Hello and thanks, for the Game! My Point is, i am playing everytime with 2 friends, and at start it is hard, or at least it should be, but then they are finding the npc town/village and stealing everything, and i realy mean everything. and that way it is getting boring since the most time there is some stuff we would need to build and stuff so we can just skip them and go nearly instantly to the ufo/military penguins. I would really like if the npcs are attacking you if you try to "Steal" i mean those objects are properly random generated, still there should be no way you can steal from them. A way to get them would be to buy blueprints from npcs in the same village or town, would be more imersive. and keep up the good work thank you very much for this game
Buying blueprints from them sounds good but i believe in the future the devs did say that they are gonna adjust the npcs so that if you steal from them they begin to attack you on site
Thank you. Well then i would like to go more that buying blueprints from npcs then, it would make more sense since they build that stuff (at least my logical way of thinking) that means we could buy the blueprints instead of steal and print everything especially the resources for banners or flags then plant fibre should be more used then just for bandages and so on.
Stealing will apparently have consequences indeed. Apart from the blueprint idea, it would be interesting to have more options like you can only successfully steal from someone if you are out of the NPCs line of sight, and only get suspicious once they walk by the container you stole from or the object you took, since some NPCs already behave normally if they don't see you kill somebody for example (Glitch Castle servants). I'm not personally a stealing supporter but it would be interesting to see the option there.