                  Still no dice after doing all that - but it did open up later on, apparently after I got
                                  the hat - or it may have been the boat, which would be more logical I suppose. I have the lockpicks, but still can't find a monster down here - there was one in TAG, that's for sure
                                   
                                    Last edited: Jan 24, 2014
                                  • RobitStudios

                                    RobitStudios TAW Developer Developer

                                    @JDA It's the

                                    boat - and the reason is actually technical. There's currently no code that would handle the player jumping into the water without the boat. And since there's water in the sewer I just locked it down until you get the boat.


                                    Also - don't worry the "two weeks notice" song gets a lot of love in the remake. We decided to do a Honkey Tonk version for the saloon but the original will show up. And there may even be a couple other variations of it in there too :)
                                     
                                      beta_red likes this.
                                    • beta_red

                                      beta_red Guest

                                      Glad to hear people are finding the honky-tonk bit of Two Weeks Notice in the demo! :) Perhaps I'll post a different, full-length remix variation to the music blog on Monday :)
                                       
                                      • JDA

                                        JDA Void-Bound Voyager

                                        Thank you both for the responses - the sewer unlock being tied that item makes much more sense (that's why I said that would be more logical :)). Suspect I will have to play through a few more times anyway whilst waiting for the full game to come - been re-playing the TAG soundtrack also...
                                         

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