System Requirements

Discussion in 'Starbound FAQs, Q&A, and General Help' started by Sir ceil, Mar 3, 2013.

  1. Sir ceil

    Sir ceil Existential Complex

    OK I was wondering. In the FAQ is says they are trying to get it to where old computers can use Starbound. I was wondering; How old can the computer be? I have an old Windows 2000 Dell that was recently upgraded to Windows XP professional and only has 512MB of memory and can run DirectX 7 without problem. Would this be too old or just at the Bar? It is 12 years old by the way and has a RAM capacity of 512MBs
     
    Guthrie28 likes this.
  2. MEWMEW

    MEWMEW Existential Complex

    Well the old computer they were referring to was a macbook, 4GB's of ram... I only have 0.99GB :( But to be honest I don't know fuck all about computers... So I'd say your either fucked or you're just about right...
     
  3. Sir ceil

    Sir ceil Existential Complex

    That is usually the case.
     
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  4. Left 2 Die

    Left 2 Die Big Damn Hero

    It's probably playable IF they support DirectX 7, but I doubt it'll be enjoyable. I'd suggest upgrading; today's smart phones are faster than that.
     
    DevonDe and SuperKleb like this.
  5. the game is extremely optimized guys i dont think you need to worry (unless you're on windows 2000)
     
  6. Admiral Obvious

    Admiral Obvious Hard-To-Destroy Reptile

    This game apparently has been optimized to run on a single core processor, with 1 GB of RAM. Not too sure about the video card, it shouldn't be much since lighting will be handled by the game in itself.

    Anyway, I think it will "run". But I doubt you will get more than 20 FPS. Not sure if that will be a problem, but as stated above, I would recommend upgrading.
     
  7. Active Link

    Active Link Master Astronaut

    Without having been optimized. :cool:
     
    Kitty Box likes this.
  8. Accurs3D

    Accurs3D Void-Bound Voyager

    I think you should upgrade. Pretty much anything relatively new will run the game well, even with integrated graphics.
     
  9. I know lol :DD
     
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  10. Sir ceil

    Sir ceil Existential Complex

    Thanks! I have been told either to get a new Motherboard or just upgrade. and as of Direct X it runs 8 and 9 but the textures are just weird. Thanks for all the help!
     
  11. Sgt. Sprocket

    Sgt. Sprocket Parsec Taste Tester

    I'm pretty sure the devs are shooting for "If your computer can boot up, it can run Starbound".
     
    Pingeh, Kitty Box, SmoothGuy and 4 others like this.
  12. SmoothGuy

    SmoothGuy Phantasmal Quasar

    I bet you can run it..but err..well the ...windows 2000..im not sure bro
    But well when you take how much of textures are loaded at once,and chunks,its not really next gen crysis 7 hardcore burnoff,The game is beauty,with lot of possibilites,i dont think it will take lot of system,since it has even better system then terraria...
     
  13. Pazius

    Pazius Pangalactic Porcupine

    Afaik we can't talk about what the game is optimized for because as of now (or as of the time when they talked about system reqs) it isn't/wasn't optimized at all.

    While it's very light I wouldn't rely on anything running on Windows 2000, just because it's so old and unsupported.
     
  14. Redheat

    Redheat Scruffy Nerf-Herder

    Did you just quote yourself? Edit button be damned.
     
  15. Kirby64

    Kirby64 Space Kumquat

    The devs have managed to get the game to work with old computers... I wouldn't worry.
    It's not like you're playing Crysis. (And you can't get that to work on the lowest settings ;..; )
     
  16. OmnipotentEntity

    OmnipotentEntity Code Monkey Forum Administrator

    We require Windows XP SP3 or better, and OpenGL 2.0, when we do DirectX support (which is soonish) I think we're going to target 9c. Your graphics card might not be able to handle GL 2.0 or DX9c, double check. I haven't really had a chance to test SB in memory limited situations, generally, if you're running a server, you keep the areas around you in memory, as much as your computer can handle up to a point. I have 16GB of RAM and memory usage for the process reads at 2.6% with a world loaded. Which is 426MB. I'll have to scrounge up an older computer and see how it handles 512MB and 256MB of memory at some point before release to see if the engine handles low memory situations.

    Beyond that, the game uses lots of threading, it sounds like you have a single core processor. We're actively working to bring performance to an acceptable level for single core boxes, but there's only so much that can be done, right? Because to remove loooooooong planet generating load times we load the planet dynamically as you run through it. Dunno, we test every so often to make sure it works with Tiy's Macbook Air. But I don't personally have access to a low spec computer right now. It might be useful for me to pick one up at a pawn shop as soon as I get some extra cash, but I'm certain that once the beta launches we'll get lots and lots of reports regarding older hardware, so it's not a pressing concern. Make it work, then make it fast.
     
  17. Sir ceil

    Sir ceil Existential Complex

    Thanks! My Graphics card can handle Directx 9c (The computer i talked about has something wrong with it's driver) As for Open GL i am pretty Sure it is 2.0. I Think it is astounding that you can get it down to 426Mb because most games are not playable or enjoyable with low Memory like that (Even in the low GB range). Again Thanks for the feed back!
     

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