Tool Stardew Valley Save Editor (1.3 Compatible)

Discussion in 'Mods' started by etsmsj, Mar 6, 2016.

  1. etsmsj

    etsmsj Phantasmal Quasar

    Yes, but I'd like to have it so that I can see what the program did for your save not to be readable
     
    • OrSpeeder

      OrSpeeder Phantasmal Quasar

      It it shows on the inventory, then it DOES work, that was only the part I was unsure.

      what it do is that when the game calculates your daily luck (that can range from -0.1 to +0.1) if you have the special charm, there is a 80% change of it being +0.1 fixed.
       
        etsmsj likes this.
      • Miraje

        Miraje Void-Bound Voyager

        Sup, i'm having a similar save issue where my save file wont really read? any thoughts?
        http://prntscr.com/ace3ls

        Edit: forgot to add report, super sorry

        See the end of this message for details on invoking
        just-in-time (JIT) debugging instead of this dialog box.

        ************** Exception Text **************
        System.FormatException: Input string was not in a correct format.
        at System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
        at System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
        at System.Convert.ToInt32(String value)
        at Stardew_Valley_Save_Editor.Form1.ExtractCurrent()
        at Stardew_Valley_Save_Editor.Form1.browseFile1_Click(Object sender, EventArgs e)
        at System.Windows.Forms.Control.OnClick(EventArgs e)
        at System.Windows.Forms.Button.OnClick(EventArgs e)
        at System.Windows.Forms.Button.OnMouseUp(MouseEventArgs mevent)
        at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks)
        at System.Windows.Forms.Control.WndProc(Message& m)
        at System.Windows.Forms.ButtonBase.WndProc(Message& m)
        at System.Windows.Forms.Button.WndProc(Message& m)
        at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
        at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
        at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)


        ************** Loaded Assemblies **************
        mscorlib
        Assembly Version: 4.0.0.0
        Win32 Version: 4.0.30319.34209 built by: FX452RTMGDR
        CodeBase: file:///C:/Windows/Microsoft.NET/Framework/v4.0.30319/mscorlib.dll
        ----------------------------------------
        Stardew Valley Save Editor
        Assembly Version: 1.0.0.0
        Win32 Version: 1.0.0.0
        CodeBase: file:///C:/Users/Miiraje/Desktop/StardewValleySaveEditorV.0.2/Stardew%20Valley%20Save%20Editor.exe
        ----------------------------------------
        System.Windows.Forms
        Assembly Version: 4.0.0.0
        Win32 Version: 4.0.30319.34251 built by: FX452RTMGDR
        CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms/v4.0_4.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
        ----------------------------------------
        System.Drawing
        Assembly Version: 4.0.0.0
        Win32 Version: 4.0.30319.34285 built by: FX452RTMGDR
        CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Drawing/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
        ----------------------------------------
        System
        Assembly Version: 4.0.0.0
        Win32 Version: 4.0.30319.34238 built by: FX452RTMGDR
        CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System/v4.0_4.0.0.0__b77a5c561934e089/System.dll
        ----------------------------------------
        System.Xml
        Assembly Version: 4.0.0.0
        Win32 Version: 4.0.30319.34283 built by: FX452RTMGDR
        CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll
        ----------------------------------------

        ************** JIT Debugging **************
        To enable just-in-time (JIT) debugging, the .config file for this
        application or computer (machine.config) must have the
        jitDebugging value set in the system.windows.forms section.
        The application must also be compiled with debugging
        enabled.

        For example:

        <configuration>
        <system.windows.forms jitDebugging="true" />
        </configuration>

        When JIT debugging is enabled, any unhandled exception
        will be sent to the JIT debugger registered on the computer
        rather than be handled by this dialog box.
         
          Last edited: Mar 7, 2016
          FinchyFeathers likes this.
        • etsmsj

          etsmsj Phantasmal Quasar

          I see, that makes sense. Thank you
           
          • etsmsj

            etsmsj Phantasmal Quasar

            Hmm... It's funny. It seems to be having problems when reading your save file. Have you tried running as admin? It's really weird though.
             
            • MidgetMan

              MidgetMan Big Damn Hero

              etsmsj, some odd reason it decided to Delete values from the XML they posted.
               
              • FinchyFeathers

                FinchyFeathers Void-Bound Voyager

                I am getting the exact same thing as Miraje. I've tried running as admin, as sugested by etsmsj. It does nothing differently. The program was running just fine for me the last few times I've used it, but it suddenly doesn't like my file.
                 
                • etsmsj

                  etsmsj Phantasmal Quasar

                  I'll check if ConcernedApe has updated the game and if he has changed the way the game saves... It's really weird that all of a sudden, it won't let people edit their files... Could you DM me your save file please?
                   
                  • FinchyFeathers

                    FinchyFeathers Void-Bound Voyager

                    Apologies but, DM? May I ask what you mean by that?
                     
                    • etsmsj

                      etsmsj Phantasmal Quasar

                      Direct message. Send them through a private conversation, or as you prefer
                       
                      • TheForlornScribe

                        TheForlornScribe Void-Bound Voyager

                        Took another crack at my save file tonight while I wasn't so tired. It appears to be under "<slimesKilled>473</slimesKilled>" and a larger section titled "<specificMonstersKilled>".
                        I was originally searching for the number posted in the Adventurer's Guild. Tonight I searched just "Slime" and found the correct section.

                        Based on my understanding, it appears the save keeps track of each monster killed. The slimes appear to be kept separate and then added together in the "slimes killed" section.

                        Furthermore, it seems slimes killed in the enchanted forest may not count towards the Adventurer's guild statistic, as the number listed on my save file is larger than the number posted on their board.

                        Not sure if any of this his helpful, but... there it is.
                         
                          etsmsj likes this.
                        • BasicallyAWizard

                          BasicallyAWizard Void-Bound Voyager

                          Are you in the beta test for the updates by chance?
                           
                          • Miraje

                            Miraje Void-Bound Voyager

                            Hey again. I myself am not apart of of beta, I did opt in and then opted out after some mods worked up. if you would like to i'll just leave my save file here so if anybody would like to take a crack at it they can figure out whats going on. Havent tried admin out yet but ill give it a shot, however from what others have said probably not going to change much :/

                            Thanks for all the help nonetheless, glad to help improve the engine.
                            https://drive.google.com/folderview?id=0B0vm1S8pKEXBZzYxeVRNSS1DeGM&usp=sharing
                             
                              etsmsj likes this.
                            • MidgetMan

                              MidgetMan Big Damn Hero

                              The problem is a coding issue with how the Program reads the XML, I already have patched it and sent the source to etsmsj and hopefully will be uploaded soon. I also have patched it so it auto backups your xmls on load so if it breaks something you can restore it. So just watch for an update.
                               
                                etsmsj and Dejiax like this.
                              • etsmsj

                                etsmsj Phantasmal Quasar

                                I'll go into it as soon as I have time, it shouldn't be an issue, but I do have a lot of stuff planned. I will realease a hotfix version to address the issues that people are having when reading the save file though. Thanks
                                 
                                • etsmsj

                                  etsmsj Phantasmal Quasar

                                  The bug has been found by @MidgetMan and fixed by him as well. I will soon upload the fix, and it should then be fine
                                   
                                    BasicallyAWizard likes this.
                                  • etsmsj

                                    etsmsj Phantasmal Quasar

                                    Uploaded the fix guys!
                                     
                                    • Miraje

                                      Miraje Void-Bound Voyager

                                      Ah! Well glade to hear! Ill make sure to download the update.

                                      Update: so I downloaded 2.1 and unpacked all the files but the application just endlessly loaded.
                                      Im going to see if the application does this if I run admin and remove process but hopefully this can be resolved with a tweak or two...

                                      Edit 2: http://prntscr.com/acp4sm all processes of the save editor
                                       
                                        Last edited: Mar 8, 2016
                                      • etsmsj

                                        etsmsj Phantasmal Quasar

                                        I think that is more of a specific problem. Do you know in which conditions it happened? It's really weird that it's continuously opening
                                         
                                        • Fyrnty

                                          Fyrnty Void-Bound Voyager

                                          Hey, I love this program, and I was wondering when the version with the inventory editor is scheduled to come out. I mean no disrespect, I'm NOT like "You guys need to hurry up, blah, blah, fuck you!", I'm just curious as to when it's coming out.
                                           

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