Please note that this game is still in Beta, and is prior to change during 2016 - 20XX. Please do not take this as a 'final game conclusion' So, what is Starbound? Good question, Starbound is a Sandbox, Survival, Adventure Game developed by Chuckle Fish. The game try's to offer in game quests, items, and decorations to try and make your adventure 'yours.' While some users may think that Starbound is related to Terraria. It is not, nor Minecraft. (Apart from being 2D.) Starbound offers a more adventure feel compared to Minecraft, allowing you to explore more, and discover more in space, similar to Terraria. Terraria is a 2D sandbox game developed in 2012 (don't quote me on that.) - 2015. Currently being a 'must play Retro Game', related to being creative, beating the shiz out of everyone, and discovering more and more as you go on your adventure, to eventually defeat The Wall of Flesh, and eventually The Moon Lord. What's unique about Starbound is the fact that it offers a more appealing world décor, textures, and a lot more exploration to the game. Making Terraria, and Starbound confused as 'replicas', when they are really not, Terraria offers more fighting, and adventure, less details, but more pvp, compared to Starbound offering better textures, but less pvp options. Yes keep in mind the game is still in Beta to. But on topic; I played Starbound for about 5 - 8 Hours today, and completed a few quests, along with the first main mission. Did some mining, and also built a little bit. Honestly I was impressed, Ignoring the fact of resource gathering, and farming. Starbound is a great game, Starbound offers unique lighting, 2D Themes, unique tree's, and so fourth. I had no issues with the game at all, and the game was very stable. (I would stay mostly at 64 FPS.) Using a Windows 7, HP Computer. Armor, and textures were very great as well. A few problems I had with the game was the fact that mining was becoming boring after awhile. At first its fun because its your first time. But it eventually got super boring hopping to planet to planet, mining in a desert planet, just to find a diamond of a low chance of occurrence because of the hostile level. It literally took me half an hour just to find two diamonds to upgrade my Matter Manipulator. Not only that but because you need fuel to actually move to a solar system, you need liquid fuel, to do that you need to get a diamond to make a Matter Manipulator Component. So regardless you have to mine armor 90% of the time just to progress to the new tier of planets. Now this is a bad thing, because eventually you would want to just cheat the whole enterer game development. Only to get the next tier armor if your really having trouble getting the ingots. Maybe if there were more interesting ores at the start, maybe that would make a difference, to eventually make a automation system, rocket boots, or I don't know, wings. So far there are only two ores to start out with, Copper, and Iron, and Core Fragments. (Core Fragments become useless once you repaired the ship thrusters.) I don't know, maybe add Uranium to make pipes, gold to make shiny things, things to keep the viewers entertained. And enjoy their free time. I don't want to be to harsh to the game since its in Beta, and I understand its hard to start developing a game, you can't just put your idea on a piece of paper, and have it work. You need to have coders, testers, and all of that takes a lot of work, time, and money. Starbound is very unique as well, which is the quest system. You can build whatever you want, do whatever you want, and things like that. You don't have to be forced to kill 2000 fish things when you start out just to unlock a new quest, and useless reward to progress. You do not have to do that. So if you feel you just want to play 2D Minecraft, that's cool . One of the things I may want to suggest is adding Modifications to the game to make the game more interesting if you want to. If you prefer making your own unique story. Just be prepared for Vanilla, combined with Modifications, as that may get a little confusing. One of the things I also like is the game in general (Apart from the mining, and adventuring.), the game is doing great so far, and I have had absolutely no bugs. The only big downers I have really had was trying to find some structures for in game starting, I been seeing the same homes, or castles generated, and going around the planet I noticed that you were just going in a circle around them. Maybe try to reduce the amount of structures added, and instead just add one to make a much better 'start to the game'. A lot of current features are still missing from the game, and that is okay. Because I understand that it takes developers, staff, and users a huge amount of time to write coding down, make art, etc to help the company become better, and better, eventually maybe once there out of Beta the game will become much generally produced . Maybe! But we cannot predict so far. Honestly I think the game is doing a good job, I would honestly give it about four and a half stars on Steam, maybe I will increase it once it becomes accordingly better . Hope I helped you guys .