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Steam - Cloud Saves Please!

Discussion in 'Starbound Discussion' started by GamerToons, Dec 5, 2013.

  1. GamerToons

    GamerToons Void-Bound Voyager

    I couldn't find any discussion around this.

    Since I got into the beta yesterday I am trying the game on multiple computers at home and at work.

    Everything seems golden so far, but I would really like to see Steam Cloud Save enabled so I can test between machines without creating something new.

    I will test it completely and might help iron some bugs if there are any with the cloud saves between different hardware.
     
  2. barret232hxc

    barret232hxc Space Hobo

    I totally agree, terraria didn't have this feature and I hated it. I don't like to use dropbox for my save files. I use several computers to play like my work computer my laptop and my home computer. I love steam cloud save
     
  3. timed

    timed Tentacle Wrangler

    Yea I play on my laptop and desktop, it would be really nice.
     
  4. Miss Andry

    Miss Andry Cosmic Narwhal

    I would really like that too.
     
  5. Seahorses

    Seahorses Big Damn Hero

    Yes I was a bit surprised when trying the game on a PC and a Mac only to find myself having to create a new character.
     
  6. Fangul

    Fangul Void-Bound Voyager

    I would love to see this as well. Unfortunately, because they've already said our characters may be forfeit during the course of the beta, I'm guessing they're going to focus their efforts elsewhere.

    As was mentioned, Terraria didn't have this feature, but I basically implemented it myself. As Starbound does local saves, you should be able to copy character and world data from one computer to another and have it work, though I haven't looked to see which files those are. In Terraria, I set up a Mercurial repository inside my Google Drive folder (you could also do this with Dropbox or any other similar service). I copied my Terraria character and world data into this folder, then cloned the repository to the save folder for Terraria. Whenever I made a change, I committed the change to the repo and pushed it to the Google Drive folder, effectively saving it and backing it up to the cloud. Now, using Mercurial or any other form of version control may not be the easiest step for some people, it can eventually take up a significant amount of harddrive space, and, if you're not disciplined enough, it provides a rather robust "undo" button that one might abuse; your own feelings on what constitutes "cheating" decides how often you use it and for what.

    The preceding paragraph was really only because I'm tipsy and I thought I was clever. If you find the save files for your Starbound character/world data, just copy that data to a flash drive or a folder sync service like Google Drive or Dropbox, then copy it to the machine you're going to play on. When you're done playing, copy the new saves back to the flashdrive/dropbox/googledrive folder and then copy those to the other machine you're going to play on. Repeat as appropriate. Just try not to mix up your save files.
     
    Jbeetle and Erick648 like this.
  7. Spaps

    Spaps Void-Bound Voyager

    Hmm... I think you shouldn't play when you are "working" :p But I agree, Steam Cloud saves would be very good.
     
    Erick648 likes this.
  8. DeKKeR_DeMoN

    DeKKeR_DeMoN Space Hobo

    I've just copied the following folders to my other computer and it worked:

    NOTE: I DID DELETE THE FOLDERS ON TARGET COMPUTER SO MAKE SURE TO BACKUP YOURS IF YOU INTEND TO KEEP THEM !

    ..\Steam\steamapps\common\Starbound\player
    ..\Steam\steamapps\common\Starbound\universe
     
    Sikab likes this.
  9. konso

    konso Void-Bound Voyager

    +1 for this
     
  10. otosnede

    otosnede Yeah, You!

    You can just symlink the folder for now on either Windows or OS X and put it on Dropbox, Drive, etc... each machine you play on, link to the folder on your storage and each machine will always be in sync.
     
  11. Ayjona

    Ayjona Space Spelunker

    Yes, once beta, wipes, worlds left in ruin from the heartless cruelty of progress-focused devs and countless NPC lives consigned to the eternal void is past, Steam Cloud support will be close to starship combat on my wishlist. Which is at the very top.
     
  12. Zeal

    Zeal Subatomic Cosmonaut

    Being honest... for things like this, I keep a usb drive. Seriously, took me around 10$ and I can transfer my skyrim saves from computer to computer and everything. I turnd off cloud saving too. :/
     
    Tamorr likes this.
  13. FattyMooMooMan

    FattyMooMooMan Poptop Tamer

    This was mentioned on the steam forums and to be honest I can't see full steam cloud saves happening for the game. My saves folder now is approaching 90Mb of data from playing since last wipe (I haven't put in that many hours maybe 30ish since then), average worlds seem to go from 1.5-2.5Mb when generated and I have one world with a minor base on weighing in at 3.5Mb.

    Considering the most I have seen allocated to a game on steam for cloud saves is 100Mb and many players of this game will generate much larger save folders than I have, I think it will be an unlikely prospect that ell elements could be cloud saved. I know of people on terraria who hit hours played upwards of 1000, its likely that in the case of such players who have extensively setup a few bases and explored many worlds the save data for this game could far exceed the gigabyte mark - I cant see steam allocating that much cloud save space.

    Maybe to help out with data loss / an unforseen PC reinstall the game could save character design, character inventory, main quest status/unlocked tech and your ship and its contents to cloud saves? Possibly it could save the last 10 visited worlds or the 10 most visited, maybe the home world you have set?

    Otherwise I think the best option is to use a cloud service such as google drive or a usb stick to backup your saves.
     
  14. lotus006

    lotus006 Intergalactic Tourist

    + 1 also

    Also you should integrate a mod manager and player manager

    Thanks
     
  15. Stormsson

    Stormsson Astral Cartographer

    I just switched computer and have to restart everything :/ this sucks.

    So yes: Cloud saves.
     
  16. Tsal

    Tsal Scruffy Nerf-Herder

    No thanks, I don't think the occasional situation where someone has to start over via playing the game on multiple machines warrants the irritation I've experienced from cloud in other games I play that have it.

    Especially when there are ways to move game data from one machine to another if you really wanted to.
     
    Yarg and Jbeetle like this.
  17. ogboot

    ogboot Scruffy Nerf-Herder

    I do my own cloud saves.
    Steam's system is notorious for corrupting save data.
     
  18. Hexerin

    Hexerin Existential Complex

    except it does. how do i know this? because after having no computer for a year, when i installed terraria on my brand new, fresh out of the box comp, my year-old saves were also included.

    that being said, cloud sync would be a welcome addition to this game, as it would be to any game.
     
  19. Yzzey

    Yzzey Heliosphere

  20. Tamorr

    Tamorr Supernova

    Cloud save would only be possible on characters only. this would include ship and the meta file.

    World files would not be possible, those would have to be manually ported regardless, since those files can add up after a while.

    Even saying that, I personally don't see the point in this, as I prefer keeping my own backups; whether it is via USB drive or an external HD. If anything the only thing that one could even back up would be what I mentioned above, since characters don't amount to much, unless you make 50++++ characters, which I see as unlikely at this time....
     

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