Some Ideas.

Discussion in 'Mechanics' started by Galagard, Dec 8, 2013.

  1. Galagard

    Galagard Space Hobo

    Hi, guys, great work with this game. Let me share some ideas i have, that can improve the gaming exp and make it more complex and fun.

    1- 360º Attack Mechanic with weapons like spears or tridents. We really need this!

    2- Armor Set Bonus.
    2.1- For example: Leather Set (+10 Heat/Reduced Armor) with this u can use the leather set as an exploration set, after exploring the planet you can change the armor and do whatever u want to do (*read 3)

    3- Set Telep Deploy points on a planet. Its really annoying to spwan in the same place always. So, the idea is this, after exploring the planet, u can set (and change) the TP location from your ship, and spawn in the selected location. U can add a new item for this, like a TP Beacon (250Pix/each), once u find a good TP place u use the TP Beacon place it on groung, go back to your ship and set the new TP point.

    4- NPC need to be reworked, they do nothing, and they are expensive like hell. So:
    4.1- NPC Lvling/Hire System: Everytime u summon a new NPC: a) he/she have random attrib., you have to analyse them and then choose a Profession, all the proffesions cost Pixel points (fexp: Famer 250 PP; Soldier 2500 PP {with this u can eliminate the Guard Spawner} ; Miner 1200 PP, etc) to learn and upgrade b) They come with a random profession.
    4.2- Adding lvling system for NPC, if u have a Farmer NPC, u can "upgrade" him/her and boost his/her abilities and basic attrib like armor, heat and dmg.

    SORRY FOR THE ENGLISH, I'M NOT VERY GOOD WRITING IT. Cheers From Argentina =D
     

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