Hey, it's Friday! Happy Friday! We've just pushed a small hotfix to the unstable branch. Here's what we've changed: Fix a bug causing frequent save file corruption on Windows after power loss Fix generated monsters not using their special attacks Fix kill achievements not unlocking properly Fix several materials being erroneously tillable or tilling with the wrong tile mod Fix a dungeon piece in underwater Hylotl cities occasionally failing to place Fix a dungeon piece in ice vaults occasionally failing to place Fix airship dungeon sometimes spawning without a clue object Fix Dreadwing not properly dying when killed with Doomcannon Disable Outpost return gate to prevent several potential exploits Miscellaneous bug fixes Santa has gone ho ho home, to return another Christmas! This is our first post of 2017, incidentally! We hope you all had a great holiday break and a good start to the new year. The Vault Update we released in mid-December seems to have gone down really well, and we're even more excited about the update we're working on now. More on that soon. 'Til next time!