Alright, so what you're gonna wanna do first is download the zip file Once you have downloaded that, look for your Starbound folder which is located in Steam\steamapps\common Once you've found your Starbound folder open it up, inside there you will find a folder named giraffe_storage, open that folder up Now look for a folder titled mods, open that up and just put the folder in the zip file into there Then that's all to it!
@Apple Kid if u want me to i can make this partially compatible with Cheerful Giraffe, i can. I can only make them loadable, i cant make them craftable (srry).
i looked at my other mods, there is no "crystalchest" which was my first clash. so it has to b cheerful giraffe all i did was change item names from *chest or *legs to *chest1 or *legs1 just so it works
Seems a lot of people have been having problems with the mod clashing with other mods... I'll get to fixing the bug soon.
This might need updating since I installed this mod and game instantly closes even when it's only one in mod folder.
IMPORTANT! Ok, so due to this "update" this mod wont be updated for a little while until I figure out all the folder locations and all that crap. If somebody could give me a hand I would very much appreciate it.
Just rework your codex and item format. I'll help out, after i finish fixing other peoples mods. xD Report to me if you need help.
IMPORTANT! Ok, so due to this "update" this mod wont be updated for a little while until I figure out all the folder locations and all that crap. If somebody could give me a hand I would very much appreciate it. ^ Please be sure to read this next time. ^ The mod doesn't work right now because of 1.0.--- Post updated --- Oh please i need your help, I'm having the most irritable time with this.
Oooh. I could possibly have a lil look at the folder setups when I get home and make some slight modifications, if that's okay with you
Well, this might be a bigger problem that i thought it it would be, after countless of trial with no support on the logs, i cannot be sure besides few pointers that might be the reason. First would be animation is having to do with something on your mod item, or your mod items are using a codex the loader cant read, i cant really pinpoint it yet, and i am no where close to fixing it either. Actually change your format on the file player format config, by arranging the codex like the following { "op" : "add", "path" : "/defaultBlueprints/tier1/-", "value" : { "item" : "-" } }, { "op" : "add", "path" : "/defaultBlueprints/tier1/-", "value" : { "item" : "-" } }, { "op" : "add", "path" : "/defaultBlueprints/tier1/-", "value" : { "item" : "-" } }, { "op" : "add", "path" : "/defaultBlueprints/tier1/-", "value" : { "item" : "-" } }, { "op" : "add", "path" : "/defaultBlueprints/tier1/-", "value" : { "item" : "-" } }, { "op" : "add", "path" : "/defaultBlueprints/tier1/-", "value" : { "item" : "-" } }, { "op" : "add", "path" : "/defaultBlueprints/tier1/-", "value" : { "item" : "-" } }, { "op" : "add", "path" : "/defaultBlueprints/tier1/-", "value" : { "item" : "-" } }, { "op" : "add", "path" : "/defaultBlueprints/tier1/-", "value" : { "item" : "-" } }, { "op" : "add", "path" : "/defaultBlueprints/tier1/-", "value" : { "item" : "-" } }, { "op" : "add", "path" : "/defaultBlueprints/tier1/-", "value" : { "item" : "-" } }, { "op" : "add", "path" : "/defaultBlueprints/tier1/-", "value" : { "item" : "-" } }, { "op" : "add", "path" : "/defaultBlueprints/tier1/-", "value" : { "item" : "-" } }, { "op" : "add", "path" : "/defaultBlueprints/tier1/-", "value" : { "item" : "-" } }, { "op" : "add", "path" : "/defaultBlueprints/tier1/-", "value" : { "item" : "-" } }, { "op" : "add", "path" : "/defaultBlueprints/tier1/-", "value" : { "item" : "-" } }, { "op" : "add", "path" : "/defaultBlueprints/tier1/-", "value" : { "item" : "-" } }, { "op" : "add", "path" : "/defaultBlueprints/tier1/-", "value" : { "item" : "-" } }, { "op" : "add", "path" : "/defaultBlueprints/tier1/-", "value" : { "item" : "-" } }, { "op" : "add", "path" : "/defaultBlueprints/tier1/-", "value" : { "item" : "-" } }, { "op" : "add", "path" : "/defaultBlueprints/tier1/-", "value" : { "item" : "-" } }, { "op" : "add", "path" : "/defaultBlueprints/tier1/-", "value" : { "item" : "-" } }, { "op" : "add", "path" : "/defaultBlueprints/tier1/-", "value" : { "item" : "-" } }, { "op" : "add", "path" : "/defaultBlueprints/tier1/-", "value" : { "item" : "-" } } If this does not work, it could be another part.