Modding Discussion Steam Workshop integration, servers, and subdirectories

Discussion in 'Starbound Modding' started by Sakata-MC, Oct 2, 2016.

  1. Sakata-MC

    Sakata-MC Void-Bound Voyager

    I'm not sure why this isn't already done, or if there is some technical reasoning for it, but as it stands the way to server works could use some work in respect to modded servers.

    Starbound can iterate through folders, as it does in the steam workshop folders for clients, and I'd propose that it be given the ability to do so inside the "mods" folder as well, so that server admins can basically FTP in, and drop the contents of the client's "Steam\steamapps\workshop\content\211820" folder into the mods folder on the server and be done with it.

    As it stands, we're having to jump through hoops to do any modded servers, and it would be much much easier if the linux scripting gurus weren't required to make things like http://pastebin.com/py9TV093 to get around the limitations.
     
  2. zetaPRIME

    zetaPRIME Pangalactic Porcupine

    In an upcoming release of MultiBound I'm planning to have a function to simply generate a shell script that downloads all the relevant mods via steamcmd for easy server installation.
     

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