Tool SMAPI: Stardew Modding API

Discussion in 'Mods' started by ClxS, Mar 6, 2016.

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  1. Pathoschild

    Pathoschild Tiy's Beard

    @Stardew Addict: Unfortunately Windows XP isn't supported, since you can only install .NET Framework 4. You could try using Mono, but you'll probably run into problems since SMAPI on Windows and the game itself were both compiled for .NET Framework. If you want to use SMAPI, your best options are probably to update Windows or dual-boot Linux.

    @Connymaus63: Automate should work fine outside the farm. Make sure you're not using CJB Automation, which is a different mod that only works on the farm.

    @Saugi: Makeshift Multiplayer isn't compatible with Stardew Valley 1.2 beta; it will probably be updated when Stardew Valley 1.2 is officially released.
     
    • majoralfred

      majoralfred Void-Bound Voyager

      i think there is currently no smapi that can support that version now
      it can support the earlier version of 1.11, depends on what version your smapi is.
       
      • Pathoschild

        Pathoschild Tiy's Beard

        SMAPI 1.10 beta (see link at the top of the releases page) supports Stardew Valley 1.2 beta, but some mods aren't compatible yet.
         
        • mst3kharris

          mst3kharris Void-Bound Voyager

          Hello! I'm running Stardew Valley on Ubuntu 16.04, and I've installed SMAPI with Mono. It installed smoothly, but when I try to play the game, the terminal says,
          Code:
          bash: ./StardewModdingAPI.bin.x86: No such file or directory
          I checked: the file is there. I guess the game launch script isn't changing to the game directory for some reason? However, I'm looking between the two versions of the launch script, and I can't for the life of me tell why it isn't. They both start with
          Code:
          cd "`dirname "$0"`"
          So I'm at a loss. Any thoughts?
           
          • nirasa1957

            nirasa1957 Subatomic Cosmonaut

            Which version of the game Stardew valley you? 1.1 or 1.2-beta? For Stardew valley 1.11 game is version SMAPI 1.9, but for Stardew valley 1.2-beta is SMAPI version 1.10.
            My LinuxMint 18.1 works via Steam very well.
             
            • NutchapolSal

              NutchapolSal Aquatic Astronaut

              For anyone frustrated with text wrapping in the SMAPI console and using Windows:
              Note: turn on the "Show file extensions" before proceeding (In Folder Options, not Properties, View tab)
              Note 2: open up cmd.exe then try mode [number], it's changing the number of letters per row, try to make it fit your screen

              1.go to your Stardew Valley dir
              2.RClick>new>Windows batch file (if you have one, else make a text file then change extension to .bat)
              3.use your text editor, type in
              Code:
              @Echo off (optional? idk doesn't really effect that much)
              mode [note2 number]
              StardewModdingAPI.exe 
               
                Last edited: Apr 11, 2017
                Hammurabi likes this.
              • Kattia

                Kattia Subatomic Cosmonaut

                Im getting an interesting crash whenever I walk into some fertilized hoed dirt, and Im assuming I broke something tinkering around with a custom farm xnb. Posting the log here in case the save can be fixed again.

                [14:08:33 INFO SMAPI] SMAPI 1.8 with Stardew Valley 1.11 on Microsoft Windows NT 6.1.7601 Service Pack 1
                [14:08:33 DEBUG SMAPI] Mods go here: D:\Spill\Steam\steamapps\common\Stardew Valley\Mods
                [14:08:33 DEBUG SMAPI] Loading SMAPI...
                [14:08:33 DEBUG SMAPI] Loading game...
                [14:08:33 DEBUG SMAPI] Loading mods...
                [14:08:33 TRACE SMAPI] Loading CJBCheatsMenu.dll...
                [14:08:33 INFO SMAPI] Loaded mod: CJB Cheats Menu by CJ Bok, v1.13 | Simple in-game cheats menu!
                [14:08:33 TRACE SMAPI] Loading FarmAutomation.BarnDoorAutomation.dll...
                [14:08:33 INFO SMAPI] Loaded mod: FarmAutomation Mod: Barn Door Automation by Original: Oranisagu Unofficial: Maddy99, v1.0-1 | Automatically opens and closes animal doors at set times
                [14:08:33 TRACE SMAPI] Loading FarmAutomation.Common.dll...
                [14:08:33 TRACE SMAPI] Loading FarmAutomation.ItemCollector.dll...
                [14:08:33 INFO SMAPI] Loaded mod: FarmAutomation Mod: Item Collector by Original: Oranisagu Unofficial: Maddy99, v1.0-1 | Collects items from animals and machines and refills machines if a nearby chest has the necessary raw materials.
                [14:08:33 TRACE SMAPI] Loading GateOpener.dll...
                [14:08:33 INFO SMAPI] Loaded mod: Gate Opener by mralbobo, v1.0.1 | Opens and closes and gates based on proximity.
                [14:08:33 TRACE SMAPI] Loading HarvestWithScytheSMAPI.dll...
                [14:08:33 INFO SMAPI] Loaded mod: HarvestWithScytheSMAPI by ThatNorthernMonkey, v0.0 |
                [14:08:33 TRACE SMAPI] Loading InstantGeode.dll...
                [14:08:33 INFO SMAPI] Loaded mod: InstantGeode by Basicallymeatthispoint, v1.11 | Instant Geodes
                [14:08:33 TRACE SMAPI] Loading SimpleSprinkler.dll...
                [14:08:33 INFO SMAPI] Loaded mod: SimpleSprinkler by tZed, v1.4 | Goes in %appdata% StardewValley/Mods/SimpleSprinkler with your dll.
                [14:08:33 TRACE SMAPI] Loading SkipIntro.dll...
                [14:08:33 INFO SMAPI] Loaded mod: SkipIntro by Pathoschild, v1.4 | Skips the game's loading intro.
                [14:08:33 TRACE SMAPI] Loading SkullCaveSaver.dll...
                [14:08:33 INFO SMAPI] Loaded mod: SkullCaveSaver Mod by cantorsdust, v1.0 | Allows you to save your Skull Cave progress like the elevator does in the mines.
                [14:08:33 TRACE SMAPI] Loading StardewCJB.dll...
                [14:08:33 INFO SMAPI] Loaded mod: CJB Show Item Sell Price by CJ Bok, v1.6 | Show item sell price in your inventory!
                [14:08:33 TRACE SMAPI] Loading StardewNotification.dll...
                [14:08:33 INFO SMAPI] Loaded mod: Stardew Notification by monopandora, v1.7 | Daily Notification mod for Stardew Valley
                [14:08:33 TRACE SMAPI] Loading ToolCharging.dll...
                [14:08:33 INFO SMAPI] Loaded mod: Tool Charging by mralbobo, v1.1 | Speeds up (or slows down I guess) the charge rate of tools
                [14:08:33 TRACE SMAPI] Gate Opener used Manifest.Authour, which is deprecated since SMAPI 1.0. This will break in a future version of SMAPI.
                [14:08:33 TRACE SMAPI] HarvestWithScytheSMAPI used Manifest.Authour, which is deprecated since SMAPI 1.0. This will break in a future version of SMAPI.
                [14:08:33 TRACE SMAPI] InstantGeode used Manifest.Authour, which is deprecated since SMAPI 1.0. This will break in a future version of SMAPI.
                [14:08:33 TRACE SMAPI] SimpleSprinkler used Manifest.Authour, which is deprecated since SMAPI 1.0. This will break in a future version of SMAPI.
                [14:08:33 TRACE SMAPI] SkullCaveSaver Mod used Manifest.Authour, which is deprecated since SMAPI 1.0. This will break in a future version of SMAPI.
                [14:08:33 INFO SMAPI] SkullCaveSaver Mod used Manifest.PerSaveConfigs, which is deprecated since SMAPI 1.0. This will break in a future version of SMAPI.
                [14:08:33 TRACE SMAPI] Gate Opener used Mod.Entry(object[]) instead of Mod.Entry(IModHelper), which is deprecated since SMAPI 1.0. This will break in a future version of SMAPI.
                [14:08:33 TRACE SMAPI] HarvestWithScytheSMAPI used Mod.Entry(object[]) instead of Mod.Entry(IModHelper), which is deprecated since SMAPI 1.0. This will break in a future version of SMAPI.
                [14:08:33 TRACE SMAPI] InstantGeode used Mod.Entry(object[]) instead of Mod.Entry(IModHelper), which is deprecated since SMAPI 1.0. This will break in a future version of SMAPI.
                [14:08:33 TRACE SMAPI] SimpleSprinkler used Mod.Entry(object[]) instead of Mod.Entry(IModHelper), which is deprecated since SMAPI 1.0. This will break in a future version of SMAPI.
                [14:08:33 TRACE SMAPI] SkullCaveSaver Mod used Mod.Entry(object[]) instead of Mod.Entry(IModHelper), which is deprecated since SMAPI 1.0. This will break in a future version of SMAPI.
                [14:08:33 DEBUG SMAPI] Loaded 12 mods.
                [14:08:33 DEBUG SMAPI] Starting game...
                [14:08:33 DEBUG SMAPI] Starting console...
                [14:08:33 INFO SMAPI] Type 'help' for help, or 'help <cmd>' for a command's usage
                [14:08:35 INFO FarmAutomation Mod: Item Collector] Initalizing ItemCollectorMod
                [14:08:36 ALERT SkipIntro] Update to version 1.5.1 available.
                [14:08:36 ALERT SMAPI] You can update SMAPI from version 1.8 to 1.9
                [14:08:44 TRACE SMAPI] SkullCaveSaver Mod used PlayerEvents.LoadedGame, which is deprecated since SMAPI 1.6. This will break in a future version of SMAPI.
                [14:08:44 TRACE SMAPI] Stardew Notification used PlayerEvents.LoadedGame, which is deprecated since SMAPI 1.6. This will break in a future version of SMAPI.
                [14:08:44 TRACE SMAPI] SkullCaveSaver Mod used the Config class, which is deprecated since SMAPI 1.0. This will break in a future version of SMAPI.
                [14:08:44 INFO SMAPI] SkullCaveSaver Mod used Mod.PerSaveConfigPath, which is deprecated since SMAPI 1.0. This will break in a future version of SMAPI.
                [14:08:44 TRACE SMAPI] SkullCaveSaver Mod used Mod.Manifest, which is deprecated since SMAPI 1.5. This will break in a future version of SMAPI.
                [14:08:44 DEBUG FarmAutomation Mod: Barn Door Automation] It's either winter or unpleasant weather today, the animals will stay inside. Animal doors won't be opened.
                [14:08:44 INFO FarmAutomation Mod: Item Collector] Petting animals and processing their buildings to collect items
                [14:08:44 INFO FarmAutomation Mod: Item Collector] All animals have been petted.
                [14:08:44 DEBUG FarmAutomation Mod: Item Collector] Found 12 animals in the Deluxe Barn. Collected their milk or wool and put it in the chest in their home.
                [14:08:44 DEBUG FarmAutomation Mod: Item Collector] Found 12 animals in the Deluxe Barn. Collected their milk or wool and put it in the chest in their home.
                [14:08:44 DEBUG FarmAutomation Mod: Item Collector] Found 12 animals in the Deluxe Barn. Collected their milk or wool and put it in the chest in their home.
                [14:08:44 DEBUG FarmAutomation Mod: Item Collector] Collected a Duck Egg and put it into the chest in your Deluxe Coop
                [14:08:44 DEBUG FarmAutomation Mod: Item Collector] Collected a Duck Egg and put it into the chest in your Deluxe Coop
                [14:08:44 DEBUG FarmAutomation Mod: Item Collector] Collected a Duck Egg and put it into the chest in your Deluxe Coop
                [14:08:44 DEBUG FarmAutomation Mod: Item Collector] Collected a Duck Egg and put it into the chest in your Deluxe Coop
                [14:08:44 DEBUG FarmAutomation Mod: Item Collector] Collected a Duck Egg and put it into the chest in your Deluxe Coop
                [14:08:44 DEBUG FarmAutomation Mod: Item Collector] Collected a Duck Egg and put it into the chest in your Deluxe Coop
                [14:08:44 DEBUG FarmAutomation Mod: Item Collector] Collected a Duck Egg and put it into the chest in your Deluxe Coop
                [14:08:44 DEBUG FarmAutomation Mod: Item Collector] Collected a Duck Egg and put it into the chest in your Deluxe Coop
                [14:08:44 DEBUG FarmAutomation Mod: Item Collector] Collected a Duck Egg and put it into the chest in your Deluxe Coop
                [14:08:44 DEBUG FarmAutomation Mod: Item Collector] Collected a Duck Egg and put it into the chest in your Deluxe Coop
                [14:08:44 DEBUG FarmAutomation Mod: Item Collector] Collected a Duck Egg and put it into the chest in your Deluxe Coop
                [14:08:44 DEBUG FarmAutomation Mod: Item Collector] Collected a Duck Egg and put it into the chest in your Deluxe Coop
                [14:08:44 DEBUG FarmAutomation Mod: Item Collector] Collected a Large Egg and put it into the chest in your Deluxe Coop
                [14:08:44 DEBUG FarmAutomation Mod: Item Collector] Collected a Void Egg and put it into the chest in your Deluxe Coop
                [14:08:44 DEBUG FarmAutomation Mod: Item Collector] Collected a Egg and put it into the chest in your Deluxe Coop
                [14:08:44 DEBUG FarmAutomation Mod: Item Collector] Collected a Egg and put it into the chest in your Deluxe Coop
                [14:08:44 DEBUG FarmAutomation Mod: Item Collector] Collected a Egg and put it into the chest in your Deluxe Coop
                [14:08:44 DEBUG FarmAutomation Mod: Item Collector] Collected a Void Egg and put it into the chest in your Deluxe Coop
                [14:08:44 DEBUG FarmAutomation Mod: Item Collector] Collected a Egg and put it into the chest in your Deluxe Coop
                [14:08:44 DEBUG FarmAutomation Mod: Item Collector] Collected a Void Egg and put it into the chest in your Deluxe Coop
                [14:08:44 DEBUG FarmAutomation Mod: Item Collector] Collected a Egg and put it into the chest in your Deluxe Coop
                [14:08:44 DEBUG FarmAutomation Mod: Item Collector] Collected a Wool and put it into the chest in your Deluxe Coop
                [14:08:44 DEBUG FarmAutomation Mod: Item Collector] Collected a Wool and put it into the chest in your Deluxe Coop
                [14:08:44 DEBUG FarmAutomation Mod: Item Collector] Collected a Wool and put it into the chest in your Deluxe Coop
                [14:08:44 DEBUG FarmAutomation Mod: Item Collector] Collected a Wool and put it into the chest in your Deluxe Coop
                [14:08:44 DEBUG FarmAutomation Mod: Item Collector] Collected a Wool and put it into the chest in your Deluxe Coop
                [14:08:44 DEBUG FarmAutomation Mod: Item Collector] Collected a Wool and put it into the chest in your Deluxe Coop
                [14:08:44 DEBUG FarmAutomation Mod: Item Collector] Collected a Wool and put it into the chest in your Deluxe Coop
                [14:08:44 DEBUG FarmAutomation Mod: Item Collector] Collected a Wool and put it into the chest in your Deluxe Coop
                [14:08:44 DEBUG FarmAutomation Mod: Item Collector] Collected a Wool and put it into the chest in your Deluxe Coop
                [14:08:44 DEBUG FarmAutomation Mod: Item Collector] Collected a Dinosaur Egg and put it into the chest in your Deluxe Coop
                [14:08:44 DEBUG FarmAutomation Mod: Item Collector] Collected a Dinosaur Egg and put it into the chest in your Deluxe Coop
                [14:08:44 DEBUG FarmAutomation Mod: Item Collector] Starting search for connected locations at Farm
                [14:08:44 DEBUG FarmAutomation Mod: Item Collector] Starting search for connected locations at Farm
                [14:08:44 DEBUG FarmAutomation Mod: Item Collector] Starting search for connected locations at Deluxe Coop56035
                [14:08:44 DEBUG FarmAutomation Mod: Item Collector] Starting search for connected locations at Greenhouse
                [14:08:44 DEBUG FarmAutomation Mod: Item Collector] Searched your Deluxe Coop56035 for machines to collect from and found a total of 0 locations to look for
                [14:08:44 DEBUG FarmAutomation Mod: Item Collector] Starting search for connected locations at FarmCave
                [14:08:44 DEBUG FarmAutomation Mod: Item Collector] Starting search for connected locations at Deluxe Barn42030
                [14:08:44 DEBUG FarmAutomation Mod: Item Collector] Starting search for connected locations at Deluxe Barn42025
                [14:08:44 DEBUG FarmAutomation Mod: Item Collector] Searched your Greenhouse for machines to collect from and found a total of 0 locations to look for
                [14:08:44 DEBUG FarmAutomation Mod: Item Collector] Searched your Farm for machines to collect from and found a total of 14 locations to look for
                [14:08:44 DEBUG FarmAutomation Mod: Item Collector] Starting search for connected locations at Cellar
                [14:08:44 DEBUG FarmAutomation Mod: Item Collector] Searched your Deluxe Barn42030 for machines to collect from and found a total of 0 locations to look for
                [14:08:44 DEBUG FarmAutomation Mod: Item Collector] Searched your Deluxe Barn42025 for machines to collect from and found a total of 0 locations to look for
                [14:08:44 DEBUG FarmAutomation Mod: Item Collector] Starting search for connected locations at FarmHouse
                [14:08:44 DEBUG FarmAutomation Mod: Item Collector] Starting search for connected locations at Deluxe Coop56039
                [14:08:44 DEBUG FarmAutomation Mod: Item Collector] Searched your FarmCave for machines to collect from and found a total of 0 locations to look for
                [14:08:44 DEBUG FarmAutomation Mod: Item Collector] Starting search for connected locations at Deluxe Barn56025
                [14:08:44 DEBUG FarmAutomation Mod: Item Collector] Starting search for connected locations at Deluxe Coop44035
                [14:08:44 DEBUG FarmAutomation Mod: Item Collector] Searched your Cellar for machines to collect from and found a total of 101 locations to look for
                [14:08:44 DEBUG FarmAutomation Mod: Item Collector] Starting search for connected locations at Deluxe Coop44039
                [14:08:44 DEBUG FarmAutomation Mod: Item Collector] Starting search for connected locations at Deluxe Barn56030
                [14:08:44 DEBUG FarmAutomation Mod: Item Collector] Searched your Deluxe Coop44035 for machines to collect from and found a total of 0 locations to look for
                [14:08:44 DEBUG FarmAutomation Mod: Item Collector] Searched your Deluxe Coop56039 for machines to collect from and found a total of 0 locations to look for
                [14:08:44 DEBUG FarmAutomation Mod: Item Collector] Starting search for connected locations at Beach
                [14:08:44 DEBUG FarmAutomation Mod: Item Collector] Searched your Deluxe Coop44039 for machines to collect from and found a total of 0 locations to look for
                [14:08:44 DEBUG FarmAutomation Mod: Item Collector] Searched your FarmHouse for machines to collect from and found a total of 2 locations to look for
                [14:08:44 DEBUG FarmAutomation Mod: Item Collector] Starting search for connected locations at Forest
                [14:08:44 DEBUG FarmAutomation Mod: Item Collector] Searched your Beach for machines to collect from and found a total of 0 locations to look for
                [14:08:44 DEBUG FarmAutomation Mod: Item Collector] Starting search for connected locations at Shed146012
                [14:08:44 DEBUG FarmAutomation Mod: Item Collector] Searched your Forest for machines to collect from and found a total of 0 locations to look for
                [14:08:44 DEBUG FarmAutomation Mod: Item Collector] Searched your Deluxe Barn56030 for machines to collect from and found a total of 0 locations to look for
                [14:08:44 DEBUG FarmAutomation Mod: Item Collector] Searched your Shed146012 for machines to collect from and found a total of 84 locations to look for
                [14:08:44 DEBUG FarmAutomation Mod: Item Collector] Searched your Deluxe Barn56025 for machines to collect from and found a total of 0 locations to look for
                [14:08:44 WARN SMAPI] FarmAutomation Mod: Item Collector used Extensions.Cast, which is deprecated since SMAPI 1.0. It will be removed soon, so the mod will break if it's not updated.
                [14:08:44 DEBUG FarmAutomation Mod: Item Collector] It's a new day. Resetting the Item Collector mod
                [14:08:44 INFO FarmAutomation Mod: Item Collector] Loading locations. These are all the currently known locations in the game:
                FarmHouse, Farm, FarmCave, Town, JoshHouse, HaleyHouse, SamHouse, Blacksmith, ManorHouse, SeedShop, Saloon, Trailer, Hospital, HarveyRoom, Beach, ElliottHouse, Mountain, ScienceHouse, SebastianRoom, Tent, Forest, WizardHouse, AnimalShop, LeahHouse, BusStop, Mine, Sewer, BugLand, Desert, Club, SandyHouse, ArchaeologyHouse, WizardHouseBasement, AdventureGuild, Woods, Railroad, WitchSwamp, WitchHut, WitchWarpCave, Summit, FishShop, BathHouse_Entry, BathHouse_MensLocker, BathHouse_WomensLocker, BathHouse_Pool, CommunityCenter, JojaMart, Greenhouse, SkullCave, Backwoods, Tunnel, Cellar
                [14:08:55 DEBUG FarmAutomation Mod: Barn Door Automation] It's either winter or unpleasant weather today, the animals will stay inside. Animal doors won't be opened.
                [14:08:55 INFO FarmAutomation Mod: Item Collector] Petting animals and processing their buildings to collect items
                [14:08:55 INFO FarmAutomation Mod: Item Collector] All animals have been petted.
                [14:08:55 DEBUG FarmAutomation Mod: Item Collector] Found 12 animals in the Deluxe Barn. Collected their milk or wool and put it in the chest in their home.
                [14:08:55 DEBUG FarmAutomation Mod: Item Collector] Found 12 animals in the Deluxe Barn. Collected their milk or wool and put it in the chest in their home.
                [14:08:55 DEBUG FarmAutomation Mod: Item Collector] Found 12 animals in the Deluxe Barn. Collected their milk or wool and put it in the chest in their home.
                [14:08:55 DEBUG FarmAutomation Mod: Item Collector] Starting search for connected locations at Farm
                [14:08:55 DEBUG FarmAutomation Mod: Item Collector] Starting search for connected locations at Farm
                [14:08:55 DEBUG FarmAutomation Mod: Item Collector] Starting search for connected locations at Deluxe Barn42025
                [14:08:55 DEBUG FarmAutomation Mod: Item Collector] Starting search for connected locations at Deluxe Coop56035
                [14:08:55 DEBUG FarmAutomation Mod: Item Collector] Starting search for connected locations at Cellar
                [14:08:55 DEBUG FarmAutomation Mod: Item Collector] Starting search for connected locations at FarmCave
                [14:08:55 DEBUG FarmAutomation Mod: Item Collector] Searched your Deluxe Coop56035 for machines to collect from and found a total of 0 locations to look for
                [14:08:55 DEBUG FarmAutomation Mod: Item Collector] Searched your Deluxe Barn42025 for machines to collect from and found a total of 0 locations to look for
                [14:08:55 DEBUG FarmAutomation Mod: Item Collector] Starting search for connected locations at Deluxe Coop56039
                [14:08:55 DEBUG FarmAutomation Mod: Item Collector] Searched your Cellar for machines to collect from and found a total of 101 locations to look for
                [14:08:55 DEBUG FarmAutomation Mod: Item Collector] Starting search for connected locations at Greenhouse
                [14:08:55 DEBUG FarmAutomation Mod: Item Collector] Searched your Farm for machines to collect from and found a total of 14 locations to look for
                [14:08:55 DEBUG FarmAutomation Mod: Item Collector] Starting search for connected locations at Deluxe Coop44039
                [14:08:55 DEBUG FarmAutomation Mod: Item Collector] Starting search for connected locations at Deluxe Barn42030
                [14:08:55 DEBUG FarmAutomation Mod: Item Collector] Starting search for connected locations at Deluxe Coop44035
                [14:08:55 DEBUG FarmAutomation Mod: Item Collector] Searched your Deluxe Coop44039 for machines to collect from and found a total of 0 locations to look for
                [14:08:55 DEBUG FarmAutomation Mod: Item Collector] Starting search for connected locations at Deluxe Barn56030
                [14:08:55 DEBUG FarmAutomation Mod: Item Collector] Starting search for connected locations at Deluxe Barn56030
                [14:08:55 DEBUG FarmAutomation Mod: Item Collector] Searched your Deluxe Barn42030 for machines to collect from and found a total of 0 locations to look for
                [14:08:55 DEBUG FarmAutomation Mod: Item Collector] Starting search for connected locations at Shed146012
                [14:08:55 DEBUG FarmAutomation Mod: Item Collector] Searched your Deluxe Coop44035 for machines to collect from and found a total of 0 locations to look for
                [14:08:55 DEBUG FarmAutomation Mod: Item Collector] Starting search for connected locations at FarmHouse
                [14:08:55 DEBUG FarmAutomation Mod: Item Collector] Searched your Shed146012 for machines to collect from and found a total of 84 locations to look for
                [14:08:55 DEBUG FarmAutomation Mod: Item Collector] Starting search for connected locations at Beach
                [14:08:55 DEBUG FarmAutomation Mod: Item Collector] Searched your Deluxe Coop56039 for machines to collect from and found a total of 0 locations to look for
                [14:08:55 DEBUG FarmAutomation Mod: Item Collector] Searched your Greenhouse for machines to collect from and found a total of 0 locations to look for
                [14:08:55 DEBUG FarmAutomation Mod: Item Collector] Searched your Beach for machines to collect from and found a total of 0 locations to look for
                [14:08:55 DEBUG FarmAutomation Mod: Item Collector] Starting search for connected locations at Deluxe Barn56025
                [14:08:55 DEBUG FarmAutomation Mod: Item Collector] Searched your FarmCave for machines to collect from and found a total of 0 locations to look for
                [14:08:55 DEBUG FarmAutomation Mod: Item Collector] Searched your Deluxe Barn56030 for machines to collect from and found a total of 0 locations to look for
                [14:08:55 DEBUG FarmAutomation Mod: Item Collector] Searched your Deluxe Barn56025 for machines to collect from and found a total of 0 locations to look for
                [14:08:55 DEBUG FarmAutomation Mod: Item Collector] Starting search for connected locations at Forest
                [14:08:55 DEBUG FarmAutomation Mod: Item Collector] Searched your FarmHouse for machines to collect from and found a total of 2 locations to look for
                [14:08:55 DEBUG FarmAutomation Mod: Item Collector] Searched your Forest for machines to collect from and found a total of 0 locations to look for
                [14:09:02 DEBUG FarmAutomation Mod: Item Collector] Starting search for connected locations at Farm
                [14:09:09 DEBUG FarmAutomation Mod: Item Collector] Starting search for connected locations at Farm
                [14:09:22 DEBUG FarmAutomation Mod: Item Collector] Starting search for connected locations at Farm
                [14:09:29 DEBUG FarmAutomation Mod: Item Collector] Starting search for connected locations at Farm
                [14:09:36 DEBUG FarmAutomation Mod: Item Collector] Starting search for connected locations at Farm
                [14:09:44 DEBUG FarmAutomation Mod: Item Collector] Starting search for connected locations at Farm
                [14:09:51 DEBUG FarmAutomation Mod: Item Collector] Starting search for connected locations at Farm
                [14:09:58 DEBUG FarmAutomation Mod: Item Collector] Starting search for connected locations at Farm
                [14:10:05 DEBUG FarmAutomation Mod: Item Collector] Starting search for connected locations at Farm
                [14:10:13 DEBUG FarmAutomation Mod: Item Collector] Starting search for connected locations at Farm
                [14:10:20 DEBUG FarmAutomation Mod: Item Collector] Starting search for connected locations at Farm
                [14:10:27 DEBUG FarmAutomation Mod: Item Collector] Starting search for connected locations at Farm
                [14:10:35 DEBUG FarmAutomation Mod: Item Collector] Starting search for connected locations at Farm
                [14:10:42 DEBUG FarmAutomation Mod: Item Collector] Starting search for connected locations at Farm
                [14:10:49 DEBUG FarmAutomation Mod: Item Collector] Starting search for connected locations at Farm
                [14:10:57 DEBUG FarmAutomation Mod: Item Collector] Starting search for connected locations at Farm
                [14:11:04 DEBUG FarmAutomation Mod: Item Collector] Starting search for connected locations at Farm
                [14:11:09 ERROR SMAPI] An error occured in the base update loop: System.NullReferenceException: Objektreferanse er ikke satt til en objektforekomst.
                ved StardewValley.TerrainFeatures.HoeDirt.doCollisionAction(Rectangle positionOfCollider, Int32 speedOfCollision, Vector2 tileLocation, Character who, GameLocation location)
                ved StardewValley.GameLocation.isCollidingPosition(Rectangle position, Rectangle viewport, Boolean isFarmer, Int32 damagesFarmer, Boolean glider, Character character, Boolean pathfinding, Boolean projectile, Boolean ignoreCharacterRequirement)
                ved StardewValley.GameLocation.isCollidingPosition(Rectangle position, Rectangle viewport, Boolean isFarmer, Int32 damagesFarmer, Boolean glider, Character character)
                ved StardewValley.Farmer.MovePosition(GameTime time, Rectangle viewport, GameLocation currentLocation)
                ved StardewValley.Farmer.Update(GameTime time, GameLocation location)
                ved StardewValley.Game1.UpdateCharacters(GameTime time)
                ved StardewValley.Game1.Update(GameTime gameTime)
                ved StardewModdingAPI.Inheritance.SGame.Update(GameTime gameTime) i D:\source\_Stardew\SMAPI\src\StardewModdingAPI\Inheritance\SGame.cs:linje 338
                 
                • Pathoschild

                  Pathoschild Tiy's Beard

                  Hi @Kattia. Yep, looks like something wrong your XNB files. Try verifying the game integrity to reset all the game files, which will remove any XNB mods (but SMAPI mods won't be affected).
                   
                  • Pathoschild

                    Pathoschild Tiy's Beard

                    Did some mods stop working for you in SMAPI 1.9? See how to fix mods broken in SMAPI 1.9, which includes unofficial updates for some mods. If a mod stopped working that's not listed there, post a message in that thread and I'll help out. :)
                     
                    • mst3kharris

                      mst3kharris Void-Bound Voyager

                      Mine's the GOG version, which I think is 1.11.

                      If I navigate to the proper directory and double-click on StardewModdingAPI.bin.x86, the game runs beautifully with all the mods in place. So it's just a weird quirk of the script not working, I guess? Beats me. :confused:
                       
                      • ArrestedOnARoof

                        ArrestedOnARoof Space Hobo

                        Hi, I'm currently trying to install the SMAPI 1.9 update. When I run the installer I get the following error message:
                        "Oops! The installer couldn't delete C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Mods\TrainerMod: [UnauthorizedAccessException] Access to the path 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Mods\TrainerMod' is denied..
                        Please delete it yourself, then press any key to retry."

                        When I try to delete the TrainerMod folder myself, it denies it saying it requires administrator permission despite me being the administrator. I can't even open the TrainerMod folder. Any help on fixing this would be greatly appreciated!
                         
                        • Pathoschild

                          Pathoschild Tiy's Beard

                          @ArrestedOnARoof: Try rebooting (which will reset any file locks Windows kept around), then just run install.exe. No need to uninstall the old version of SMAPI; the installer will clean up old versions automatically.
                           
                            Gaetia likes this.
                          • KnightMagicBoxs

                            KnightMagicBoxs Void-Bound Voyager

                          • Pathoschild

                            Pathoschild Tiy's Beard

                          • KnightMagicBoxs

                            KnightMagicBoxs Void-Bound Voyager

                            still happen ,and i download the game again ,still.
                            it work yesterday, maybe the game update problem?
                             
                            • Pathoschild

                              Pathoschild Tiy's Beard

                            • KnightMagicBoxs

                              KnightMagicBoxs Void-Bound Voyager

                            • Oxyligen

                              Oxyligen Tentacle Wrangler

                              Strange, get the same error since today.

                              Game Exe does work.
                               
                              • hikamikisito

                                hikamikisito Void-Bound Voyager

                                SMAPI 1.10 beta is not working on StardewValley 1.2.24
                                [​IMG]
                                 
                                • hikamikisito

                                  hikamikisito Void-Bound Voyager

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