Just a relatively simple mod to allow you to wait around for a specified amount of time. By default, pressing K will bring up the menu to choose how long to wait around. Source is available at https://github.com/Alhifar/WaitAroundSMAPI/ Current release is available at https://github.com/Alhifar/WaitAroundSMAPI/releases/latest
thanks it's a mod i never knew i wanted , however mods that change time usually mess up npc behaviour because they're supposed to do stuff at set times and skipping time means these little events won't kick in, wondering how it will affect npcs as well.
It seems to work properly with NPC behavior, it actually calls the ten minute update over and over instead of just directly setting the time.
There's still collision problem when zoomed out below 100%. Either way, very useful mod! SMAPI: 0.39.2
Updating to SMAPI 0.39.6 and using the native drawing API should fix any zoom issues, that SMAPI version does zoom correction by itself.
... The structure is there, and the latest SMAPI is all the way compatible back to 0.37.* if the mod in question is patched with a manifest, so obviously you installed it wrong.
That's exactly what I was waiting for, just haven't had any time since 0.39.6 dropped to even look at it. Hopefully I'll get some time within the next day or two.
I still can't get this mod to work at all. Pressing K doesn't do anything at all. I've tried having it withing the WaitAround folder and also without, tried different zoom levels as well. K just doesn't do anything. I've checked in the ModdingAPI window and it comes up as loaded.
I didn't even find a config file, which was what surprised me... I looked around a bit and I found the config file in the Stardew Valley Folder, the same one that has the .exe in it but seperate from the mod folder. Does your mod not go into the mod folder?... I'm confused.
I've finally got it updated to properly handle both directions of zoom. Updated version is in the first post.
Works great! When I add it to the mods, I give the manifest.json and the .dll it's own folder under mods. Maybe that may help for those who are having trouble. I'm also using SMAPI 0.40.0 Thanks again!