I really like the potential this game has for tactical, enjoyable combat in the mines. The variation of enemies can be a challenge to be smart about movement and positioning to keep the upper hand. For example, by pushing an enemy into a tight spot, against a wall or to dodge and evade big attacks. However, It kinda bothers me how moving and attacking are currently excluding each other. You can only attack while standing still, and there is an annoying delay between the two. This makes the combat less enjoyable/smooth than it could be. I usually just stand still and spam my sword attack to keep them at distance. Movement usually costs too much time. Especially when playing with a controller. I really hope someone can make a mod that allows movement and attacks simultaneously. I don't know tho what extend the game allows customizing these mechanics though. Thus, if this just can't be done, please let me know and I'll withdraw this request.