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Feedback Starbound needs more.

Discussion in 'Starbound Discussion' started by SoapOnRope, Aug 3, 2016.

  1. SoapOnRope

    SoapOnRope Scruffy Nerf-Herder

    20160731152724_1.jpg I loved the boss fights of the instanced missions we get from SAIL. But some of the micro dungeons don't have a big baddy at the end of them. I know the glitch castle has one boss, and the apex facility has one to. But it feels pretty underwhelming to invade an enemys hideout, and have no boss guarding the loot... I feel like starbound lacks any reason to go into the dungeons other then finding every chest without having any thing to worry about. I did like the addition of the death traps in the glitch castle. Maybe we could have a boss door at the end of every dungeon with blocks that cant be broken. With only 8 missions i''m searching for more to do then just building. What happen to the random enemys and the attacks they had? What happen to the random planet sizes? Somtimes we got HUGE planets. What happen to racial weapons? I think the weapon system is a good start, but we need more types of weapons. I really hope 1.0 isn't the end for starbound because i would be willing to pay for more content to be added.
     
  2. Arti78

    Arti78 Space Kumquat

    For more see Frackin' Universe. It adds A LOT, including missions, quests, and all sorts of items to craft/find.
     
  3. SoapOnRope

    SoapOnRope Scruffy Nerf-Herder


    Oh my god thank you so much. I just got it a few minutes ago and i already am seeing some cool looking enemies. You are awesome!
     
  4. Arti78

    Arti78 Space Kumquat

    You're welcome. Been one of my have to have mods.
     

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