http://community.playstarbound.com/threads/what-happened-to-storm.112305/ Here is a whole thread about people telling me how and why Storm is dead, in case you wanted details and/or more confirmation.
Uhhh, I downloaded the latest release and there don't seem to be any injectors, am I doing something wrong or has stuff changed since I've last used it? (admittedly, I haven't played in months) Loaded Inventory Rotator 0.1 by Hobbit9797 [MappedInterceptorFactory`1] Failed to find obfuscated name to map ClickableMenuAccessor EmergencyShutDown EmergencyShutDown [MappedInterceptorFactory`1] Failed to find obfuscated name to map ClickableMenuAccessor Draw Draw [MappedInterceptorFactory`1] Failed to find obfuscated name to map ClickableMenuAccessor PerformHoverAction PerformHoverAction [MappedInterceptorFactory`1] Failed to find obfuscated name to map ClickableMenuAccessor ReadyToClose ReadyToClose [MappedInterceptorFactory`1] Failed to find obfuscated name to map ClickableMenuAccessor ReceiveGamePadButton ReceiveGamePadButton [MappedInterceptorFactory`1] Failed to find obfuscated name to map ClickableMenuAccessor ReceiveKeyPress ReceiveKeyPress [MappedInterceptorFactory`1] Failed to find obfuscated name to map ClickableMenuAccessor ReceiveLeftClick ReceiveLeftClick [MappedInterceptorFactory`1] Failed to find obfuscated name to map ClickableMenuAccessor ReceiveRightClick ReceiveRightClick [MappedInterceptorFactory`1] Failed to find obfuscated name to map ClickableMenuAccessor ReceiveScrollWheelAction ReceiveScrollWheelAction [MappedInterceptorFactory`1] Failed to find obfuscated name to map ClickableMenuAccessor Update Update Game Initialized Loaded Inventory Rotator 0.1 by Hobbit9797 [CecilFieldAccessorMutatorInjector] Could not find field! StardewValley.Farmer temporarySpeedBuff System.Int32 TemporarySpeedBuff System.Int32 False [MappedInterceptorFactory`1] Failed to find obfuscated name to map ClickableMenuAccessor EmergencyShutDown EmergencyShutDown [MappedInterceptorFactory`1] Failed to find obfuscated name to map ClickableMenuAccessor Draw Draw [MappedInterceptorFactory`1] Failed to find obfuscated name to map ClickableMenuAccessor PerformHoverAction PerformHoverAction [MappedInterceptorFactory`1] Failed to find obfuscated name to map ClickableMenuAccessor ReadyToClose ReadyToClose [MappedInterceptorFactory`1] Failed to find obfuscated name to map ClickableMenuAccessor ReceiveGamePadButton ReceiveGamePadButton [MappedInterceptorFactory`1] Failed to find obfuscated name to map ClickableMenuAccessor ReceiveKeyPress ReceiveKeyPress [MappedInterceptorFactory`1] Failed to find obfuscated name to map ClickableMenuAccessor ReceiveLeftClick ReceiveLeftClick [MappedInterceptorFactory`1] Failed to find obfuscated name to map ClickableMenuAccessor ReceiveRightClick ReceiveRightClick [MappedInterceptorFactory`1] Failed to find obfuscated name to map ClickableMenuAccessor ReceiveScrollWheelAction ReceiveScrollWheelAction [MappedInterceptorFactory`1] Failed to find obfuscated name to map ClickableMenuAccessor Update Update System.UnhandledExceptionEventArgs Loaded Inventory Rotator 0.1 by Hobbit9797 Loaded Inventory Rotator 0.1 by Hobbit9797 Loaded Inventory Rotator 0.1 by Hobbit9797 [CecilInjectorFactory] Loaded 1465 injectors. Game Initialized Loaded Inventory Rotator 0.1 by Hobbit9797 [CecilInjectorFactory] Loaded 1465 injectors. Game Initialized Loaded Inventory Rotator 0.1 by Hobbit9797 [CecilInjectorFactory] Loaded 1465 injectors. Game Initialized Loaded Inventory Rotator 0.1 by Hobbit9797 [CecilInjectorFactory] Loaded 1465 injectors. Game Initialized Loaded Inventory Rotator 0.1 by Hobbit9797 [CecilInjectorFactory] Loaded 1465 injectors. Game Initialized Loaded Inventory Rotator 0.1 by Hobbit9797 [CecilInjectorFactory] Loaded 1465 injectors. Game Initialized [LocalModLoader] Failed to load mods from assembly InventoryRotatorStorm, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null due to error System.TypeLoadException: Could not load type 'Storm.StardewValley.Event.InitializeEvent' from assembly 'StormLoader, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null'. at System.Signature.GetSignature(Void* pCorSig, Int32 cCorSig, RuntimeFieldHandleInternal fieldHandle, IRuntimeMethodInfo methodHandle, RuntimeType declaringType) at System.Reflection.RuntimeMethodInfo.FetchNonReturnParameters() at System.Reflection.RuntimeMethodInfo.GetParameters() at Storm.ExternalEvent.AssemblyModLoader.LoadModsFromAssembly(Assembly assembly) [LocalModLoader] Loaded mod Inventory Rotator 0.1 by Hobbit9797 System.Collections.Generic.KeyNotFoundException: The given key was not present in the dictionary. at System.Collections.Generic.Dictionary`2.get_Item(TKey key) at Storm.Manipulation.InjectorMetaData.FilterTags(Dictionary`2 map, String s) at Storm.Manipulation.InjectorFactory.<>c__DisplayClass13_0.<ParseJson>b__1(JsonFieldAccessorMutatorParams injector) at System.Linq.Enumerable.WhereSelectArrayIterator`2.MoveNext() at System.Collections.Generic.List`1.InsertRange(Int32 index, IEnumerable`1 collection) at Storm.Manipulation.InjectorFactory.ParseJson(Stream in, List`1 list, Dictionary`2 nameMap) at Storm.Manipulation.InjectorFactory.ParseJson(String path) at Storm.Manipulation.InjectorFactory.ParseOfType(DataFormat format, String path) at Storm.StardewValley.ManagedStardewValleyLauncher.Inject() at Storm.StardewValley.ManagedStardewValleyLauncher.Launch() at Storm.Program.Main(String[] args) [LocalModLoader] Failed to load mods from assembly InventoryRotatorStorm, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null due to error System.TypeLoadException: Could not load type 'Storm.StardewValley.Event.InitializeEvent' from assembly 'StormLoader, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null'. at System.Signature.GetSignature(Void* pCorSig, Int32 cCorSig, RuntimeFieldHandleInternal fieldHandle, IRuntimeMethodInfo methodHandle, RuntimeType declaringType) at System.Reflection.RuntimeMethodInfo.FetchNonReturnParameters() at System.Reflection.RuntimeMethodInfo.GetParameters() at Storm.ExternalEvent.AssemblyModLoader.LoadModsFromAssembly(Assembly assembly) [LocalModLoader] Loaded mod Inventory Rotator 0.1 by Hobbit9797 System.Collections.Generic.KeyNotFoundException: The given key was not present in the dictionary. at System.Collections.Generic.Dictionary`2.get_Item(TKey key) at Storm.Manipulation.InjectorMetaData.FilterTags(Dictionary`2 map, String s) at Storm.Manipulation.InjectorFactory.<>c__DisplayClass13_0.<ParseJson>b__1(JsonFieldAccessorMutatorParams injector) at System.Linq.Enumerable.WhereSelectArrayIterator`2.MoveNext() at System.Collections.Generic.List`1.InsertRange(Int32 index, IEnumerable`1 collection) at Storm.Manipulation.InjectorFactory.ParseJson(Stream in, List`1 list, Dictionary`2 nameMap) at Storm.Manipulation.InjectorFactory.ParseJson(String path) at Storm.Manipulation.InjectorFactory.ParseOfType(DataFormat format, String path) at Storm.StardewValley.ManagedStardewValleyLauncher.Inject() at Storm.StardewValley.ManagedStardewValleyLauncher.Launch() at Storm.Program.Main(String[] args) [LocalModLoader] Failed to load mods from assembly InventoryRotatorStorm, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null due to error System.TypeLoadException: Could not load type 'Storm.StardewValley.Event.InitializeEvent' from assembly 'StormLoader, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null'. at System.Signature.GetSignature(Void* pCorSig, Int32 cCorSig, RuntimeFieldHandleInternal fieldHandle, IRuntimeMethodInfo methodHandle, RuntimeType declaringType) at System.Reflection.RuntimeMethodInfo.FetchNonReturnParameters() at System.Reflection.RuntimeMethodInfo.GetParameters() at Storm.ExternalEvent.AssemblyModLoader.LoadModsFromAssembly(Assembly assembly) [LocalModLoader] Loaded mod Inventory Rotator 0.1 by Hobbit9797 System.Collections.Generic.KeyNotFoundException: The given key was not present in the dictionary. at System.Collections.Generic.Dictionary`2.get_Item(TKey key) at Storm.Manipulation.InjectorMetaData.FilterTags(Dictionary`2 map, String s) at Storm.Manipulation.InjectorFactory.<>c__DisplayClass13_0.<ParseJson>b__1(JsonFieldAccessorMutatorParams injector) at System.Linq.Enumerable.WhereSelectArrayIterator`2.MoveNext() at System.Collections.Generic.List`1.InsertRange(Int32 index, IEnumerable`1 collection) at Storm.Manipulation.InjectorFactory.ParseJson(Stream in, List`1 list, Dictionary`2 nameMap) at Storm.Manipulation.InjectorFactory.ParseJson(String path) at Storm.Manipulation.InjectorFactory.ParseOfType(DataFormat format, String path) at Storm.StardewValley.ManagedStardewValleyLauncher.Inject() at Storm.StardewValley.ManagedStardewValleyLauncher.Launch() at Storm.Program.Main(String[] args) [LocalModLoader] Failed to load mods from assembly InventoryRotatorStorm, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null due to error System.TypeLoadException: Could not load type 'Storm.StardewValley.Event.InitializeEvent' from assembly 'StormLoader, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null'. at System.Signature.GetSignature(Void* pCorSig, Int32 cCorSig, RuntimeFieldHandleInternal fieldHandle, IRuntimeMethodInfo methodHandle, RuntimeType declaringType) at System.Reflection.RuntimeMethodInfo.FetchNonReturnParameters() at System.Reflection.RuntimeMethodInfo.GetParameters() at Storm.ExternalEvent.AssemblyModLoader.LoadModsFromAssembly(Assembly assembly) [LocalModLoader] Loaded mod Inventory Rotator 0.1 by Hobbit9797 System.Collections.Generic.KeyNotFoundException: The given key was not present in the dictionary. at System.Collections.Generic.Dictionary`2.get_Item(TKey key) at Storm.Manipulation.InjectorMetaData.FilterTags(Dictionary`2 map, String s) at Storm.Manipulation.InjectorFactory.<>c__DisplayClass13_0.<ParseJson>b__1(JsonFieldAccessorMutatorParams injector) at System.Linq.Enumerable.WhereSelectArrayIterator`2.MoveNext() at System.Collections.Generic.List`1.InsertRange(Int32 index, IEnumerable`1 collection) at Storm.Manipulation.InjectorFactory.ParseJson(Stream in, List`1 list, Dictionary`2 nameMap) at Storm.Manipulation.InjectorFactory.ParseJson(String path) at Storm.Manipulation.InjectorFactory.ParseOfType(DataFormat format, String path) at Storm.StardewValley.ManagedStardewValleyLauncher.Inject() at Storm.StardewValley.ManagedStardewValleyLauncher.Launch() at Storm.Program.Main(String[] args)
Storm is no longer in development and was last updated for SDV 1.05. We're currently in 1.07 and SMAPI is the main API. FarmHand, a replacement for SMAPI, is in development and will also be backwards compatible with most SMAPI mods. I recommend downloading SMAPI in the meantime, and while you're at it you should take a look at FarmHand. https://github.com/ClxS/Stardew-Farmhand
I'm a complete Doofus trying to get mods to work, I've watched the installation video a hundred times but I just can't seem to get anything to work...
@TeaganRat Check the comment above yours. Storm is no longer in development and hasn't been for some time. You're better off with SMAPI.