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Closed Stardew Valley Multiplayer: Known Issues & Fixes

Discussion in 'Support' started by Katzeus, Aug 1, 2018.

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  1. Berbe

    Berbe Space Spelunker

    So far, what I have been testing:
    1. Reinstalling VC++ 2013 redistribuable, both 32 & 64 bits
    2. Deleting firewall openings, uninstalling & reinstalling game, and inserting firewall exception again. Interesting note: at no point in time the game ever asked for firewall permissions, although it had none.
    3. Deactivating Windows firewall
    4. Running Stardew as Administrator
    5. Moving profile away
    I am lost.

    GOG version v1.3.27
    Windows 7 Professional 64 bits
     
    • Koihime Nakamura

      Koihime Nakamura Ketchup Robot

      The rewards were nerfed too, so putting up with this kind of nonsense is just that: nonsense. ><
       
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      • margotbean

        margotbean Existential Complex

        More animation bugs:
        • At the night market, Sebastian walks right through 2 other villagers to get to the end of the docks (Winter 16). When villagers leave the night market and Willy walks back to the Fish Shop, same thing. Willy walks right through them all.
        • When swinging a sword to get into the void around the Oasis to try to sneak into the Casino, the bouncer drops a mega-bomb (which is expected), but when it goes off, it doesn't do damage to me, but it does make my character invisible. Luckily, I can still see the swinging sword animation, so I can fumble my way to the exit of the Oasis and get my character back. This is in singleplayer.
         
        • davoker

          davoker Cosmic Narwhal

          It is good to report bugs, but ask for the LOG file of the game and if possible the file savedata to be able to check those errors, if you report bugs but you do not even give that it is the LOG file it is very complicated to find the errors.
           
          • queendess

            queendess Poptop Tamer

            Lag issues with mods installed, but without doesnt happen. Since the multiplayer was oficcially launched, my solo game freeze and lags alot.

            I already updated my XNA, my W10 its updated too... IDK what to do, the fps drops hard easily. This never happens before. https://log.smapi.io/6P1yvvzE
             
            • queendess

              queendess Poptop Tamer


              i tried that and isnt solve the problem. :/
               
              • Koihime Nakamura

                Koihime Nakamura Ketchup Robot

                Please post questions with modded games to the SMAPI thread.

                Bug: On Spring 2,Y1, I had one of my starter parsnips stayed watered. A poke at it using a data lookup mod revealed that it.. still had 4 days left to grow, and behaved as if it hadn't advanced at all that night.
                 
                  Last edited: Aug 14, 2018
                • thmtrxhsu

                  thmtrxhsu Void-Bound Voyager

                  "
                  I'm unable to participate in activities in Festivals that have them. Like the Stardew Valley Fair's fishing and slingshot activity. I was unable to use either the fishing rod or slingshot during either of the games. I tried quiting the game and doing it again to see if that would work. But the issue persisted. Now I just did the Ice Festival and am unable to fish at all during it. Except at one point when I tried going to one of the two fishing holes that wasn't being used and tried to fish for the fifth time. Suddenly it worked and I could fish. But by that time the event was nearing the end so I gave up even trying. So I quit and tried the event again. Hoping it would just work this time. But it did it again. Except it didn't magically fix itself and let me fish. Having to instead stand there and wait for the event to end. I have no idea what has caused this to happen. I can fish normally outside of these special events and use the slingshot normally with no issues. This is my first playthrough for this game and it's the very first year currently ingame."

                  I too encountered this problem. I could wack the thing to shoot up and gamble my star coins, but could not play any other game. The games would start no tools were loaded and no controls accomplished anything you could just move around. I thought maybe it was because I was suppose to bring the fishing rod or hoe. This was experienced in multiplayer. Annoyingly, I spent 5K on 100 star coins, only to get 1000 coins for winning the festival and still being able to gamble afterwards. I gambled from the 100, and got something like 6000 star coins :) You really need to use a random number generator. Still annoyed that time doesn't stop when both players are paused; I'm sorry but that is stupid.
                   
                  • Katzeus

                    Katzeus Chucklefisherman Chucklefish

                    Update 1.3.28 has been pushed to stable.

                    • (Fixed) bug preventing buildings from being placed where there would be a path/flooring tile in front of the door.
                    • (Fixed) music not playing at the Luau festival and in town.
                    • (Fixed) clients occasionally crashing in rainy weather.
                    • (Fixed) server crash when there are no available network adapters.
                    • (Fixed) the load menu showing 'no saved games' while searching for files.
                    • (Fixed) crash that occurred if you collided with a monster on the first frame you entered a new location.
                    • (Fixed) Robin forgetting that she's meant to upgrade a farmhand cabin if the farmhand disconnects abnormally.
                    • (Fixed) farmhands not being able to set the next day's weather with rain totems.
                    • (Fixed) farmhands 'swimming' inside their cabins if they're disconnected while swimming in the spa.
                    • (Fixed) swimming-related visual bugs in on farmers' faces.
                    • (Fixed) furniture rotation graphical glitch.
                    • (Fixed) a crash that occurs if you try to copy an invite code while remotely logged into the machine the game is running on.
                    • (Fixed) a German localisation issue with '%Farm' appearing in text instead of the farm's name.
                    • (Fixed) spouse NPCs not kissing farmers.
                    • Various internal changes requested on the modding wishlist.
                     
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                    • Kyaputhena

                      Kyaputhena Void-Bound Voyager

                      We encountered some strange bugs while my sister was in the mine/on the farm and I've been fishing on the beach.

                      I got jinxed when she was fighting a Shadow Shaman.
                      Sometimes I see weird light effects to the left of Willys hut (similar to a firefly, but dark green and no indication of the insect or something else inside the circle of light).
                      A tree on our farm was struck by lightning and all the wood, sap and a Maple Seed just appeared next to Willys hut.
                       
                      • Grimmturd

                        Grimmturd Cosmic Narwhal

                        By chance are the two of you twins irl? :laugh:
                         
                        • kyle788

                          kyle788 Big Damn Hero

                          Tested in 1.3.28 and these bugs still persist:
                          Bug Report: In multiplayer, other player's interactions to crops/grass/bushes when passing through them is not displayed on other clients. Usually crops/grass/bushes bob back and forth when you run through them but it is not displayed when other characters do so. Additionally, when other characters chop down trees it will move back and forth upon axe impact but this also is not shown in other clients (plus some foliage scraps being knocked down is also not shown).
                           
                          • CepTheRipper

                            CepTheRipper Space Hobo

                            Hello,
                            I have just updated to v1.3.28 and now the game isn't starting at all (standalone start or through GOG client), the previous v.1.3.27 worked like a charm. Now I click on the icon, it appears for a second in the dock, as if it was starting, and then just disappears. I am using a Mac, OSX El Capitan 10.11.6

                            ErrorLog:

                            Message: C:\GOG Games\Stardew Valley\Content/XACT/FarmerSounds.xgs
                            InnerException: System.IO.DirectoryNotFoundException: Could not find a part of the path "/Applications/Stardew Valley.app/Contents/Resources/:/GOG Games/Stardew Valley/Content/XACT/FarmerSounds.xgs".
                            at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) <0x10b3a5290 + 0x0022f> in <filename unknown>:0
                            at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share) <0x10b3a5220 + 0x00053> in <filename unknown>:0
                            at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare)
                            at System.IO.File.OpenRead (System.String path) <0x10b3a50b0 + 0x0004a> in <filename unknown>:0
                            at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream (System.String safeName) <0x116063580 + 0x00035> in <filename unknown>:0
                            at Microsoft.Xna.Framework.TitleContainer.OpenStream (System.String name) <0x116057c10 + 0x0008c> in <filename unknown>:0
                            Stack Trace: at Microsoft.Xna.Framework.TitleContainer.OpenStream (System.String name) <0x116057c10 + 0x00136> in <filename unknown>:0
                            at Microsoft.Xna.Framework.Audio.AudioEngine.OpenStream (System.String filePath) <0x116057be0 + 0x00014> in <filename unknown>:0
                            at Microsoft.Xna.Framework.Audio.AudioEngine..ctor (System.String settingsFile, TimeSpan lookAheadTime, System.String rendererId) <0x116056070 + 0x002d0> in <filename unknown>:0
                            at Microsoft.Xna.Framework.Audio.AudioEngine..ctor (System.String settingsFile) <0x116055fc0 + 0x00043> in <filename unknown>:0
                            at StardewValley.Game1.Initialize () <0x116054200 + 0x003e1> in <filename unknown>:0
                            at Microsoft.Xna.Framework.Game.DoInitialize () <0x11365bde0 + 0x00033> in <filename unknown>:0
                            at Microsoft.Xna.Framework.Game.Run (GameRunBehavior runBehavior) <0x11365b9d0 + 0x000b8> in <filename unknown>:0
                            at Microsoft.Xna.Framework.Game.Run () <0x11365b960 + 0x0002d> in <filename unknown>:0
                            at StardewValley.Program.Main (System.String[] args) <0x10b2dcfb0 + 0x000f8> in <filename unknown>:0
                             
                            • PettBR

                              PettBR Intergalactic Tourist

                              She was playing it in portuguese, just tested it with both in english and it worked! So it was a language related bug much like the krobus one I suppose... Thank you!
                               
                              • Mumpfbrapp

                                Mumpfbrapp Scruffy Nerf-Herder

                                This is a really weird bug:
                                I cannot download SDV v1.3.28 from GOG, please fix that as soon as possible so we, the paying people, can help debugging Your game (add friendly smiley here, somehow all the smileys "I" make end up looking like vomiting slimes)
                                Are we forced to use GOG Galaxy? Can You developers actually do something about the missing nongalaxy download at GOG or is that GOGs fault?
                                 
                                • gordonsj29

                                  gordonsj29 Space Hobo

                                  I just updated Stardew for the use of Coop. However, now when I play in single player mode the chat box is being triggered without me pushing the button to trigger it. Randomly while playing I will be unable to pick things up or talk to the other villagers. Then the chat box will trigger when I go to use something from my backpack. If I wait 1 to 5 minutes it will go back to normal. I have no idea why this is occurring. Any suggestions for me?

                                  Thanks so much
                                   
                                  • Grimmturd

                                    Grimmturd Cosmic Narwhal

                                    Has the 3day Night Market event in Winter been included in multiplayer? When last I played MP it was still a day or 2 of beta before official release and there was no Night Market event and I'm curious if that was fixed. If so, how has it been handled regarding the submarine tour? It's very handy in SP to pause the game during descent/ascent but, since there isn't such a feature for MP I'd think it wouldn't be nearly as enjoyable and, even with the free farm totem at the docks, players may still find themselves knocked out by 2am if they can't predict the ascent time.
                                     
                                    • Riguel

                                      Riguel Scruffy Nerf-Herder

                                      Bugs being reported while playing on new file that we started when multiplayer got publicly released(Pictures below):
                                      • Shane's 7th/8th heart event with Marnie and Jas will not trigger,(Picture below showing that I'm in the house with both Marnie, Jas, and Shane) Though his 10th event triggered before these did, so no blue chickens for me. :<
                                      • Junimo Hut disappears instantly after finishing final bundle causing Junimos to not disappear in final farewell scene.
                                      • Maru's 4 heart event in the clinic will cause her to show up with regular clothes after its over but will return to her work outfit if you leave and reenter and her position will be different
                                      [​IMG]

                                      https://i.gyazo.com/92028ab184392edde2f59f1ff24f0a0b.mp4

                                      [​IMG]
                                       
                                      • Grimmturd

                                        Grimmturd Cosmic Narwhal

                                        The following year, my crab pots were not there anymore. I had made more and wrote them off as a loss, but was really looking forward to seeing them again after a year. At least to see if my dimensional theory was sound. It wasn't.:nope:
                                         
                                        • Grimmturd

                                          Grimmturd Cosmic Narwhal

                                          So I posted this in another thread but was advised to post it here as well. My daily shipping log is only half-full pages, with extra pages. Not sure when this was implemented but it's been like this for a while, during the multiplayer beta version, too.
                                          20180815090937_1.jpg
                                          Also, after the Feast of the Winter Star, I left the farm at 10pm to just make a quick visit to the bus stop to gift a mineral to the dwarf and I seen Pam was still at the bus. She even took me to Calico desert. Not complaining, but doesn't she usually leave that spot at 5pm?
                                          20180816105308_1.jpg
                                           
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