Tool SMAPI: Stardew Modding API

Discussion in 'Mods' started by ClxS, Mar 6, 2016.

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  1. Mizzion

    Mizzion Phantasmal Quasar

    Im going to bet you're playing multiplayer, the issue is PyTk and Custom Furniture, they don't play well together in multiplayer games.
     
      Valkyrie123 likes this.
    • Valkyrie123

      Valkyrie123 Void-Bound Voyager

      Thank you, I assume this means I need to take the Custom Furniture part off? It's funny becuase I've played like twenty hours in the last week and its been fine, no mod changes on my part! Thank you for the help :)
       
      • Mizzion

        Mizzion Phantasmal Quasar

        I would take out CF and test just to make sure. But we've recently got reports that CF wont work properly in MP games.
         
          Valkyrie123 likes this.
        • chuckietrout

          chuckietrout Void-Bound Voyager

          I've lost sound when running latest StardewModdingAPI.exe as opposed to sound being fine when I run vanilla Stardew Valley.exe.

          It doesn't work after removing everything but _CommonRedist and Content folder and verifying files, or removing the Mods folder and running StardewModdingAPI.exe from Steam or its folder.

          Any help appreciated

          Ignore. I'm an idiot. Didn't check sound mixer. I'd turned it down while on a work Hangouts a couple days ago. Duh.
           
            Last edited by a moderator: Apr 1, 2019
          • fuure

            fuure Guest

            Does anyone know what happened to the mod that would stop the wood from falling into the water when you're chopping it? I can't seem to find any trace of it.
             
            • karrotjoos

              karrotjoos Void-Bound Voyager

            • ItsMeSkylarT

              ItsMeSkylarT Space Hobo

              p.p1 {margin: 0.0px 0.0px 0.0px 0.0px; font: 11.0px Menlo; color: #000000; background-color: #ffffff} p.p2 {margin: 0.0px 0.0px 0.0px 0.0px; font: 11.0px Menlo; color: #828282; background-color: #ffffff} p.p3 {margin: 0.0px 0.0px 0.0px 0.0px; font: 11.0px Menlo; color: #ff3b1e; background-color: #ffffff} p.p4 {margin: 0.0px 0.0px 0.0px 0.0px; font: 11.0px Menlo; color: #000000; background-color: #ffffff; min-height: 13.0px} p.p5 {margin: 0.0px 0.0px 0.0px 0.0px; font: 11.0px Menlo; color: #d53bd3; background-color: #ffffff} p.p6 {margin: 0.0px 0.0px 0.0px 0.0px; font: 11.0px Menlo; color: #e6e6e6; background-color: #e60000} span.s1 {font-variant-ligatures: no-common-ligatures} span.s2 {font-variant-ligatures: no-common-ligatures; color: #000000}

              Last login: Mon Apr 1 19:53:32 on ttys002

              Stephanies-MacBook-Pro:~ stephaniejones$ /Users/stephaniejones/Library/Application\ Support/Steam/steamapps/common/Stardew\ Valley/Contents/MacOS/StardewModdingAPI.bin.osx ; exit;

              [SMAPI] SMAPI 2.10.1 with Stardew Valley 1.3.36 on MacOS Unix 17.7.0.0

              [SMAPI] Mods go here: /Users/stephaniejones/Library/Application Support/Steam/steamapps/common/Stardew Valley/Contents/MacOS/Mods

              [SMAPI] The game crashed last time you played. That can be due to bugs in the game, but if it happens repeatedly you can ask for help here: https://community.playstarbound.com/threads/108375/.

              [SMAPI] If you ask for help, make sure to share your SMAPI log: https://log.smapi.io.

              [SMAPI] Press any key to delete the crash data and continue playing.

              L[SMAPI] Starting game...

              Setting breakpad minidump AppID = 413150

              Steam_SetMinidumpSteamID: Caching Steam ID: 76561198145921303 [API loaded no]

              [SMAPI] Loaded 5 mods:

              [SMAPI] Automate 1.11.1 by Pathoschild | Lets you automate crafting machines, fruit trees, and more by connecting them to chests.

              [SMAPI] CJB Cheats Menu 1.18.3 by CJ Bok | Simple in-game cheats menu!

              [SMAPI] Console Commands 2.10.1 by SMAPI | Adds SMAPI console commands that let you manipulate the game.

              [SMAPI] Save Backup 2.10.1 by SMAPI | Automatically backs up all your saves once per day into its folder.

              [SMAPI] Tractor Mod 4.7.3 by Pathoschild | Lets you buy a tractor to more efficiently work with crops, clear twigs and rocks, etc.


              [SMAPI] Type 'help' for help, or 'help <cmd>' for a command's usage

              [SMAPI] You can update SMAPI to 2.11.1: https://smapi.io


              [SMAPI] You can update 2 mods:

              [SMAPI] CJB Cheats Menu 1.19: https://www.nexusmods.com/stardewvalley/mods/4

              [SMAPI] Tractor Mod 4.8: https://www.nexusmods.com/stardewvalley/mods/1401

              [SMAPI] Unknown command; type 'help' for a list of available commands.

              [SMAPI] Unknown command; type 'help' for a list of available commands.

              [SMAPI] Unknown command; type 'help' for a list of available commands.

              [SMAPI] Unknown command; type 'help' for a list of available commands.

              [SMAPI] Unknown command; type 'help' for a list of available commands.

              [SMAPI] Unknown command; type 'help' for a list of available commands.

              [SMAPI] Unknown command; type 'help' for a list of available commands.

              [SMAPI] An error occured in the overridden draw loop: System.MissingMethodException: Method 'SpriteText.getWidthOfString' not found.

              at StardewModdingAPI.Framework.SGame.Draw (Microsoft.Xna.Framework.GameTime gameTime) <0x15de1fb80 + 0x00056> in <filename unknown>:0

              [SMAPI] An error occured in the overridden draw loop: System.MissingMethodException: Method 'SpriteText.getWidthOfString' not found.

              at StardewModdingAPI.Framework.SGame.Draw (Microsoft.Xna.Framework.GameTime gameTime) <0x15de1fb80 + 0x00056> in <filename unknown>:0

              [SMAPI] An error occured in the overridden draw loop: System.MissingMethodException: Method 'SpriteText.getWidthOfString' not found.

              at StardewModdingAPI.Framework.SGame.Draw (Microsoft.Xna.Framework.GameTime gameTime) <0x15de1fb80 + 0x00056> in <filename unknown>:0

              [SMAPI] An error occured in the overridden draw loop: System.MissingMethodException: Method 'SpriteText.getWidthOfString' not found.

              at StardewModdingAPI.Framework.SGame.Draw (Microsoft.Xna.Framework.GameTime gameTime) <0x15de1fb80 + 0x00056> in <filename unknown>:0

              [SMAPI] An error occured in the overridden draw loop: System.MissingMethodException: Method 'SpriteText.getWidthOfString' not found.

              at StardewModdingAPI.Framework.SGame.Draw (Microsoft.Xna.Framework.GameTime gameTime) <0x15de1fb80 + 0x00056> in <filename unknown>:0

              [SMAPI] An error occured in the overridden draw loop: System.MissingMethodException: Method 'SpriteText.getWidthOfString' not found.

              at StardewModdingAPI.Framework.SGame.Draw (Microsoft.Xna.Framework.GameTime gameTime) <0x15de1fb80 + 0x00056> in <filename unknown>:0

              [SMAPI] An error occured in the overridden draw loop: System.MissingMethodException: Method 'SpriteText.getWidthOfString' not found.

              at StardewModdingAPI.Framework.SGame.Draw (Microsoft.Xna.Framework.GameTime gameTime) <0x15de1fb80 + 0x00056> in <filename unknown>:0

              [SMAPI] An error occured in the overridden draw loop: System.MissingMethodException: Method 'SpriteText.getWidthOfString' not found.

              at StardewModdingAPI.Framework.SGame.Draw (Microsoft.Xna.Framework.GameTime gameTime) <0x15de1fb80 + 0x00056> in <filename unknown>:0

              [SMAPI] An error occured in the overridden draw loop: System.MissingMethodException: Method 'SpriteText.getWidthOfString' not found.

              at StardewModdingAPI.Framework.SGame.Draw (Microsoft.Xna.Framework.GameTime gameTime) <0x15de1fb80 + 0x00056> in <filename unknown>:0

              [SMAPI] An error occured in the overridden draw loop: System.MissingMethodException: Method 'SpriteText.getWidthOfString' not found.

              at StardewModdingAPI.Framework.SGame.Draw (Microsoft.Xna.Framework.GameTime gameTime) <0x15de1fb80 + 0x00056> in <filename unknown>:0

              [SMAPI] An error occured in the overridden draw loop: System.MissingMethodException: Method 'SpriteText.getWidthOfString' not found.

              at StardewModdingAPI.Framework.SGame.Draw (Microsoft.Xna.Framework.GameTime gameTime) <0x15de1fb80 + 0x00056> in <filename unknown>:0

              [SMAPI] An error occured in the overridden draw loop: System.MissingMethodException: Method 'SpriteText.getWidthOfString' not found.

              at StardewModdingAPI.Framework.SGame.Draw (Microsoft.Xna.Framework.GameTime gameTime) <0x15de1fb80 + 0x00056> in <filename unknown>:0

              [SMAPI] An error occured in the overridden draw loop: System.MissingMethodException: Method 'SpriteText.getWidthOfString' not found.

              at StardewModdingAPI.Framework.SGame.Draw (Microsoft.Xna.Framework.GameTime gameTime) <0x15de1fb80 + 0x00056> in <filename unknown>:0

              [SMAPI] An error occured in the overridden draw loop: System.MissingMethodException: Method 'SpriteText.getWidthOfString' not found.

              at StardewModdingAPI.Framework.SGame.Draw (Microsoft.Xna.Framework.GameTime gameTime) <0x15de1fb80 + 0x00056> in <filename unknown>:0

              [SMAPI] An error occured in the overridden draw loop: System.MissingMethodException: Method 'SpriteText.getWidthOfString' not found.

              at StardewModdingAPI.Framework.SGame.Draw (Microsoft.Xna.Framework.GameTime gameTime) <0x15de1fb80 + 0x00056> in <filename unknown>:0

              [SMAPI] An error occured in the overridden draw loop: System.MissingMethodException: Method 'SpriteText.getWidthOfString' not found.

              at StardewModdingAPI.Framework.SGame.Draw (Microsoft.Xna.Framework.GameTime gameTime) <0x15de1fb80 + 0x00056> in <filename unknown>:0

              [SMAPI] An error occured in the overridden draw loop: System.MissingMethodException: Method 'SpriteText.getWidthOfString' not found.

              at StardewModdingAPI.Framework.SGame.Draw (Microsoft.Xna.Framework.GameTime gameTime) <0x15de1fb80 + 0x00056> in <filename unknown>:0

              [SMAPI] An error occured in the overridden draw loop: System.MissingMethodException: Method 'SpriteText.getWidthOfString' not found.

              at StardewModdingAPI.Framework.SGame.Draw (Microsoft.Xna.Framework.GameTime gameTime) <0x15de1fb80 + 0x00056> in <filename unknown>:0

              [SMAPI] An error occured in the overridden draw loop: System.MissingMethodException: Method 'SpriteText.getWidthOfString' not found.

              at StardewModdingAPI.Framework.SGame.Draw (Microsoft.Xna.Framework.GameTime gameTime) <0x15de1fb80 + 0x00056> in <filename unknown>:0

              [SMAPI] An error occured in the overridden draw loop: System.MissingMethodException: Method 'SpriteText.getWidthOfString' not found.

              at StardewModdingAPI.Framework.SGame.Draw (Microsoft.Xna.Framework.GameTime gameTime) <0x15de1fb80 + 0x00056> in <filename unknown>:0

              [SMAPI] An error occured in the overridden draw loop: System.MissingMethodException: Method 'SpriteText.getWidthOfString' not found.

              at StardewModdingAPI.Framework.SGame.Draw (Microsoft.Xna.Framework.GameTime gameTime) <0x15de1fb80 + 0x00056> in <filename unknown>:0

              [SMAPI] An error occured in the overridden draw loop: System.MissingMethodException: Method 'SpriteText.getWidthOfString' not found.

              at StardewModdingAPI.Framework.SGame.Draw (Microsoft.Xna.Framework.GameTime gameTime) <0x15de1fb80 + 0x00056> in <filename unknown>:0

              [SMAPI] An error occured in the overridden draw loop: System.MissingMethodException: Method 'SpriteText.getWidthOfString' not found.

              at StardewModdingAPI.Framework.SGame.Draw (Microsoft.Xna.Framework.GameTime gameTime) <0x15de1fb80 + 0x00056> in <filename unknown>:0

              [SMAPI] An error occured in the overridden draw loop: System.MissingMethodException: Method 'SpriteText.getWidthOfString' not found.

              at StardewModdingAPI.Framework.SGame.Draw (Microsoft.Xna.Framework.GameTime gameTime) <0x15de1fb80 + 0x00056> in <filename unknown>:0

              [SMAPI] An error occured in the overridden draw loop: System.MissingMethodException: Method 'SpriteText.getWidthOfString' not found.

              at StardewModdingAPI.Framework.SGame.Draw (Microsoft.Xna.Framework.GameTime gameTime) <0x15de1fb80 + 0x00056> in <filename unknown>:0

              [SMAPI] An error occured in the overridden draw loop: System.MissingMethodException: Method 'SpriteText.getWidthOfString' not found.

              at StardewModdingAPI.Framework.SGame.Draw (Microsoft.Xna.Framework.GameTime gameTime) <0x15de1fb80 + 0x00056> in <filename unknown>:0

              [SMAPI] An error occured in the overridden draw loop: System.MissingMethodException: Method 'SpriteText.getWidthOfString' not found.

              at StardewModdingAPI.Framework.SGame.Draw (Microsoft.Xna.Framework.GameTime gameTime) <0x15de1fb80 + 0x00056> in <filename unknown>:0

              [SMAPI] An error occured in the overridden draw loop: System.MissingMethodException: Method 'SpriteText.getWidthOfString' not found.

              at StardewModdingAPI.Framework.SGame.Draw (Microsoft.Xna.Framework.GameTime gameTime) <0x15de1fb80 + 0x00056> in <filename unknown>:0

              [SMAPI] An error occured in the overridden draw loop: System.MissingMethodException: Method 'SpriteText.getWidthOfString' not found.

              at StardewModdingAPI.Framework.SGame.Draw (Microsoft.Xna.Framework.GameTime gameTime) <0x15de1fb80 + 0x00056> in <filename unknown>:0

              [SMAPI] An error occured in the overridden draw loop: System.MissingMethodException: Method 'SpriteText.getWidthOfString' not found.

              at StardewModdingAPI.Framework.SGame.Draw (Microsoft.Xna.Framework.GameTime gameTime) <0x15de1fb80 + 0x00056> in <filename unknown>:0

              [SMAPI] An error occured in the overridden draw loop: System.MissingMethodException: Method 'SpriteText.getWidthOfString' not found.

              at StardewModdingAPI.Framework.SGame.Draw (Microsoft.Xna.Framework.GameTime gameTime) <0x15de1fb80 + 0x00056> in <filename unknown>:0

              [SMAPI] An error occured in the overridden draw loop: System.MissingMethodException: Method 'SpriteText.getWidthOfString' not found.

              at StardewModdingAPI.Framework.SGame.Draw (Microsoft.Xna.Framework.GameTime gameTime) <0x15de1fb80 + 0x00056> in <filename unknown>:0

              [SMAPI] An error occured in the overridden draw loop: System.MissingMethodException: Method 'SpriteText.getWidthOfString' not found.

              at StardewModdingAPI.Framework.SGame.Draw (Microsoft.Xna.Framework.GameTime gameTime) <0x15de1fb80 + 0x00056> in <filename unknown>:0

              [SMAPI] An error occured in the overridden draw loop: System.MissingMethodException: Method 'SpriteText.getWidthOfString' not found.

              at StardewModdingAPI.Framework.SGame.Draw (Microsoft.Xna.Framework.GameTime gameTime) <0x15de1fb80 + 0x00056> in <filename unknown>:0

              [SMAPI] An error occured in the overridden draw loop: System.MissingMethodException: Method 'SpriteText.getWidthOfString' not found.

              at StardewModdingAPI.Framework.SGame.Draw (Microsoft.Xna.Framework.GameTime gameTime) <0x15de1fb80 + 0x00056> in <filename unknown>:0

              [SMAPI] An error occured in the overridden draw loop: System.MissingMethodException: Method 'SpriteText.getWidthOfString' not found.

              at StardewModdingAPI.Framework.SGame.Draw (Microsoft.Xna.Framework.GameTime gameTime) <0x15de1fb80 + 0x00056> in <filename unknown>:0

              [SMAPI] An error occured in the overridden draw loop: System.MissingMethodException: Method 'SpriteText.getWidthOfString' not found.

              at StardewModdingAPI.Framework.SGame.Draw (Microsoft.Xna.Framework.GameTime gameTime) <0x15de1fb80 + 0x00056> in <filename unknown>:0

              [SMAPI] An error occured in the overridden draw loop: System.MissingMethodException: Method 'SpriteText.getWidthOfString' not found.

              at StardewModdingAPI.Framework.SGame.Draw (Microsoft.Xna.Framework.GameTime gameTime) <0x15de1fb80 + 0x00056> in <filename unknown>:0

              [SMAPI] An error occured in the overridden draw loop: System.MissingMethodException: Method 'SpriteText.getWidthOfString' not found.

              at StardewModdingAPI.Framework.SGame.Draw (Microsoft.Xna.Framework.GameTime gameTime) <0x15de1fb80 + 0x00056> in <filename unknown>:0

              [SMAPI] An error occured in the overridden draw loop: System.MissingMethodException: Method 'SpriteText.getWidthOfString' not found.

              at StardewModdingAPI.Framework.SGame.Draw (Microsoft.Xna.Framework.GameTime gameTime) <0x15de1fb80 + 0x00056> in <filename unknown>:0

              [SMAPI] An error occured in the overridden draw loop: System.MissingMethodException: Method 'SpriteText.getWidthOfString' not found.

              at StardewModdingAPI.Framework.SGame.Draw (Microsoft.Xna.Framework.GameTime gameTime) <0x15de1fb80 + 0x00056> in <filename unknown>:0

              [SMAPI] An error occured in the overridden draw loop: System.MissingMethodException: Method 'SpriteText.getWidthOfString' not found.

              at StardewModdingAPI.Framework.SGame.Draw (Microsoft.Xna.Framework.GameTime gameTime) <0x15de1fb80 + 0x00056> in <filename unknown>:0

              [SMAPI] An error occured in the overridden draw loop: System.MissingMethodException: Method 'SpriteText.getWidthOfString' not found.

              at StardewModdingAPI.Framework.SGame.Draw (Microsoft.Xna.Framework.GameTime gameTime) <0x15de1fb80 + 0x00056> in <filename unknown>:0

              [SMAPI] An error occured in the overridden draw loop: System.MissingMethodException: Method 'SpriteText.getWidthOfString' not found.

              at StardewModdingAPI.Framework.SGame.Draw (Microsoft.Xna.Framework.GameTime gameTime) <0x15de1fb80 + 0x00056> in <filename unknown>:0

              [SMAPI] An error occured in the overridden draw loop: System.MissingMethodException: Method 'SpriteText.getWidthOfString' not found.

              at StardewModdingAPI.Framework.SGame.Draw (Microsoft.Xna.Framework.GameTime gameTime) <0x15de1fb80 + 0x00056> in <filename unknown>:0

              [SMAPI] An error occured in the overridden draw loop: System.MissingMethodException: Method 'SpriteText.getWidthOfString' not found.

              at StardewModdingAPI.Framework.SGame.Draw (Microsoft.Xna.Framework.GameTime gameTime) <0x15de1fb80 + 0x00056> in <filename unknown>:0

              [SMAPI] An error occured in the overridden draw loop: System.MissingMethodException: Method 'SpriteText.getWidthOfString' not found.

              at StardewModdingAPI.Framework.SGame.Draw (Microsoft.Xna.Framework.GameTime gameTime) <0x15de1fb80 + 0x00056> in <filename unknown>:0

              [SMAPI] An error occured in the overridden draw loop: System.MissingMethodException: Method 'SpriteText.getWidthOfString' not found.

              at StardewModdingAPI.Framework.SGame.Draw (Microsoft.Xna.Framework.GameTime gameTime) <0x15de1fb80 + 0x00056> in <filename unknown>:0

              [SMAPI] An error occured in the overridden draw loop: System.MissingMethodException: Method 'SpriteText.getWidthOfString' not found.

              at StardewModdingAPI.Framework.SGame.Draw (Microsoft.Xna.Framework.GameTime gameTime) <0x15de1fb80 + 0x00056> in <filename unknown>:0

              [SMAPI] An error occured in the overridden draw loop: System.MissingMethodException: Method 'SpriteText.getWidthOfString' not found.

              at StardewModdingAPI.Framework.SGame.Draw (Microsoft.Xna.Framework.GameTime gameTime) <0x15de1fb80 + 0x00056> in <filename unknown>:0

              [SMAPI] An error occured in the overridden draw loop: System.MissingMethodException: Method 'SpriteText.getWidthOfString' not found.

              at StardewModdingAPI.Framework.SGame.Draw (Microsoft.Xna.Framework.GameTime gameTime) <0x15de1fb80 + 0x00056> in <filename unknown>:0

              [SMAPI] An error occured in the overridden draw loop: System.MissingMethodException: Method 'SpriteText.getWidthOfString' not found.

              at StardewModdingAPI.Framework.SGame.Draw (Microsoft.Xna.Framework.GameTime gameTime) <0x15de1fb80 + 0x00056> in <filename unknown>:0

              [SMAPI] An error occured in the overridden draw loop: System.MissingMethodException: Method 'SpriteText.getWidthOfString' not found.

              at StardewModdingAPI.Framework.SGame.Draw (Microsoft.Xna.Framework.GameTime gameTime) <0x15de1fb80 + 0x00056> in <filename unknown>:0

              [SMAPI] An error occured in the overridden draw loop: System.MissingMethodException: Method 'SpriteText.getWidthOfString' not found.

              at StardewModdingAPI.Framework.SGame.Draw (Microsoft.Xna.Framework.GameTime gameTime) <0x15de1fb80 + 0x00056> in <filename unknown>:0

              [SMAPI] An error occured in the overridden draw loop: System.MissingMethodException: Method 'SpriteText.getWidthOfString' not found.

              at StardewModdingAPI.Framework.SGame.Draw (Microsoft.Xna.Framework.GameTime gameTime) <0x15de1fb80 + 0x00056> in <filename unknown>:0

              [SMAPI] An error occured in the overridden draw loop: System.MissingMethodException: Method 'SpriteText.getWidthOfString' not found.

              at StardewModdingAPI.Framework.SGame.Draw (Microsoft.Xna.Framework.GameTime gameTime) <0x15de1fb80 + 0x00056> in <filename unknown>:0

              [SMAPI] An error occured in the overridden draw loop: System.MissingMethodException: Method 'SpriteText.getWidthOfString' not found.

              at StardewModdingAPI.Framework.SGame.Draw (Microsoft.Xna.Framework.GameTime gameTime) <0x15de1fb80 + 0x00056> in <filename unknown>:0

              [SMAPI] An error occured in the overridden draw loop: System.MissingMethodException: Method 'SpriteText.getWidthOfString' not found.

              at StardewModdingAPI.Framework.SGame.Draw (Microsoft.Xna.Framework.GameTime gameTime) <0x15de1fb80 + 0x00056> in <filename unknown>:0

              [SMAPI] An error occured in the overridden draw loop: System.MissingMethodException: Method 'SpriteText.getWidthOfString' not found.

              at StardewModdingAPI.Framework.SGame.Draw (Microsoft.Xna.Framework.GameTime gameTime) <0x15de1fb80 + 0x00056> in <filename unknown>:0

              [SMAPI] An error occured in the overridden draw loop: System.MissingMethodException: Method 'SpriteText.getWidthOfString' not found.

              at StardewModdingAPI.Framework.SGame.Draw (Microsoft.Xna.Framework.GameTime gameTime) <0x15de1fb80 + 0x00056> in <filename unknown>:0

              [SMAPI] An error occured in the overridden draw loop: System.MissingMethodException: Method 'SpriteText.getWidthOfString' not found.

              at StardewModdingAPI.Framework.SGame.Draw (Microsoft.Xna.Framework.GameTime gameTime) <0x15de1fb80 + 0x00056> in <filename unknown>:0

              [SMAPI] SMAPI requested an immediate game shutdown: the game crashed when drawing, and SMAPI was unable to recover the game.

              Killed: 9

              logout

              Saving session...

              ...copying shared history...

              ...saving history...truncating history files...

              ...completed.



              What Happend?
               
                Last edited by a moderator: Apr 4, 2019
              • Mizzion

                Mizzion Phantasmal Quasar

                You should post your log to https://log.smapi.io and then post a link here instead of the text wall, but your issue is that you need to update SMAPI. You're running SDV 1.3.36 but running SMAPI 2.10.1, you need SMAPI 2.11.1
                 
                  ItsMeSkylarT likes this.
                • houndsy

                  houndsy Orbital Explorer

                  So I've run into an issue,specifically when giving Shane a bouquet to move our relationship along. it Gives me the "Give Bouquet" dialogue choice but it just loops itself and Smapi gives me an error

                  https://log.smapi.io/4jsfzxD1

                  I tried to see if it was just unmarried Shane with another save and it's not. Everything was fine until recently ;n;
                   
                  • Moragaine

                    Moragaine Existential Complex

                    @houndsy Try removing Immersive Characters - Shane and try giving him the bouquet again. If that fixes the problem report this error on the mod page(bug section), including this error report.
                     
                    • 16219155

                      16219155 Orbital Explorer

                      Ask for help, my game repeatedly crashed when I open secret note or plant seeds. I tried to delete some mods but couldn't help.


                      p.p1 {margin: 0.0px 0.0px 0.0px 0.0px; font: 11.0px Menlo} p.p2 {margin: 0.0px 0.0px 0.0px 0.0px; font: 11.0px Menlo; color: #828282} p.p3 {margin: 0.0px 0.0px 0.0px 0.0px; font: 11.0px Menlo; color: #ff3b1d} p.p4 {margin: 0.0px 0.0px 0.0px 0.0px; font: 11.0px Menlo; min-height: 13.0px} p.p5 {margin: 0.0px 0.0px 0.0px 0.0px; font: 11.0px Menlo; color: #afad24} p.p6 {margin: 0.0px 0.0px 0.0px 0.0px; font: 11.0px Menlo; color: #d53bd3} p.p7 {margin: 0.0px 0.0px 0.0px 0.0px; font: 11.0px Menlo; color: #e5e5e5; background-color: #e52100} span.s1 {font-variant-ligatures: no-common-ligatures} span.s2 {font-variant-ligatures: no-common-ligatures; color: #000000}

                      Last login: Wed Apr 3 16:56:39 on ttys000

                      Jesss-MacBook-Air:~ jessip$ /Users/jessip/Library/Application\ Support/Steam/steamapps/common/Stardew\ Valley/Contents/MacOS/StardewModdingAPI.bin.osx ; exit;

                      [SMAPI] SMAPI 2.11 with Stardew Valley 1.3.36 on MacOS Unix 15.6.0.0

                      [SMAPI] Mods go here: /Users/jessip/Library/Application Support/Steam/steamapps/common/Stardew Valley/Contents/MacOS/Mods

                      [SMAPI] The game crashed last time you played. That can be due to bugs in the game, but if it happens repeatedly you can ask for help here: https://community.playstarbound.com/threads/108375/.

                      [SMAPI] If you ask for help, make sure to share your SMAPI log: https://log.smapi.io.

                      [SMAPI] Press any key to delete the crash data and continue playing.

                      g[SMAPI] Starting game...

                      Setting breakpad minidump AppID = 413150

                      Steam_SetMinidumpSteamID: Caching Steam ID: 76561198802342608 [API loaded no]

                      [SMAPI] Loaded 27 mods:

                      [SMAPI] Automate 1.11.1 by Pathoschild | Lets you automate crafting machines, fruit trees, and more by connecting them to chests.

                      [SMAPI] Bigger Backpack 1.0.5 by spacechase0, yoseiri | Adds another backpack size.

                      [SMAPI] bwdyworks 0.5 by bwdy | bwdy's heart and soul

                      [SMAPI] CJB Cheats Menu 1.18.3 by CJ Bok | Simple in-game cheats menu!

                      [SMAPI] CJB Item Spawner 1.11.2 by CJ Bok | Simple in-game item spawner!

                      [SMAPI] Console Commands 2.11 by SMAPI | Adds SMAPI console commands that let you manipulate the game.

                      [SMAPI] Content Patcher 1.6.3 by Pathoschild | Loads content packs which edit game data and images without changing the game files.

                      [SMAPI] Custom Quest Expiration 1.2 by hawkfalcon | Change the Daily Quest expiration (make it never expire, expire after 5 days, etc)

                      [SMAPI] Custom Shop Redux GUI 1.4.1 by Alpha_Omegasis | A nice way to make custom shops.

                      [SMAPI] Customizable Death Penalty 1.3 by Cat | Lets you choose the penalty for dying

                      [SMAPI] Entoarox Framework 2.4.2 by Entoarox | A collection of APIs to make modding easier.

                      [SMAPI] GiftTasteHelper 2.9-beta by tstaples (aka catman) | Displays NPC gift tastes in a handy tooltip.

                      [SMAPI] Happy Birthday 1.9 by Alpha_Omegasis | Adds the farmer's birthday to the game.

                      [SMAPI] Horse Whistle Mod 1.2.2 by icepuente | Press V to call your horse to any outdoor location with an audible whistle.

                      [SMAPI] Instant Grow Trees 1.5.1 by cantorsdust | Makes trees grow instantly overnight if they have enough space.

                      [SMAPI] JoysOfEfficiency 1.2.11 by punyo | Utility set to make gameplay more efficient

                      [SMAPI] Json Assets 1.3.1 by spacechase0 | Allow custom stuff.

                      [SMAPI] Lookup Anything 1.21 by Pathoschild | View metadata about anything by pressing a button.

                      [SMAPI] MPSpeechBubbles 1.0.2 by Kalthramis | Adds speech bubbles for both singleplayer and multiplayer

                      [SMAPI] Notes 1.0.5 by Platonymous | Write and place notes

                      [SMAPI] PyTK 1.6.3 by Platonymous | Platonymous Toolkit

                      [SMAPI] Save Backup 2.11 by SMAPI | Automatically backs up all your saves once per day into its folder.

                      [SMAPI] Shroom Spotter 1.2-beta by TehPers | Tells you which floor the shrooms will be on today.

                      [SMAPI] SkullCavernElevator 1.2.3 by lestoph | Elevator for the Skull Cavern

                      [SMAPI] Stack Everything 2.13 by Cat | Lets you stack BigCraftables (scarecrows, furnaces, casks, etc), Furniture, and Wallpapers up to 999.

                      [SMAPI] Tractor Mod 4.7.3 by Pathoschild | Lets you buy a tractor to more efficiently work with crops, clear twigs and rocks, etc.

                      [SMAPI] UI Info Suite 1.7.23 by Cdaragorn | Adds a lot of useful information to the user interface. This is based on Demiacle's excellent UIModSuite.


                      [SMAPI] Loaded 4 content packs:

                      [SMAPI] [CP] Angel's Japanese Buildings [Complete-Non Seasonal] 1.1 by Angel | for Content Patcher | Do not distribute other sites and corrections without the original author's permission.

                      [SMAPI] ALittleBiggerGreenhouse-CleanedVersion 1.0 by ursii98 | for Content Patcher | Makes original greenhouse a little bigger.

                      [SMAPI] CP Secret Woods Totoro 1.0 by LorSnore | for Content Patcher | Replaces the Secret Woods Statue with Totoro

                      [SMAPI] Craftable Mushroom Boxes 1.4.1 by foggywizard | for Content Patcher | Lets you make mushroom boxes.


                      [SMAPI] Found 7 mods with warnings:

                      [SMAPI] Skipped mods

                      [SMAPI] --------------------------------------------------

                      [SMAPI] These mods could not be added to your game.


                      [SMAPI] - Magic 0.1.5 because it requires mods which aren't installed (SpaceCore: https://www.nexusmods.com/stardewvalley/mods/1348).


                      [SMAPI] Changed save serialiser

                      [SMAPI] --------------------------------------------------

                      [SMAPI] These mods change the save serialiser. They may corrupt your save files, or make them unusable if

                      [SMAPI] you uninstall these mods.


                      [SMAPI] - Entoarox Framework


                      [SMAPI] Patched game code

                      [SMAPI] --------------------------------------------------

                      [SMAPI] These mods directly change the game code. They're more likely to cause errors or bugs in-game; if

                      [SMAPI] your game has issues, try removing these first. Otherwise you can ignore this warning.


                      [SMAPI] - JoysOfEfficiency

                      [SMAPI] - Json Assets

                      [SMAPI] - PyTK

                      [SMAPI] - Stack Everything


                      [SMAPI] No update keys

                      [SMAPI] --------------------------------------------------

                      [SMAPI] These mods have no update keys in their manifest. SMAPI may not notify you about updates for these

                      [SMAPI] mods. Consider notifying the mod authors about this problem.


                      [SMAPI] - [CP] Angel's Japanese Buildings [Complete-Non Seasonal]


                      [Happy Birthday] No birthday gift information found. Loading from internal birthday list and generating villagerGifts.json

                      [Happy Birthday] Load from SpouseBirthdayGifts.json

                      [JoysOfEfficiency] Started patching Farmer

                      [JoysOfEfficiency] Trying to patch...

                      [JoysOfEfficiency] Patched StardewValley.Farmer.hasItemInInventory by JoysOfEfficiency.Patches.FarmerPatcher.Prefix

                      [JoysOfEfficiency] Started patching CraftingRecipe

                      [JoysOfEfficiency] Trying to patch...

                      [JoysOfEfficiency] Patched StardewValley.CraftingRecipe.consumeIngredients by JoysOfEfficiency.Patches.CraftingRecipePatcher.Prefix

                      [Json Assets] Loading content packs...

                      [UI Info Suite] starting.

                      [bwdyworks] bwdy here! let's have some fun <3 2.11.0.0

                      [SMAPI] Type 'help' for help, or 'help <cmd>' for a command's usage

                      [SMAPI] You can update SMAPI to 2.11.1: https://smapi.io


                      [SMAPI] You can update 14 mods:

                      [SMAPI] Bigger Backpack 1.0.6: https://www.nexusmods.com/stardewvalley/mods/1845

                      [SMAPI] bwdyworks 0.9.2: https://www.nexusmods.com/stardewvalley/mods/3530

                      [SMAPI] CJB Cheats Menu 1.19: https://www.nexusmods.com/stardewvalley/mods/4

                      [SMAPI] CJB Item Spawner 1.11.3: https://www.nexusmods.com/stardewvalley/mods/93

                      [SMAPI] Content Patcher 1.6.4: https://www.nexusmods.com/stardewvalley/mods/1915

                      [SMAPI] Craftable Mushroom Boxes 1.4.2: https://www.nexusmods.com/stardewvalley/mods/2899

                      [SMAPI] Customizable Death Penalty 1.4.2: https://www.nexusmods.com/stardewvalley/mods/1991

                      [SMAPI] GiftTasteHelper 2.9.1: https://www.nexusmods.com/stardewvalley/mods/229

                      [SMAPI] Json Assets 1.3.3: https://www.nexusmods.com/stardewvalley/mods/1720

                      [SMAPI] Lookup Anything 1.21.1: https://www.nexusmods.com/stardewvalley/mods/541

                      [SMAPI] Magic 0.1.6: https://www.nexusmods.com/stardewvalley/mods/2007

                      [SMAPI] SkullCavernElevator 1.2.4: https://www.nexusmods.com/stardewvalley/mods/963

                      [SMAPI] Stack Everything 2.14: https://www.nexusmods.com/stardewvalley/mods/2053

                      [SMAPI] Tractor Mod 4.8: https://www.nexusmods.com/stardewvalley/mods/1401


                      [SMAPI] Some of your mods will break in the upcoming SMAPI 3.0. Please update your mods now, or notify the author if no update is available. See https://mods.smapi.io for links to the latest versions.


                      [SMAPI] Custom Shop Redux GUI will break in the upcoming SMAPI 3.0 (legacy events are deprecated since SMAPI 2.9).

                      [SMAPI] Custom Shop Redux GUI will break in the upcoming SMAPI 3.0 (non-string manifest version is deprecated since SMAPI 2.8).

                      [SMAPI] Customizable Death Penalty will break in the upcoming SMAPI 3.0 (legacy events are deprecated since SMAPI 2.9).

                      [SMAPI] GiftTasteHelper will break in the upcoming SMAPI 3.0 (legacy events are deprecated since SMAPI 2.9).

                      [SMAPI] Horse Whistle Mod will break in the upcoming SMAPI 3.0 (legacy events are deprecated since SMAPI 2.9).

                      [SMAPI] MPSpeechBubbles will break in the upcoming SMAPI 3.0 (legacy events are deprecated since SMAPI 2.9).

                      [SMAPI] Shroom Spotter will break in the upcoming SMAPI 3.0 (legacy events are deprecated since SMAPI 2.9).

                      [SMAPI] SkullCavernElevator will break in the upcoming SMAPI 3.0 (legacy events are deprecated since SMAPI 2.9).

                      [SMAPI] Stack Everything will break in the upcoming SMAPI 3.0 (legacy events are deprecated since SMAPI 2.9).

                      [Json Assets] Loading stuff early

                      [Json Assets] Loading stuff early

                      [Automate] Disabled automation (only the main player can automate machines in multiplayer mode).

                      [Happy Birthday] Send all birthday information from Jess

                      [PyTK] Rebuilding Custom Objects from Save

                      [SMAPI] An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object

                      at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix (StardewValley.Object __instance, StardewValley.GameLocation l, Vector2 tile, System.Boolean& __result) <0x17beac2a0 + 0x00060> in <filename unknown>:0

                      at (wrapper dynamic-method) StardewValley.Object:canBePlacedHere_Patch1 (object,StardewValley.GameLocation,Microsoft.Xna.Framework.Vector2)

                      at StardewValley.Utility.playerCanPlaceItemHere (StardewValley.GameLocation location, StardewValley.Item item, Int32 x, Int32 y, StardewValley.Farmer f) <0x17a600840 + 0x002fc> in <filename unknown>:0

                      at StardewValley.Game1.drawMouseCursor () <0x17a5ee8d0 + 0x004f4> in <filename unknown>:0

                      at StardewValley.Game1.drawOverlays (Microsoft.Xna.Framework.Graphics.SpriteBatch spriteBatch) <0x171cafce0 + 0x001d5> in <filename unknown>:0

                      at StardewModdingAPI.Framework.SGame.DrawImpl (Microsoft.Xna.Framework.GameTime gameTime) <0x171ce7000 + 0x0d5dd> in <filename unknown>:0

                      at StardewModdingAPI.Framework.SGame.Draw (Microsoft.Xna.Framework.GameTime gameTime) <0x171ce2f10 + 0x00056> in <filename unknown>:0

                      [SMAPI] An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object

                      at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix (StardewValley.Object __instance, StardewValley.GameLocation l, Vector2 tile, System.Boolean& __result) <0x17beac2a0 + 0x00060> in <filename unknown>:0

                      at (wrapper dynamic-method) StardewValley.Object:canBePlacedHere_Patch1 (object,StardewValley.GameLocation,Microsoft.Xna.Framework.Vector2)

                      at StardewValley.Utility.playerCanPlaceItemHere (StardewValley.GameLocation location, StardewValley.Item item, Int32 x, Int32 y, StardewValley.Farmer f) <0x17a600840 + 0x002fc> in <filename unknown>:0

                      at StardewValley.Game1.drawMouseCursor () <0x17a5ee8d0 + 0x004f4> in <filename unknown>:0

                      at StardewValley.Game1.drawOverlays (Microsoft.Xna.Framework.Graphics.SpriteBatch spriteBatch) <0x171cafce0 + 0x001d5> in <filename unknown>:0

                      at StardewModdingAPI.Framework.SGame.DrawImpl (Microsoft.Xna.Framework.GameTime gameTime) <0x171ce7000 + 0x0d5dd> in <filename unknown>:0

                      at StardewModdingAPI.Framework.SGame.Draw (Microsoft.Xna.Framework.GameTime gameTime) <0x171ce2f10 + 0x00056> in <filename unknown>:0

                      [SMAPI] An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object

                      at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix (StardewValley.Object __instance, StardewValley.GameLocation l, Vector2 tile, System.Boolean& __result) <0x17beac2a0 + 0x00060> in <filename unknown>:0

                      at (wrapper dynamic-method) StardewValley.Object:canBePlacedHere_Patch1 (object,StardewValley.GameLocation,Microsoft.Xna.Framework.Vector2)

                      at StardewValley.Utility.playerCanPlaceItemHere (StardewValley.GameLocation location, StardewValley.Item item, Int32 x, Int32 y, StardewValley.Farmer f) <0x17a600840 + 0x002fc> in <filename unknown>:0

                      at StardewValley.Game1.drawMouseCursor () <0x17a5ee8d0 + 0x004f4> in <filename unknown>:0

                      at StardewValley.Game1.drawOverlays (Microsoft.Xna.Framework.Graphics.SpriteBatch spriteBatch) <0x171cafce0 + 0x001d5> in <filename unknown>:0

                      at StardewModdingAPI.Framework.SGame.DrawImpl (Microsoft.Xna.Framework.GameTime gameTime) <0x171ce7000 + 0x0d5dd> in <filename unknown>:0

                      at StardewModdingAPI.Framework.SGame.Draw (Microsoft.Xna.Framework.GameTime gameTime) <0x171ce2f10 + 0x00056> in <filename unknown>:0

                      [SMAPI] An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object

                      at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix (StardewValley.Object __instance, StardewValley.GameLocation l, Vector2 tile, System.Boolean& __result) <0x17beac2a0 + 0x00060> in <filename unknown>:0

                      at (wrapper dynamic-method) StardewValley.Object:canBePlacedHere_Patch1 (object,StardewValley.GameLocation,Microsoft.Xna.Framework.Vector2)

                      at StardewValley.Utility.playerCanPlaceItemHere (StardewValley.GameLocation location, StardewValley.Item item, Int32 x, Int32 y, StardewValley.Farmer f) <0x17a600840 + 0x002fc> in <filename unknown>:0

                      at StardewValley.Game1.drawMouseCursor () <0x17a5ee8d0 + 0x004f4> in <filename unknown>:0

                      at StardewValley.Game1.drawOverlays (Microsoft.Xna.Framework.Graphics.SpriteBatch spriteBatch) <0x171cafce0 + 0x001d5> in <filename unknown>:0

                      at StardewModdingAPI.Framework.SGame.DrawImpl (Microsoft.Xna.Framework.GameTime gameTime) <0x171ce7000 + 0x0d5dd> in <filename unknown>:0

                      at StardewModdingAPI.Framework.SGame.Draw (Microsoft.Xna.Framework.GameTime gameTime) <0x171ce2f10 + 0x00056> in <filename unknown>:0

                      [SMAPI] An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object

                      at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix (StardewValley.Object __instance, StardewValley.GameLocation l, Vector2 tile, System.Boolean& __result) <0x17beac2a0 + 0x00060> in <filename unknown>:0

                      at (wrapper dynamic-method) StardewValley.Object:canBePlacedHere_Patch1 (object,StardewValley.GameLocation,Microsoft.Xna.Framework.Vector2)

                      at StardewValley.Utility.playerCanPlaceItemHere (StardewValley.GameLocation location, StardewValley.Item item, Int32 x, Int32 y, StardewValley.Farmer f) <0x17a600840 + 0x002fc> in <filename unknown>:0

                      at StardewValley.Game1.drawMouseCursor () <0x17a5ee8d0 + 0x004f4> in <filename unknown>:0

                      at StardewValley.Game1.drawOverlays (Microsoft.Xna.Framework.Graphics.SpriteBatch spriteBatch) <0x171cafce0 + 0x001d5> in <filename unknown>:0

                      at StardewModdingAPI.Framework.SGame.DrawImpl (Microsoft.Xna.Framework.GameTime gameTime) <0x171ce7000 + 0x0d5dd> in <filename unknown>:0

                      at StardewModdingAPI.Framework.SGame.Draw (Microsoft.Xna.Framework.GameTime gameTime) <0x171ce2f10 + 0x00056> in <filename unknown>:0

                      [SMAPI] An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object

                      at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix (StardewValley.Object __instance, StardewValley.GameLocation l, Vector2 tile, System.Boolean& __result) <0x17beac2a0 + 0x00060> in <filename unknown>:0

                      at (wrapper dynamic-method) StardewValley.Object:canBePlacedHere_Patch1 (object,StardewValley.GameLocation,Microsoft.Xna.Framework.Vector2)

                      at StardewValley.Utility.playerCanPlaceItemHere (StardewValley.GameLocation location, StardewValley.Item item, Int32 x, Int32 y, StardewValley.Farmer f) <0x17a600840 + 0x002fc> in <filename unknown>:0

                      at StardewValley.Game1.drawMouseCursor () <0x17a5ee8d0 + 0x004f4> in <filename unknown>:0

                      at StardewValley.Game1.drawOverlays (Microsoft.Xna.Framework.Graphics.SpriteBatch spriteBatch) <0x171cafce0 + 0x001d5> in <filename unknown>:0

                      at StardewModdingAPI.Framework.SGame.DrawImpl (Microsoft.Xna.Framework.GameTime gameTime) <0x171ce7000 + 0x0d5dd> in <filename unknown>:0

                      at StardewModdingAPI.Framework.SGame.Draw (Microsoft.Xna.Framework.GameTime gameTime) <0x171ce2f10 + 0x00056> in <filename unknown>:0

                      [SMAPI] An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object

                      at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix (StardewValley.Object __instance, StardewValley.GameLocation l, Vector2 tile, System.Boolean& __result) <0x17beac2a0 + 0x00060> in <filename unknown>:0

                      at (wrapper dynamic-method) StardewValley.Object:canBePlacedHere_Patch1 (object,StardewValley.GameLocation,Microsoft.Xna.Framework.Vector2)

                      at StardewValley.Utility.playerCanPlaceItemHere (StardewValley.GameLocation location, StardewValley.Item item, Int32 x, Int32 y, StardewValley.Farmer f) <0x17a600840 + 0x002fc> in <filename unknown>:0

                      at StardewValley.Game1.drawMouseCursor () <0x17a5ee8d0 + 0x004f4> in <filename unknown>:0

                      at StardewValley.Game1.drawOverlays (Microsoft.Xna.Framework.Graphics.SpriteBatch spriteBatch) <0x171cafce0 + 0x001d5> in <filename unknown>:0

                      at StardewModdingAPI.Framework.SGame.DrawImpl (Microsoft.Xna.Framework.GameTime gameTime) <0x171ce7000 + 0x0d5dd> in <filename unknown>:0

                      at StardewModdingAPI.Framework.SGame.Draw (Microsoft.Xna.Framework.GameTime gameTime) <0x171ce2f10 + 0x00056> in <filename unknown>:0

                      [SMAPI] An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object

                      at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix (StardewValley.Object __instance, StardewValley.GameLocation l, Vector2 tile, System.Boolean& __result) <0x17beac2a0 + 0x00060> in <filename unknown>:0

                      at (wrapper dynamic-method) StardewValley.Object:canBePlacedHere_Patch1 (object,StardewValley.GameLocation,Microsoft.Xna.Framework.Vector2)

                      at StardewValley.Utility.playerCanPlaceItemHere (StardewValley.GameLocation location, StardewValley.Item item, Int32 x, Int32 y, StardewValley.Farmer f) <0x17a600840 + 0x002fc> in <filename unknown>:0

                      at StardewValley.Game1.drawMouseCursor () <0x17a5ee8d0 + 0x004f4> in <filename unknown>:0

                      at StardewValley.Game1.drawOverlays (Microsoft.Xna.Framework.Graphics.SpriteBatch spriteBatch) <0x171cafce0 + 0x001d5> in <filename unknown>:0

                      at StardewModdingAPI.Framework.SGame.DrawImpl (Microsoft.Xna.Framework.GameTime gameTime) <0x171ce7000 + 0x0d5dd> in <filename unknown>:0

                      at StardewModdingAPI.Framework.SGame.Draw (Microsoft.Xna.Framework.GameTime gameTime) <0x171ce2f10 + 0x00056> in <filename unknown>:0

                      [SMAPI] An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object

                      at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix (StardewValley.Object __instance, StardewValley.GameLocation l, Vector2 tile, System.Boolean& __result) <0x17beac2a0 + 0x00060> in <filename unknown>:0

                      at (wrapper dynamic-method) StardewValley.Object:canBePlacedHere_Patch1 (object,StardewValley.GameLocation,Microsoft.Xna.Framework.Vector2)

                      at StardewValley.Utility.playerCanPlaceItemHere (StardewValley.GameLocation location, StardewValley.Item item, Int32 x, Int32 y, StardewValley.Farmer f) <0x17a600840 + 0x002fc> in <filename unknown>:0

                      at StardewValley.Game1.drawMouseCursor () <0x17a5ee8d0 + 0x004f4> in <filename unknown>:0

                      at StardewValley.Game1.drawOverlays (Microsoft.Xna.Framework.Graphics.SpriteBatch spriteBatch) <0x171cafce0 + 0x001d5> in <filename unknown>:0

                      at StardewModdingAPI.Framework.SGame.DrawImpl (Microsoft.Xna.Framework.GameTime gameTime) <0x171ce7000 + 0x0d5dd> in <filename unknown>:0

                      at StardewModdingAPI.Framework.SGame.Draw (Microsoft.Xna.Framework.GameTime gameTime) <0x171ce2f10 + 0x00056> in <filename unknown>:0

                      [SMAPI] An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object

                      at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix (StardewValley.Object __instance, StardewValley.GameLocation l, Vector2 tile, System.Boolean& __result) <0x17beac2a0 + 0x00060> in <filename unknown>:0

                      at (wrapper dynamic-method) StardewValley.Object:canBePlacedHere_Patch1 (object,StardewValley.GameLocation,Microsoft.Xna.Framework.Vector2)

                      at StardewValley.Utility.playerCanPlaceItemHere (StardewValley.GameLocation location, StardewValley.Item item, Int32 x, Int32 y, StardewValley.Farmer f) <0x17a600840 + 0x002fc> in <filename unknown>:0

                      at StardewValley.Game1.drawMouseCursor () <0x17a5ee8d0 + 0x004f4> in <filename unknown>:0

                      at StardewValley.Game1.drawOverlays (Microsoft.Xna.Framework.Graphics.SpriteBatch spriteBatch) <0x171cafce0 + 0x001d5> in <filename unknown>:0

                      at StardewModdingAPI.Framework.SGame.DrawImpl (Microsoft.Xna.Framework.GameTime gameTime) <0x171ce7000 + 0x0d5dd> in <filename unknown>:0

                      at StardewModdingAPI.Framework.SGame.Draw (Microsoft.Xna.Framework.GameTime gameTime) <0x171ce2f10 + 0x00056> in <filename unknown>:0

                      [SMAPI] An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object

                      at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix (StardewValley.Object __instance, StardewValley.GameLocation l, Vector2 tile, System.Boolean& __result) <0x17beac2a0 + 0x00060> in <filename unknown>:0

                      at (wrapper dynamic-method) StardewValley.Object:canBePlacedHere_Patch1 (object,StardewValley.GameLocation,Microsoft.Xna.Framework.Vector2)

                      at StardewValley.Utility.playerCanPlaceItemHere (StardewValley.GameLocation location, StardewValley.Item item, Int32 x, Int32 y, StardewValley.Farmer f) <0x17a600840 + 0x002fc> in <filename unknown>:0

                      at StardewValley.Game1.drawMouseCursor () <0x17a5ee8d0 + 0x004f4> in <filename unknown>:0

                      at StardewValley.Game1.drawOverlays (Microsoft.Xna.Framework.Graphics.SpriteBatch spriteBatch) <0x171cafce0 + 0x001d5> in <filename unknown>:0

                      at StardewModdingAPI.Framework.SGame.DrawImpl (Microsoft.Xna.Framework.GameTime gameTime) <0x171ce7000 + 0x0d5dd> in <filename unknown>:0

                      at StardewModdingAPI.Framework.SGame.Draw (Microsoft.Xna.Framework.GameTime gameTime) <0x171ce2f10 + 0x00056> in <filename unknown>:0

                      [SMAPI] An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object

                      at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix (StardewValley.Object __instance, StardewValley.GameLocation l, Vector2 tile, System.Boolean& __result) <0x17beac2a0 + 0x00060> in <filename unknown>:0

                      at (wrapper dynamic-method) StardewValley.Object:canBePlacedHere_Patch1 (object,StardewValley.GameLocation,Microsoft.Xna.Framework.Vector2)

                      at StardewValley.Utility.playerCanPlaceItemHere (StardewValley.GameLocation location, StardewValley.Item item, Int32 x, Int32 y, StardewValley.Farmer f) <0x17a600840 + 0x002fc> in <filename unknown>:0

                      at StardewValley.Game1.drawMouseCursor () <0x17a5ee8d0 + 0x004f4> in <filename unknown>:0

                      at StardewValley.Game1.drawOverlays (Microsoft.Xna.Framework.Graphics.SpriteBatch spriteBatch) <0x171cafce0 + 0x001d5> in <filename unknown>:0

                      at StardewModdingAPI.Framework.SGame.DrawImpl (Microsoft.Xna.Framework.GameTime gameTime) <0x171ce7000 + 0x0d5dd> in <filename unknown>:0

                      at StardewModdingAPI.Framework.SGame.Draw (Microsoft.Xna.Framework.GameTime gameTime) <0x171ce2f10 + 0x00056> in <filename unknown>:0

                      [SMAPI] An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object

                      at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix (StardewValley.Object __instance, StardewValley.GameLocation l, Vector2 tile, System.Boolean& __result) <0x17beac2a0 + 0x00060> in <filename unknown>:0

                      at (wrapper dynamic-method) StardewValley.Object:canBePlacedHere_Patch1 (object,StardewValley.GameLocation,Microsoft.Xna.Framework.Vector2)

                      at StardewValley.Utility.playerCanPlaceItemHere (StardewValley.GameLocation location, StardewValley.Item item, Int32 x, Int32 y, StardewValley.Farmer f) <0x17a600840 + 0x002fc> in <filename unknown>:0

                      at StardewValley.Game1.drawMouseCursor () <0x17a5ee8d0 + 0x004f4> in <filename unknown>:0

                      at StardewValley.Game1.drawOverlays (Microsoft.Xna.Framework.Graphics.SpriteBatch spriteBatch) <0x171cafce0 + 0x001d5> in <filename unknown>:0

                      at StardewModdingAPI.Framework.SGame.DrawImpl (Microsoft.Xna.Framework.GameTime gameTime) <0x171ce7000 + 0x0d5dd> in <filename unknown>:0

                      at StardewModdingAPI.Framework.SGame.Draw (Microsoft.Xna.Framework.GameTime gameTime) <0x171ce2f10 + 0x00056> in <filename unknown>:0

                      [SMAPI] An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object

                      at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix (StardewValley.Object __instance, StardewValley.GameLocation l, Vector2 tile, System.Boolean& __result) <0x17beac2a0 + 0x00060> in <filename unknown>:0

                      at (wrapper dynamic-method) StardewValley.Object:canBePlacedHere_Patch1 (object,StardewValley.GameLocation,Microsoft.Xna.Framework.Vector2)

                      at StardewValley.Utility.playerCanPlaceItemHere (StardewValley.GameLocation location, StardewValley.Item item, Int32 x, Int32 y, StardewValley.Farmer f) <0x17a600840 + 0x002fc> in <filename unknown>:0

                      at StardewValley.Game1.drawMouseCursor () <0x17a5ee8d0 + 0x004f4> in <filename unknown>:0

                      at StardewValley.Game1.drawOverlays (Microsoft.Xna.Framework.Graphics.SpriteBatch spriteBatch) <0x171cafce0 + 0x001d5> in <filename unknown>:0

                      at StardewModdingAPI.Framework.SGame.DrawImpl (Microsoft.Xna.Framework.GameTime gameTime) <0x171ce7000 + 0x0d5dd> in <filename unknown>:0

                      at StardewModdingAPI.Framework.SGame.Draw (Microsoft.Xna.Framework.GameTime gameTime) <0x171ce2f10 + 0x00056> in <filename unknown>:0

                      [SMAPI] An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object

                      at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix (StardewValley.Object __instance, StardewValley.GameLocation l, Vector2 tile, System.Boolean& __result) <0x17beac2a0 + 0x00060> in <filename unknown>:0

                      at (wrapper dynamic-method) StardewValley.Object:canBePlacedHere_Patch1 (object,StardewValley.GameLocation,Microsoft.Xna.Framework.Vector2)

                      at StardewValley.Utility.playerCanPlaceItemHere (StardewValley.GameLocation location, StardewValley.Item item, Int32 x, Int32 y, StardewValley.Farmer f) <0x17a600840 + 0x002fc> in <filename unknown>:0

                      at StardewValley.Game1.drawMouseCursor () <0x17a5ee8d0 + 0x004f4> in <filename unknown>:0

                      at StardewValley.Game1.drawOverlays (Microsoft.Xna.Framework.Graphics.SpriteBatch spriteBatch) <0x171cafce0 + 0x001d5> in <filename unknown>:0

                      at StardewModdingAPI.Framework.SGame.DrawImpl (Microsoft.Xna.Framework.GameTime gameTime) <0x171ce7000 + 0x0d5dd> in <filename unknown>:0

                      at StardewModdingAPI.Framework.SGame.Draw (Microsoft.Xna.Framework.GameTime gameTime) <0x171ce2f10 + 0x00056> in <filename unknown>:0

                      [SMAPI] An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object

                      at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix (StardewValley.Object __instance, StardewValley.GameLocation l, Vector2 tile, System.Boolean& __result) <0x17beac2a0 + 0x00060> in <filename unknown>:0

                      at (wrapper dynamic-method) StardewValley.Object:canBePlacedHere_Patch1 (object,StardewValley.GameLocation,Microsoft.Xna.Framework.Vector2)

                      at StardewValley.Utility.playerCanPlaceItemHere (StardewValley.GameLocation location, StardewValley.Item item, Int32 x, Int32 y, StardewValley.Farmer f) <0x17a600840 + 0x002fc> in <filename unknown>:0

                      at StardewValley.Game1.drawMouseCursor () <0x17a5ee8d0 + 0x004f4> in <filename unknown>:0

                      at StardewValley.Game1.drawOverlays (Microsoft.Xna.Framework.Graphics.SpriteBatch spriteBatch) <0x171cafce0 + 0x001d5> in <filename unknown>:0

                      at StardewModdingAPI.Framework.SGame.DrawImpl (Microsoft.Xna.Framework.GameTime gameTime) <0x171ce7000 + 0x0d5dd> in <filename unknown>:0

                      at StardewModdingAPI.Framework.SGame.Draw (Microsoft.Xna.Framework.GameTime gameTime) <0x171ce2f10 + 0x00056> in <filename unknown>:0

                      [SMAPI] An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object

                      at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix (StardewValley.Object __instance, StardewValley.GameLocation l, Vector2 tile, System.Boolean& __result) <0x17beac2a0 + 0x00060> in <filename unknown>:0

                      at (wrapper dynamic-method) StardewValley.Object:canBePlacedHere_Patch1 (object,StardewValley.GameLocation,Microsoft.Xna.Framework.Vector2)

                      at StardewValley.Utility.playerCanPlaceItemHere (StardewValley.GameLocation location, StardewValley.Item item, Int32 x, Int32 y, StardewValley.Farmer f) <0x17a600840 + 0x002fc> in <filename unknown>:0

                      at StardewValley.Game1.drawMouseCursor () <0x17a5ee8d0 + 0x004f4> in <filename unknown>:0

                      at StardewValley.Game1.drawOverlays (Microsoft.Xna.Framework.Graphics.SpriteBatch spriteBatch) <0x171cafce0 + 0x001d5> in <filename unknown>:0

                      at StardewModdingAPI.Framework.SGame.DrawImpl (Microsoft.Xna.Framework.GameTime gameTime) <0x171ce7000 + 0x0d5dd> in <filename unknown>:0

                      at StardewModdingAPI.Framework.SGame.Draw (Microsoft.Xna.Framework.GameTime gameTime) <0x171ce2f10 + 0x00056> in <filename unknown>:0

                      [SMAPI] An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object

                      at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix (StardewValley.Object __instance, StardewValley.GameLocation l, Vector2 tile, System.Boolean& __result) <0x17beac2a0 + 0x00060> in <filename unknown>:0

                      at (wrapper dynamic-method) StardewValley.Object:canBePlacedHere_Patch1 (object,StardewValley.GameLocation,Microsoft.Xna.Framework.Vector2)

                      at StardewValley.Utility.playerCanPlaceItemHere (StardewValley.GameLocation location, StardewValley.Item item, Int32 x, Int32 y, StardewValley.Farmer f) <0x17a600840 + 0x002fc> in <filename unknown>:0

                      at StardewValley.Game1.drawMouseCursor () <0x17a5ee8d0 + 0x004f4> in <filename unknown>:0

                      at StardewValley.Game1.drawOverlays (Microsoft.Xna.Framework.Graphics.SpriteBatch spriteBatch) <0x171cafce0 + 0x001d5> in <filename unknown>:0

                      at StardewModdingAPI.Framework.SGame.DrawImpl (Microsoft.Xna.Framework.GameTime gameTime) <0x171ce7000 + 0x0d5dd> in <filename unknown>:0

                      at StardewModdingAPI.Framework.SGame.Draw (Microsoft.Xna.Framework.GameTime gameTime) <0x171ce2f10 + 0x00056> in <filename unknown>:0

                      [SMAPI] An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object

                      at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix (StardewValley.Object __instance, StardewValley.GameLocation l, Vector2 tile, System.Boolean& __result) <0x17beac2a0 + 0x00060> in <filename unknown>:0

                      at (wrapper dynamic-method) StardewValley.Object:canBePlacedHere_Patch1 (object,StardewValley.GameLocation,Microsoft.Xna.Framework.Vector2)

                      at StardewValley.Utility.playerCanPlaceItemHere (StardewValley.GameLocation location, StardewValley.Item item, Int32 x, Int32 y, StardewValley.Farmer f) <0x17a600840 + 0x002fc> in <filename unknown>:0

                      at StardewValley.Game1.drawMouseCursor () <0x17a5ee8d0 + 0x004f4> in <filename unknown>:0

                      at StardewValley.Game1.drawOverlays (Microsoft.Xna.Framework.Graphics.SpriteBatch spriteBatch) <0x171cafce0 + 0x001d5> in <filename unknown>:0

                      at StardewModdingAPI.Framework.SGame.DrawImpl (Microsoft.Xna.Framework.GameTime gameTime) <0x171ce7000 + 0x0d5dd> in <filename unknown>:0

                      at StardewModdingAPI.Framework.SGame.Draw (Microsoft.Xna.Framework.GameTime gameTime) <0x171ce2f10 + 0x00056> in <filename unknown>:0

                      [SMAPI] An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object

                      at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix (StardewValley.Object __instance, StardewValley.GameLocation l, Vector2 tile, System.Boolean& __result) <0x17beac2a0 + 0x00060> in <filename unknown>:0

                      at (wrapper dynamic-method) StardewValley.Object:canBePlacedHere_Patch1 (object,StardewValley.GameLocation,Microsoft.Xna.Framework.Vector2)

                      at StardewValley.Utility.playerCanPlaceItemHere (StardewValley.GameLocation location, StardewValley.Item item, Int32 x, Int32 y, StardewValley.Farmer f) <0x17a600840 + 0x002fc> in <filename unknown>:0

                      at StardewValley.Game1.drawMouseCursor () <0x17a5ee8d0 + 0x004f4> in <filename unknown>:0

                      at StardewValley.Game1.drawOverlays (Microsoft.Xna.Framework.Graphics.SpriteBatch spriteBatch) <0x171cafce0 + 0x001d5> in <filename unknown>:0

                      at StardewModdingAPI.Framework.SGame.DrawImpl (Microsoft.Xna.Framework.GameTime gameTime) <0x171ce7000 + 0x0d5dd> in <filename unknown>:0

                      at StardewModdingAPI.Framework.SGame.Draw (Microsoft.Xna.Framework.GameTime gameTime) <0x171ce2f10 + 0x00056> in <filename unknown>:0

                      [SMAPI] An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object

                      at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix (StardewValley.Object __instance, StardewValley.GameLocation l, Vector2 tile, System.Boolean& __result) <0x17beac2a0 + 0x00060> in <filename unknown>:0

                      at (wrapper dynamic-method) StardewValley.Object:canBePlacedHere_Patch1 (object,StardewValley.GameLocation,Microsoft.Xna.Framework.Vector2)

                      at StardewValley.Utility.playerCanPlaceItemHere (StardewValley.GameLocation location, StardewValley.Item item, Int32 x, Int32 y, StardewValley.Farmer f) <0x17a600840 + 0x002fc> in <filename unknown>:0

                      at StardewValley.Game1.drawMouseCursor () <0x17a5ee8d0 + 0x004f4> in <filename unknown>:0

                      at StardewValley.Game1.drawOverlays (Microsoft.Xna.Framework.Graphics.SpriteBatch spriteBatch) <0x171cafce0 + 0x001d5> in <filename unknown>:0

                      at StardewModdingAPI.Framework.SGame.DrawImpl (Microsoft.Xna.Framework.GameTime gameTime) <0x171ce7000 + 0x0d5dd> in <filename unknown>:0

                      at StardewModdingAPI.Framework.SGame.Draw (Microsoft.Xna.Framework.GameTime gameTime) <0x171ce2f10 + 0x00056> in <filename unknown>:0

                      [SMAPI] An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object

                      at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix (StardewValley.Object __instance, StardewValley.GameLocation l, Vector2 tile, System.Boolean& __result) <0x17beac2a0 + 0x00060> in <filename unknown>:0

                      at (wrapper dynamic-method) StardewValley.Object:canBePlacedHere_Patch1 (object,StardewValley.GameLocation,Microsoft.Xna.Framework.Vector2)

                      at StardewValley.Utility.playerCanPlaceItemHere (StardewValley.GameLocation location, StardewValley.Item item, Int32 x, Int32 y, StardewValley.Farmer f) <0x17a600840 + 0x002fc> in <filename unknown>:0

                      at StardewValley.Game1.drawMouseCursor () <0x17a5ee8d0 + 0x004f4> in <filename unknown>:0

                      at StardewValley.Game1.drawOverlays (Microsoft.Xna.Framework.Graphics.SpriteBatch spriteBatch) <0x171cafce0 + 0x001d5> in <filename unknown>:0

                      at StardewModdingAPI.Framework.SGame.DrawImpl (Microsoft.Xna.Framework.GameTime gameTime) <0x171ce7000 + 0x0d5dd> in <filename unknown>:0

                      at StardewModdingAPI.Framework.SGame.Draw (Microsoft.Xna.Framework.GameTime gameTime) <0x171ce2f10 + 0x00056> in <filename unknown>:0

                      [SMAPI] An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object

                      at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix (StardewValley.Object __instance, StardewValley.GameLocation l, Vector2 tile, System.Boolean& __result) <0x17beac2a0 + 0x00060> in <filename unknown>:0

                      at (wrapper dynamic-method) StardewValley.Object:canBePlacedHere_Patch1 (object,StardewValley.GameLocation,Microsoft.Xna.Framework.Vector2)

                      at StardewValley.Utility.playerCanPlaceItemHere (StardewValley.GameLocation location, StardewValley.Item item, Int32 x, Int32 y, StardewValley.Farmer f) <0x17a600840 + 0x002fc> in <filename unknown>:0

                      at StardewValley.Game1.drawMouseCursor () <0x17a5ee8d0 + 0x004f4> in <filename unknown>:0

                      at StardewValley.Game1.drawOverlays (Microsoft.Xna.Framework.Graphics.SpriteBatch spriteBatch) <0x171cafce0 + 0x001d5> in <filename unknown>:0

                      at StardewModdingAPI.Framework.SGame.DrawImpl (Microsoft.Xna.Framework.GameTime gameTime) <0x171ce7000 + 0x0d5dd> in <filename unknown>:0

                      at StardewModdingAPI.Framework.SGame.Draw (Microsoft.Xna.Framework.GameTime gameTime) <0x171ce2f10 + 0x00056> in <filename unknown>:0

                      [SMAPI] An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object

                      at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix (StardewValley.Object __instance, StardewValley.GameLocation l, Vector2 tile, System.Boolean& __result) <0x17beac2a0 + 0x00060> in <filename unknown>:0

                      at (wrapper dynamic-method) StardewValley.Object:canBePlacedHere_Patch1 (object,StardewValley.GameLocation,Microsoft.Xna.Framework.Vector2)

                      at StardewValley.Utility.playerCanPlaceItemHere (StardewValley.GameLocation location, StardewValley.Item item, Int32 x, Int32 y, StardewValley.Farmer f) <0x17a600840 + 0x002fc> in <filename unknown>:0

                      at StardewValley.Game1.drawMouseCursor () <0x17a5ee8d0 + 0x004f4> in <filename unknown>:0

                      at StardewValley.Game1.drawOverlays (Microsoft.Xna.Framework.Graphics.SpriteBatch spriteBatch) <0x171cafce0 + 0x001d5> in <filename unknown>:0

                      at StardewModdingAPI.Framework.SGame.DrawImpl (Microsoft.Xna.Framework.GameTime gameTime) <0x171ce7000 + 0x0d5dd> in <filename unknown>:0

                      at StardewModdingAPI.Framework.SGame.Draw (Microsoft.Xna.Framework.GameTime gameTime) <0x171ce2f10 + 0x00056> in <filename unknown>:0

                      [SMAPI] An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object

                      at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix (StardewValley.Object __instance, StardewValley.GameLocation l, Vector2 tile, System.Boolean& __result) <0x17beac2a0 + 0x00060> in <filename unknown>:0

                      at (wrapper dynamic-method) StardewValley.Object:canBePlacedHere_Patch1 (object,StardewValley.GameLocation,Microsoft.Xna.Framework.Vector2)

                      at StardewValley.Utility.playerCanPlaceItemHere (StardewValley.GameLocation location, StardewValley.Item item, Int32 x, Int32 y, StardewValley.Farmer f) <0x17a600840 + 0x002fc> in <filename unknown>:0

                      at StardewValley.Game1.drawMouseCursor () <0x17a5ee8d0 + 0x004f4> in <filename unknown>:0

                      at StardewValley.Game1.drawOverlays (Microsoft.Xna.Framework.Graphics.SpriteBatch spriteBatch) <0x171cafce0 + 0x001d5> in <filename unknown>:0

                      at StardewModdingAPI.Framework.SGame.DrawImpl (Microsoft.Xna.Framework.GameTime gameTime) <0x171ce7000 + 0x0d5dd> in <filename unknown>:0

                      at StardewModdingAPI.Framework.SGame.Draw (Microsoft.Xna.Framework.GameTime gameTime) <0x171ce2f10 + 0x00056> in <filename unknown>:0

                      [SMAPI] An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object

                      at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix (StardewValley.Object __instance, StardewValley.GameLocation l, Vector2 tile, System.Boolean& __result) <0x17beac2a0 + 0x00060> in <filename unknown>:0

                      at (wrapper dynamic-method) StardewValley.Object:canBePlacedHere_Patch1 (object,StardewValley.GameLocation,Microsoft.Xna.Framework.Vector2)

                      at StardewValley.Utility.playerCanPlaceItemHere (StardewValley.GameLocation location, StardewValley.Item item, Int32 x, Int32 y, StardewValley.Farmer f) <0x17a600840 + 0x002fc> in <filename unknown>:0

                      at StardewValley.Game1.drawMouseCursor () <0x17a5ee8d0 + 0x004f4> in <filename unknown>:0

                      at StardewValley.Game1.drawOverlays (Microsoft.Xna.Framework.Graphics.SpriteBatch spriteBatch) <0x171cafce0 + 0x001d5> in <filename unknown>:0

                      at StardewModdingAPI.Framework.SGame.DrawImpl (Microsoft.Xna.Framework.GameTime gameTime) <0x171ce7000 + 0x0d5dd> in <filename unknown>:0

                      at StardewModdingAPI.Framework.SGame.Draw (Microsoft.Xna.Framework.GameTime gameTime) <0x171ce2f10 + 0x00056> in <filename unknown>:0

                      [SMAPI] An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object

                      at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix (StardewValley.Object __instance, StardewValley.GameLocation l, Vector2 tile, System.Boolean& __result) <0x17beac2a0 + 0x00060> in <filename unknown>:0

                      at (wrapper dynamic-method) StardewValley.Object:canBePlacedHere_Patch1 (object,StardewValley.GameLocation,Microsoft.Xna.Framework.Vector2)

                      at StardewValley.Utility.playerCanPlaceItemHere (StardewValley.GameLocation location, StardewValley.Item item, Int32 x, Int32 y, StardewValley.Farmer f) <0x17a600840 + 0x002fc> in <filename unknown>:0

                      at StardewValley.Game1.drawMouseCursor () <0x17a5ee8d0 + 0x004f4> in <filename unknown>:0

                      at StardewValley.Game1.drawOverlays (Microsoft.Xna.Framework.Graphics.SpriteBatch spriteBatch) <0x171cafce0 + 0x001d5> in <filename unknown>:0

                      at StardewModdingAPI.Framework.SGame.DrawImpl (Microsoft.Xna.Framework.GameTime gameTime) <0x171ce7000 + 0x0d5dd> in <filename unknown>:0

                      at StardewModdingAPI.Framework.SGame.Draw (Microsoft.Xna.Framework.GameTime gameTime) <0x171ce2f10 + 0x00056> in <filename unknown>:0

                      [SMAPI] An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object

                      at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix (StardewValley.Object __instance, StardewValley.GameLocation l, Vector2 tile, System.Boolean& __result) <0x17beac2a0 + 0x00060> in <filename unknown>:0

                      at (wrapper dynamic-method) StardewValley.Object:canBePlacedHere_Patch1 (object,StardewValley.GameLocation,Microsoft.Xna.Framework.Vector2)

                      at StardewValley.Utility.playerCanPlaceItemHere (StardewValley.GameLocation location, StardewValley.Item item, Int32 x, Int32 y, StardewValley.Farmer f) <0x17a600840 + 0x002fc> in <filename unknown>:0

                      at StardewValley.Game1.drawMouseCursor () <0x17a5ee8d0 + 0x004f4> in <filename unknown>:0

                      at StardewValley.Game1.drawOverlays (Microsoft.Xna.Framework.Graphics.SpriteBatch spriteBatch) <0x171cafce0 + 0x001d5> in <filename unknown>:0

                      at StardewModdingAPI.Framework.SGame.DrawImpl (Microsoft.Xna.Framework.GameTime gameTime) <0x171ce7000 + 0x0d5dd> in <filename unknown>:0

                      at StardewModdingAPI.Framework.SGame.Draw (Microsoft.Xna.Framework.GameTime gameTime) <0x171ce2f10 + 0x00056> in <filename unknown>:0

                      [SMAPI] An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object

                      at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix (StardewValley.Object __instance, StardewValley.GameLocation l, Vector2 tile, System.Boolean& __result) <0x17beac2a0 + 0x00060> in <filename unknown>:0

                      at (wrapper dynamic-method) StardewValley.Object:canBePlacedHere_Patch1 (object,StardewValley.GameLocation,Microsoft.Xna.Framework.Vector2)

                      at StardewValley.Utility.playerCanPlaceItemHere (StardewValley.GameLocation location, StardewValley.Item item, Int32 x, Int32 y, StardewValley.Farmer f) <0x17a600840 + 0x002fc> in <filename unknown>:0

                      at StardewValley.Game1.drawMouseCursor () <0x17a5ee8d0 + 0x004f4> in <filename unknown>:0

                      at StardewValley.Game1.drawOverlays (Microsoft.Xna.Framework.Graphics.SpriteBatch spriteBatch) <0x171cafce0 + 0x001d5> in <filename unknown>:0

                      at StardewModdingAPI.Framework.SGame.DrawImpl (Microsoft.Xna.Framework.GameTime gameTime) <0x171ce7000 + 0x0d5dd> in <filename unknown>:0

                      at StardewModdingAPI.Framework.SGame.Draw (Microsoft.Xna.Framework.GameTime gameTime) <0x171ce2f10 + 0x00056> in <filename unknown>:0

                      [SMAPI] An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object

                      at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix (StardewValley.Object __instance, StardewValley.GameLocation l, Vector2 tile, System.Boolean& __result) <0x17beac2a0 + 0x00060> in <filename unknown>:0

                      at (wrapper dynamic-method) StardewValley.Object:canBePlacedHere_Patch1 (object,StardewValley.GameLocation,Microsoft.Xna.Framework.Vector2)

                      at StardewValley.Utility.playerCanPlaceItemHere (StardewValley.GameLocation location, StardewValley.Item item, Int32 x, Int32 y, StardewValley.Farmer f) <0x17a600840 + 0x002fc> in <filename unknown>:0

                      at StardewValley.Game1.drawMouseCursor () <0x17a5ee8d0 + 0x004f4> in <filename unknown>:0

                      at StardewValley.Game1.drawOverlays (Microsoft.Xna.Framework.Graphics.SpriteBatch spriteBatch) <0x171cafce0 + 0x001d5> in <filename unknown>:0

                      at StardewModdingAPI.Framework.SGame.DrawImpl (Microsoft.Xna.Framework.GameTime gameTime) <0x171ce7000 + 0x0d5dd> in <filename unknown>:0

                      at StardewModdingAPI.Framework.SGame.Draw (Microsoft.Xna.Framework.GameTime gameTime) <0x171ce2f10 + 0x00056> in <filename unknown>:0

                      [SMAPI] An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object

                      at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix (StardewValley.Object __instance, StardewValley.GameLocation l, Vector2 tile, System.Boolean& __result) <0x17beac2a0 + 0x00060> in <filename unknown>:0

                      at (wrapper dynamic-method) StardewValley.Object:canBePlacedHere_Patch1 (object,StardewValley.GameLocation,Microsoft.Xna.Framework.Vector2)

                      at StardewValley.Utility.playerCanPlaceItemHere (StardewValley.GameLocation location, StardewValley.Item item, Int32 x, Int32 y, StardewValley.Farmer f) <0x17a600840 + 0x002fc> in <filename unknown>:0

                      at StardewValley.Game1.drawMouseCursor () <0x17a5ee8d0 + 0x004f4> in <filename unknown>:0

                      at StardewValley.Game1.drawOverlays (Microsoft.Xna.Framework.Graphics.SpriteBatch spriteBatch) <0x171cafce0 + 0x001d5> in <filename unknown>:0

                      at StardewModdingAPI.Framework.SGame.DrawImpl (Microsoft.Xna.Framework.GameTime gameTime) <0x171ce7000 + 0x0d5dd> in <filename unknown>:0

                      at StardewModdingAPI.Framework.SGame.Draw (Microsoft.Xna.Framework.GameTime gameTime) <0x171ce2f10 + 0x00056> in <filename unknown>:0

                      [SMAPI] An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object

                      at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix (StardewValley.Object __instance, StardewValley.GameLocation l, Vector2 tile, System.Boolean& __result) <0x17beac2a0 + 0x00060> in <filename unknown>:0

                      at (wrapper dynamic-method) StardewValley.Object:canBePlacedHere_Patch1 (object,StardewValley.GameLocation,Microsoft.Xna.Framework.Vector2)

                      at StardewValley.Utility.playerCanPlaceItemHere (StardewValley.GameLocation location, StardewValley.Item item, Int32 x, Int32 y, StardewValley.Farmer f) <0x17a600840 + 0x002fc> in <filename unknown>:0

                      at StardewValley.Game1.drawMouseCursor () <0x17a5ee8d0 + 0x004f4> in <filename unknown>:0

                      at StardewValley.Game1.drawOverlays (Microsoft.Xna.Framework.Graphics.SpriteBatch spriteBatch) <0x171cafce0 + 0x001d5> in <filename unknown>:0

                      at StardewModdingAPI.Framework.SGame.DrawImpl (Microsoft.Xna.Framework.GameTime gameTime) <0x171ce7000 + 0x0d5dd> in <filename unknown>:0

                      at StardewModdingAPI.Framework.SGame.Draw (Microsoft.Xna.Framework.GameTime gameTime) <0x171ce2f10 + 0x00056> in <filename unknown>:0

                      [SMAPI] An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object

                      at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix (StardewValley.Object __instance, StardewValley.GameLocation l, Vector2 tile, System.Boolean& __result) <0x17beac2a0 + 0x00060> in <filename unknown>:0

                      at (wrapper dynamic-method) StardewValley.Object:canBePlacedHere_Patch1 (object,StardewValley.GameLocation,Microsoft.Xna.Framework.Vector2)

                      at StardewValley.Utility.playerCanPlaceItemHere (StardewValley.GameLocation location, StardewValley.Item item, Int32 x, Int32 y, StardewValley.Farmer f) <0x17a600840 + 0x002fc> in <filename unknown>:0

                      at StardewValley.Game1.drawMouseCursor () <0x17a5ee8d0 + 0x004f4> in <filename unknown>:0

                      at StardewValley.Game1.drawOverlays (Microsoft.Xna.Framework.Graphics.SpriteBatch spriteBatch) <0x171cafce0 + 0x001d5> in <filename unknown>:0

                      at StardewModdingAPI.Framework.SGame.DrawImpl (Microsoft.Xna.Framework.GameTime gameTime) <0x171ce7000 + 0x0d5dd> in <filename unknown>:0

                      at StardewModdingAPI.Framework.SGame.Draw (Microsoft.Xna.Framework.GameTime gameTime) <0x171ce2f10 + 0x00056> in <filename unknown>:0

                      [SMAPI] An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object

                      at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix (StardewValley.Object __instance, StardewValley.GameLocation l, Vector2 tile, System.Boolean& __result) <0x17beac2a0 + 0x00060> in <filename unknown>:0

                      at (wrapper dynamic-method) StardewValley.Object:canBePlacedHere_Patch1 (object,StardewValley.GameLocation,Microsoft.Xna.Framework.Vector2)

                      at StardewValley.Utility.playerCanPlaceItemHere (StardewValley.GameLocation location, StardewValley.Item item, Int32 x, Int32 y, StardewValley.Farmer f) <0x17a600840 + 0x002fc> in <filename unknown>:0

                      at StardewValley.Game1.drawMouseCursor () <0x17a5ee8d0 + 0x004f4> in <filename unknown>:0

                      at StardewValley.Game1.drawOverlays (Microsoft.Xna.Framework.Graphics.SpriteBatch spriteBatch) <0x171cafce0 + 0x001d5> in <filename unknown>:0

                      at StardewModdingAPI.Framework.SGame.DrawImpl (Microsoft.Xna.Framework.GameTime gameTime) <0x171ce7000 + 0x0d5dd> in <filename unknown>:0

                      at StardewModdingAPI.Framework.SGame.Draw (Microsoft.Xna.Framework.GameTime gameTime) <0x171ce2f10 + 0x00056> in <filename unknown>:0

                      [SMAPI] An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object

                      at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix (StardewValley.Object __instance, StardewValley.GameLocation l, Vector2 tile, System.Boolean& __result) <0x17beac2a0 + 0x00060> in <filename unknown>:0

                      at (wrapper dynamic-method) StardewValley.Object:canBePlacedHere_Patch1 (object,StardewValley.GameLocation,Microsoft.Xna.Framework.Vector2)

                      at StardewValley.Utility.playerCanPlaceItemHere (StardewValley.GameLocation location, StardewValley.Item item, Int32 x, Int32 y, StardewValley.Farmer f) <0x17a600840 + 0x002fc> in <filename unknown>:0

                      at StardewValley.Game1.drawMouseCursor () <0x17a5ee8d0 + 0x004f4> in <filename unknown>:0

                      at StardewValley.Game1.drawOverlays (Microsoft.Xna.Framework.Graphics.SpriteBatch spriteBatch) <0x171cafce0 + 0x001d5> in <filename unknown>:0

                      at StardewModdingAPI.Framework.SGame.DrawImpl (Microsoft.Xna.Framework.GameTime gameTime) <0x171ce7000 + 0x0d5dd> in <filename unknown>:0

                      at StardewModdingAPI.Framework.SGame.Draw (Microsoft.Xna.Framework.GameTime gameTime) <0x171ce2f10 + 0x00056> in <filename unknown>:0

                      [SMAPI] An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object

                      at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix (StardewValley.Object __instance, StardewValley.GameLocation l, Vector2 tile, System.Boolean& __result) <0x17beac2a0 + 0x00060> in <filename unknown>:0

                      at (wrapper dynamic-method) StardewValley.Object:canBePlacedHere_Patch1 (object,StardewValley.GameLocation,Microsoft.Xna.Framework.Vector2)

                      at StardewValley.Utility.playerCanPlaceItemHere (StardewValley.GameLocation location, StardewValley.Item item, Int32 x, Int32 y, StardewValley.Farmer f) <0x17a600840 + 0x002fc> in <filename unknown>:0

                      at StardewValley.Game1.drawMouseCursor () <0x17a5ee8d0 + 0x004f4> in <filename unknown>:0

                      at StardewValley.Game1.drawOverlays (Microsoft.Xna.Framework.Graphics.SpriteBatch spriteBatch) <0x171cafce0 + 0x001d5> in <filename unknown>:0

                      at StardewModdingAPI.Framework.SGame.DrawImpl (Microsoft.Xna.Framework.GameTime gameTime) <0x171ce7000 + 0x0d5dd> in <filename unknown>:0

                      at StardewModdingAPI.Framework.SGame.Draw (Microsoft.Xna.Framework.GameTime gameTime) <0x171ce2f10 + 0x00056> in <filename unknown>:0

                      [SMAPI] An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object

                      at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix (StardewValley.Object __instance, StardewValley.GameLocation l, Vector2 tile, System.Boolean& __result) <0x17beac2a0 + 0x00060> in <filename unknown>:0

                      at (wrapper dynamic-method) StardewValley.Object:canBePlacedHere_Patch1 (object,StardewValley.GameLocation,Microsoft.Xna.Framework.Vector2)

                      at StardewValley.Utility.playerCanPlaceItemHere (StardewValley.GameLocation location, StardewValley.Item item, Int32 x, Int32 y, StardewValley.Farmer f) <0x17a600840 + 0x002fc> in <filename unknown>:0

                      at StardewValley.Game1.drawMouseCursor () <0x17a5ee8d0 + 0x004f4> in <filename unknown>:0

                      at StardewValley.Game1.drawOverlays (Microsoft.Xna.Framework.Graphics.SpriteBatch spriteBatch) <0x171cafce0 + 0x001d5> in <filename unknown>:0

                      at StardewModdingAPI.Framework.SGame.DrawImpl (Microsoft.Xna.Framework.GameTime gameTime) <0x171ce7000 + 0x0d5dd> in <filename unknown>:0

                      at StardewModdingAPI.Framework.SGame.Draw (Microsoft.Xna.Framework.GameTime gameTime) <0x171ce2f10 + 0x00056> in <filename unknown>:0

                      [SMAPI] An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object

                      at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix (StardewValley.Object __instance, StardewValley.GameLocation l, Vector2 tile, System.Boolean& __result) <0x17beac2a0 + 0x00060> in <filename unknown>:0

                      at (wrapper dynamic-method) StardewValley.Object:canBePlacedHere_Patch1 (object,StardewValley.GameLocation,Microsoft.Xna.Framework.Vector2)

                      at StardewValley.Utility.playerCanPlaceItemHere (StardewValley.GameLocation location, StardewValley.Item item, Int32 x, Int32 y, StardewValley.Farmer f) <0x17a600840 + 0x002fc> in <filename unknown>:0

                      at StardewValley.Game1.drawMouseCursor () <0x17a5ee8d0 + 0x004f4> in <filename unknown>:0

                      at StardewValley.Game1.drawOverlays (Microsoft.Xna.Framework.Graphics.SpriteBatch spriteBatch) <0x171cafce0 + 0x001d5> in <filename unknown>:0

                      at StardewModdingAPI.Framework.SGame.DrawImpl (Microsoft.Xna.Framework.GameTime gameTime) <0x171ce7000 + 0x0d5dd> in <filename unknown>:0

                      at StardewModdingAPI.Framework.SGame.Draw (Microsoft.Xna.Framework.GameTime gameTime) <0x171ce2f10 + 0x00056> in <filename unknown>:0

                      [SMAPI] An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object

                      at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix (StardewValley.Object __instance, StardewValley.GameLocation l, Vector2 tile, System.Boolean& __result) <0x17beac2a0 + 0x00060> in <filename unknown>:0

                      at (wrapper dynamic-method) StardewValley.Object:canBePlacedHere_Patch1 (object,StardewValley.GameLocation,Microsoft.Xna.Framework.Vector2)

                      at StardewValley.Utility.playerCanPlaceItemHere (StardewValley.GameLocation location, StardewValley.Item item, Int32 x, Int32 y, StardewValley.Farmer f) <0x17a600840 + 0x002fc> in <filename unknown>:0

                      at StardewValley.Game1.drawMouseCursor () <0x17a5ee8d0 + 0x004f4> in <filename unknown>:0

                      at StardewValley.Game1.drawOverlays (Microsoft.Xna.Framework.Graphics.SpriteBatch spriteBatch) <0x171cafce0 + 0x001d5> in <filename unknown>:0

                      at StardewModdingAPI.Framework.SGame.DrawImpl (Microsoft.Xna.Framework.GameTime gameTime) <0x171ce7000 + 0x0d5dd> in <filename unknown>:0

                      at StardewModdingAPI.Framework.SGame.Draw (Microsoft.Xna.Framework.GameTime gameTime) <0x171ce2f10 + 0x00056> in <filename unknown>:0

                      [SMAPI] An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object

                      at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix (StardewValley.Object __instance, StardewValley.GameLocation l, Vector2 tile, System.Boolean& __result) <0x17beac2a0 + 0x00060> in <filename unknown>:0

                      at (wrapper dynamic-method) StardewValley.Object:canBePlacedHere_Patch1 (object,StardewValley.GameLocation,Microsoft.Xna.Framework.Vector2)

                      at StardewValley.Utility.playerCanPlaceItemHere (StardewValley.GameLocation location, StardewValley.Item item, Int32 x, Int32 y, StardewValley.Farmer f) <0x17a600840 + 0x002fc> in <filename unknown>:0

                      at StardewValley.Game1.drawMouseCursor () <0x17a5ee8d0 + 0x004f4> in <filename unknown>:0

                      at StardewValley.Game1.drawOverlays (Microsoft.Xna.Framework.Graphics.SpriteBatch spriteBatch) <0x171cafce0 + 0x001d5> in <filename unknown>:0

                      at StardewModdingAPI.Framework.SGame.DrawImpl (Microsoft.Xna.Framework.GameTime gameTime) <0x171ce7000 + 0x0d5dd> in <filename unknown>:0

                      at StardewModdingAPI.Framework.SGame.Draw (Microsoft.Xna.Framework.GameTime gameTime) <0x171ce2f10 + 0x00056> in <filename unknown>:0

                      [SMAPI] An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object

                      at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix (StardewValley.Object __instance, StardewValley.GameLocation l, Vector2 tile, System.Boolean& __result) <0x17beac2a0 + 0x00060> in <filename unknown>:0

                      at (wrapper dynamic-method) StardewValley.Object:canBePlacedHere_Patch1 (object,StardewValley.GameLocation,Microsoft.Xna.Framework.Vector2)

                      at StardewValley.Utility.playerCanPlaceItemHere (StardewValley.GameLocation location, StardewValley.Item item, Int32 x, Int32 y, StardewValley.Farmer f) <0x17a600840 + 0x002fc> in <filename unknown>:0

                      at StardewValley.Game1.drawMouseCursor () <0x17a5ee8d0 + 0x004f4> in <filename unknown>:0

                      at StardewValley.Game1.drawOverlays (Microsoft.Xna.Framework.Graphics.SpriteBatch spriteBatch) <0x171cafce0 + 0x001d5> in <filename unknown>:0

                      at StardewModdingAPI.Framework.SGame.DrawImpl (Microsoft.Xna.Framework.GameTime gameTime) <0x171ce7000 + 0x0d5dd> in <filename unknown>:0

                      at StardewModdingAPI.Framework.SGame.Draw (Microsoft.Xna.Framework.GameTime gameTime) <0x171ce2f10 + 0x00056> in <filename unknown>:0

                      [SMAPI] An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object

                      at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix (StardewValley.Object __instance, StardewValley.GameLocation l, Vector2 tile, System.Boolean& __result) <0x17beac2a0 + 0x00060> in <filename unknown>:0

                      at (wrapper dynamic-method) StardewValley.Object:canBePlacedHere_Patch1 (object,StardewValley.GameLocation,Microsoft.Xna.Framework.Vector2)

                      at StardewValley.Utility.playerCanPlaceItemHere (StardewValley.GameLocation location, StardewValley.Item item, Int32 x, Int32 y, StardewValley.Farmer f) <0x17a600840 + 0x002fc> in <filename unknown>:0

                      at StardewValley.Game1.drawMouseCursor () <0x17a5ee8d0 + 0x004f4> in <filename unknown>:0

                      at StardewValley.Game1.drawOverlays (Microsoft.Xna.Framework.Graphics.SpriteBatch spriteBatch) <0x171cafce0 + 0x001d5> in <filename unknown>:0

                      at StardewModdingAPI.Framework.SGame.DrawImpl (Microsoft.Xna.Framework.GameTime gameTime) <0x171ce7000 + 0x0d5dd> in <filename unknown>:0

                      at StardewModdingAPI.Framework.SGame.Draw (Microsoft.Xna.Framework.GameTime gameTime) <0x171ce2f10 + 0x00056> in <filename unknown>:0

                      [SMAPI] An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object

                      at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix (StardewValley.Object __instance, StardewValley.GameLocation l, Vector2 tile, System.Boolean& __result) <0x17beac2a0 + 0x00060> in <filename unknown>:0

                      at (wrapper dynamic-method) StardewValley.Object:canBePlacedHere_Patch1 (object,StardewValley.GameLocation,Microsoft.Xna.Framework.Vector2)

                      at StardewValley.Utility.playerCanPlaceItemHere (StardewValley.GameLocation location, StardewValley.Item item, Int32 x, Int32 y, StardewValley.Farmer f) <0x17a600840 + 0x002fc> in <filename unknown>:0

                      at StardewValley.Game1.drawMouseCursor () <0x17a5ee8d0 + 0x004f4> in <filename unknown>:0

                      at StardewValley.Game1.drawOverlays (Microsoft.Xna.Framework.Graphics.SpriteBatch spriteBatch) <0x171cafce0 + 0x001d5> in <filename unknown>:0

                      at StardewModdingAPI.Framework.SGame.DrawImpl (Microsoft.Xna.Framework.GameTime gameTime) <0x171ce7000 + 0x0d5dd> in <filename unknown>:0

                      at StardewModdingAPI.Framework.SGame.Draw (Microsoft.Xna.Framework.GameTime gameTime) <0x171ce2f10 + 0x00056> in <filename unknown>:0

                      [SMAPI] An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object

                      at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix (StardewValley.Object __instance, StardewValley.GameLocation l, Vector2 tile, System.Boolean& __result) <0x17beac2a0 + 0x00060> in <filename unknown>:0

                      at (wrapper dynamic-method) StardewValley.Object:canBePlacedHere_Patch1 (object,StardewValley.GameLocation,Microsoft.Xna.Framework.Vector2)

                      at StardewValley.Utility.playerCanPlaceItemHere (StardewValley.GameLocation location, StardewValley.Item item, Int32 x, Int32 y, StardewValley.Farmer f) <0x17a600840 + 0x002fc> in <filename unknown>:0

                      at StardewValley.Game1.drawMouseCursor () <0x17a5ee8d0 + 0x004f4> in <filename unknown>:0

                      at StardewValley.Game1.drawOverlays (Microsoft.Xna.Framework.Graphics.SpriteBatch spriteBatch) <0x171cafce0 + 0x001d5> in <filename unknown>:0

                      at StardewModdingAPI.Framework.SGame.DrawImpl (Microsoft.Xna.Framework.GameTime gameTime) <0x171ce7000 + 0x0d5dd> in <filename unknown>:0

                      at StardewModdingAPI.Framework.SGame.Draw (Microsoft.Xna.Framework.GameTime gameTime) <0x171ce2f10 + 0x00056> in <filename unknown>:0

                      [SMAPI] An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object

                      at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix (StardewValley.Object __instance, StardewValley.GameLocation l, Vector2 tile, System.Boolean& __result) <0x17beac2a0 + 0x00060> in <filename unknown>:0

                      at (wrapper dynamic-method) StardewValley.Object:canBePlacedHere_Patch1 (object,StardewValley.GameLocation,Microsoft.Xna.Framework.Vector2)

                      at StardewValley.Utility.playerCanPlaceItemHere (StardewValley.GameLocation location, StardewValley.Item item, Int32 x, Int32 y, StardewValley.Farmer f) <0x17a600840 + 0x002fc> in <filename unknown>:0

                      at StardewValley.Game1.drawMouseCursor () <0x17a5ee8d0 + 0x004f4> in <filename unknown>:0

                      at StardewValley.Game1.drawOverlays (Microsoft.Xna.Framework.Graphics.SpriteBatch spriteBatch) <0x171cafce0 + 0x001d5> in <filename unknown>:0

                      at StardewModdingAPI.Framework.SGame.DrawImpl (Microsoft.Xna.Framework.GameTime gameTime) <0x171ce7000 + 0x0d5dd> in <filename unknown>:0

                      at StardewModdingAPI.Framework.SGame.Draw (Microsoft.Xna.Framework.GameTime gameTime) <0x171ce2f10 + 0x00056> in <filename unknown>:0

                      [SMAPI] An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object

                      at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix (StardewValley.Object __instance, StardewValley.GameLocation l, Vector2 tile, System.Boolean& __result) <0x17beac2a0 + 0x00060> in <filename unknown>:0

                      at (wrapper dynamic-method) StardewValley.Object:canBePlacedHere_Patch1 (object,StardewValley.GameLocation,Microsoft.Xna.Framework.Vector2)

                      at StardewValley.Utility.playerCanPlaceItemHere (StardewValley.GameLocation location, StardewValley.Item item, Int32 x, Int32 y, StardewValley.Farmer f) <0x17a600840 + 0x002fc> in <filename unknown>:0

                      at StardewValley.Game1.drawMouseCursor () <0x17a5ee8d0 + 0x004f4> in <filename unknown>:0

                      at StardewValley.Game1.drawOverlays (Microsoft.Xna.Framework.Graphics.SpriteBatch spriteBatch) <0x171cafce0 + 0x001d5> in <filename unknown>:0

                      at StardewModdingAPI.Framework.SGame.DrawImpl (Microsoft.Xna.Framework.GameTime gameTime) <0x171ce7000 + 0x0d5dd> in <filename unknown>:0

                      at StardewModdingAPI.Framework.SGame.Draw (Microsoft.Xna.Framework.GameTime gameTime) <0x171ce2f10 + 0x00056> in <filename unknown>:0

                      [SMAPI] An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object

                      at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix (StardewValley.Object __instance, StardewValley.GameLocation l, Vector2 tile, System.Boolean& __result) <0x17beac2a0 + 0x00060> in <filename unknown>:0

                      at (wrapper dynamic-method) StardewValley.Object:canBePlacedHere_Patch1 (object,StardewValley.GameLocation,Microsoft.Xna.Framework.Vector2)

                      at StardewValley.Utility.playerCanPlaceItemHere (StardewValley.GameLocation location, StardewValley.Item item, Int32 x, Int32 y, StardewValley.Farmer f) <0x17a600840 + 0x002fc> in <filename unknown>:0

                      at StardewValley.Game1.drawMouseCursor () <0x17a5ee8d0 + 0x004f4> in <filename unknown>:0

                      at StardewValley.Game1.drawOverlays (Microsoft.Xna.Framework.Graphics.SpriteBatch spriteBatch) <0x171cafce0 + 0x001d5> in <filename unknown>:0

                      at StardewModdingAPI.Framework.SGame.DrawImpl (Microsoft.Xna.Framework.GameTime gameTime) <0x171ce7000 + 0x0d5dd> in <filename unknown>:0

                      at StardewModdingAPI.Framework.SGame.Draw (Microsoft.Xna.Framework.GameTime gameTime) <0x171ce2f10 + 0x00056> in <filename unknown>:0

                      [SMAPI] An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object

                      at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix (StardewValley.Object __instance, StardewValley.GameLocation l, Vector2 tile, System.Boolean& __result) <0x17beac2a0 + 0x00060> in <filename unknown>:0

                      at (wrapper dynamic-method) StardewValley.Object:canBePlacedHere_Patch1 (object,StardewValley.GameLocation,Microsoft.Xna.Framework.Vector2)

                      at StardewValley.Utility.playerCanPlaceItemHere (StardewValley.GameLocation location, StardewValley.Item item, Int32 x, Int32 y, StardewValley.Farmer f) <0x17a600840 + 0x002fc> in <filename unknown>:0

                      at StardewValley.Game1.drawMouseCursor () <0x17a5ee8d0 + 0x004f4> in <filename unknown>:0

                      at StardewValley.Game1.drawOverlays (Microsoft.Xna.Framework.Graphics.SpriteBatch spriteBatch) <0x171cafce0 + 0x001d5> in <filename unknown>:0

                      at StardewModdingAPI.Framework.SGame.DrawImpl (Microsoft.Xna.Framework.GameTime gameTime) <0x171ce7000 + 0x0d5dd> in <filename unknown>:0

                      at StardewModdingAPI.Framework.SGame.Draw (Microsoft.Xna.Framework.GameTime gameTime) <0x171ce2f10 + 0x00056> in <filename unknown>:0

                      [SMAPI] An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object

                      at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix (StardewValley.Object __instance, StardewValley.GameLocation l, Vector2 tile, System.Boolean& __result) <0x17beac2a0 + 0x00060> in <filename unknown>:0

                      at (wrapper dynamic-method) StardewValley.Object:canBePlacedHere_Patch1 (object,StardewValley.GameLocation,Microsoft.Xna.Framework.Vector2)

                      at StardewValley.Utility.playerCanPlaceItemHere (StardewValley.GameLocation location, StardewValley.Item item, Int32 x, Int32 y, StardewValley.Farmer f) <0x17a600840 + 0x002fc> in <filename unknown>:0

                      at StardewValley.Game1.drawMouseCursor () <0x17a5ee8d0 + 0x004f4> in <filename unknown>:0

                      at StardewValley.Game1.drawOverlays (Microsoft.Xna.Framework.Graphics.SpriteBatch spriteBatch) <0x171cafce0 + 0x001d5> in <filename unknown>:0

                      at StardewModdingAPI.Framework.SGame.DrawImpl (Microsoft.Xna.Framework.GameTime gameTime) <0x171ce7000 + 0x0d5dd> in <filename unknown>:0

                      at StardewModdingAPI.Framework.SGame.Draw (Microsoft.Xna.Framework.GameTime gameTime) <0x171ce2f10 + 0x00056> in <filename unknown>:0

                      [SMAPI] An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object

                      at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix (StardewValley.Object __instance, StardewValley.GameLocation l, Vector2 tile, System.Boolean& __result) <0x17beac2a0 + 0x00060> in <filename unknown>:0

                      at (wrapper dynamic-method) StardewValley.Object:canBePlacedHere_Patch1 (object,StardewValley.GameLocation,Microsoft.Xna.Framework.Vector2)

                      at StardewValley.Utility.playerCanPlaceItemHere (StardewValley.GameLocation location, StardewValley.Item item, Int32 x, Int32 y, StardewValley.Farmer f) <0x17a600840 + 0x002fc> in <filename unknown>:0

                      at StardewValley.Game1.drawMouseCursor () <0x17a5ee8d0 + 0x004f4> in <filename unknown>:0

                      at StardewValley.Game1.drawOverlays (Microsoft.Xna.Framework.Graphics.SpriteBatch spriteBatch) <0x171cafce0 + 0x001d5> in <filename unknown>:0

                      at StardewModdingAPI.Framework.SGame.DrawImpl (Microsoft.Xna.Framework.GameTime gameTime) <0x171ce7000 + 0x0d5dd> in <filename unknown>:0

                      at StardewModdingAPI.Framework.SGame.Draw (Microsoft.Xna.Framework.GameTime gameTime) <0x171ce2f10 + 0x00056> in <filename unknown>:0

                      [SMAPI] An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object

                      at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix (StardewValley.Object __instance, StardewValley.GameLocation l, Vector2 tile, System.Boolean& __result) <0x17beac2a0 + 0x00060> in <filename unknown>:0

                      at (wrapper dynamic-method) StardewValley.Object:canBePlacedHere_Patch1 (object,StardewValley.GameLocation,Microsoft.Xna.Framework.Vector2)

                      at StardewValley.Utility.playerCanPlaceItemHere (StardewValley.GameLocation location, StardewValley.Item item, Int32 x, Int32 y, StardewValley.Farmer f) <0x17a600840 + 0x002fc> in <filename unknown>:0

                      at StardewValley.Game1.drawMouseCursor () <0x17a5ee8d0 + 0x004f4> in <filename unknown>:0

                      at StardewValley.Game1.drawOverlays (Microsoft.Xna.Framework.Graphics.SpriteBatch spriteBatch) <0x171cafce0 + 0x001d5> in <filename unknown>:0

                      at StardewModdingAPI.Framework.SGame.DrawImpl (Microsoft.Xna.Framework.GameTime gameTime) <0x171ce7000 + 0x0d5dd> in <filename unknown>:0

                      at StardewModdingAPI.Framework.SGame.Draw (Microsoft.Xna.Framework.GameTime gameTime) <0x171ce2f10 + 0x00056> in <filename unknown>:0

                      [SMAPI] An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object

                      at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix (StardewValley.Object __instance, StardewValley.GameLocation l, Vector2 tile, System.Boolean& __result) <0x17beac2a0 + 0x00060> in <filename unknown>:0

                      at (wrapper dynamic-method) StardewValley.Object:canBePlacedHere_Patch1 (object,StardewValley.GameLocation,Microsoft.Xna.Framework.Vector2)

                      at StardewValley.Utility.playerCanPlaceItemHere (StardewValley.GameLocation location, StardewValley.Item item, Int32 x, Int32 y, StardewValley.Farmer f) <0x17a600840 + 0x002fc> in <filename unknown>:0

                      at StardewValley.Game1.drawMouseCursor () <0x17a5ee8d0 + 0x004f4> in <filename unknown>:0

                      at StardewValley.Game1.drawOverlays (Microsoft.Xna.Framework.Graphics.SpriteBatch spriteBatch) <0x171cafce0 + 0x001d5> in <filename unknown>:0

                      at StardewModdingAPI.Framework.SGame.DrawImpl (Microsoft.Xna.Framework.GameTime gameTime) <0x171ce7000 + 0x0d5dd> in <filename unknown>:0

                      at StardewModdingAPI.Framework.SGame.Draw (Microsoft.Xna.Framework.GameTime gameTime) <0x171ce2f10 + 0x00056> in <filename unknown>:0

                      [SMAPI] An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object

                      at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix (StardewValley.Object __instance, StardewValley.GameLocation l, Vector2 tile, System.Boolean& __result) <0x17beac2a0 + 0x00060> in <filename unknown>:0

                      at (wrapper dynamic-method) StardewValley.Object:canBePlacedHere_Patch1 (object,StardewValley.GameLocation,Microsoft.Xna.Framework.Vector2)

                      at StardewValley.Utility.playerCanPlaceItemHere (StardewValley.GameLocation location, StardewValley.Item item, Int32 x, Int32 y, StardewValley.Farmer f) <0x17a600840 + 0x002fc> in <filename unknown>:0

                      at StardewValley.Game1.drawMouseCursor () <0x17a5ee8d0 + 0x004f4> in <filename unknown>:0

                      at StardewValley.Game1.drawOverlays (Microsoft.Xna.Framework.Graphics.SpriteBatch spriteBatch) <0x171cafce0 + 0x001d5> in <filename unknown>:0

                      at StardewModdingAPI.Framework.SGame.DrawImpl (Microsoft.Xna.Framework.GameTime gameTime) <0x171ce7000 + 0x0d5dd> in <filename unknown>:0

                      at StardewModdingAPI.Framework.SGame.Draw (Microsoft.Xna.Framework.GameTime gameTime) <0x171ce2f10 + 0x00056> in <filename unknown>:0

                      [SMAPI] An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object

                      at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix (StardewValley.Object __instance, StardewValley.GameLocation l, Vector2 tile, System.Boolean& __result) <0x17beac2a0 + 0x00060> in <filename unknown>:0

                      at (wrapper dynamic-method) StardewValley.Object:canBePlacedHere_Patch1 (object,StardewValley.GameLocation,Microsoft.Xna.Framework.Vector2)

                      at StardewValley.Utility.playerCanPlaceItemHere (StardewValley.GameLocation location, StardewValley.Item item, Int32 x, Int32 y, StardewValley.Farmer f) <0x17a600840 + 0x002fc> in <filename unknown>:0

                      at StardewValley.Game1.drawMouseCursor () <0x17a5ee8d0 + 0x004f4> in <filename unknown>:0

                      at StardewValley.Game1.drawOverlays (Microsoft.Xna.Framework.Graphics.SpriteBatch spriteBatch) <0x171cafce0 + 0x001d5> in <filename unknown>:0

                      at StardewModdingAPI.Framework.SGame.DrawImpl (Microsoft.Xna.Framework.GameTime gameTime) <0x171ce7000 + 0x0d5dd> in <filename unknown>:0

                      at StardewModdingAPI.Framework.SGame.Draw (Microsoft.Xna.Framework.GameTime gameTime) <0x171ce2f10 + 0x00056> in <filename unknown>:0

                      [SMAPI] An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object

                      at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix (StardewValley.Object __instance, StardewValley.GameLocation l, Vector2 tile, System.Boolean& __result) <0x17beac2a0 + 0x00060> in <filename unknown>:0

                      at (wrapper dynamic-method) StardewValley.Object:canBePlacedHere_Patch1 (object,StardewValley.GameLocation,Microsoft.Xna.Framework.Vector2)

                      at StardewValley.Utility.playerCanPlaceItemHere (StardewValley.GameLocation location, StardewValley.Item item, Int32 x, Int32 y, StardewValley.Farmer f) <0x17a600840 + 0x002fc> in <filename unknown>:0

                      at StardewValley.Game1.drawMouseCursor () <0x17a5ee8d0 + 0x004f4> in <filename unknown>:0

                      at StardewValley.Game1.drawOverlays (Microsoft.Xna.Framework.Graphics.SpriteBatch spriteBatch) <0x171cafce0 + 0x001d5> in <filename unknown>:0

                      at StardewModdingAPI.Framework.SGame.DrawImpl (Microsoft.Xna.Framework.GameTime gameTime) <0x171ce7000 + 0x0d5dd> in <filename unknown>:0

                      at StardewModdingAPI.Framework.SGame.Draw (Microsoft.Xna.Framework.GameTime gameTime) <0x171ce2f10 + 0x00056> in <filename unknown>:0

                      [SMAPI] An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object

                      at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix (StardewValley.Object __instance, StardewValley.GameLocation l, Vector2 tile, System.Boolean& __result) <0x17beac2a0 + 0x00060> in <filename unknown>:0

                      at (wrapper dynamic-method) StardewValley.Object:canBePlacedHere_Patch1 (object,StardewValley.GameLocation,Microsoft.Xna.Framework.Vector2)

                      at StardewValley.Utility.playerCanPlaceItemHere (StardewValley.GameLocation location, StardewValley.Item item, Int32 x, Int32 y, StardewValley.Farmer f) <0x17a600840 + 0x002fc> in <filename unknown>:0

                      at StardewValley.Game1.drawMouseCursor () <0x17a5ee8d0 + 0x004f4> in <filename unknown>:0

                      at StardewValley.Game1.drawOverlays (Microsoft.Xna.Framework.Graphics.SpriteBatch spriteBatch) <0x171cafce0 + 0x001d5> in <filename unknown>:0

                      at StardewModdingAPI.Framework.SGame.DrawImpl (Microsoft.Xna.Framework.GameTime gameTime) <0x171ce7000 + 0x0d5dd> in <filename unknown>:0

                      at StardewModdingAPI.Framework.SGame.Draw (Microsoft.Xna.Framework.GameTime gameTime) <0x171ce2f10 + 0x00056> in <filename unknown>:0

                      [SMAPI] An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object

                      at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix (StardewValley.Object __instance, StardewValley.GameLocation l, Vector2 tile, System.Boolean& __result) <0x17beac2a0 + 0x00060> in <filename unknown>:0

                      at (wrapper dynamic-method) StardewValley.Object:canBePlacedHere_Patch1 (object,StardewValley.GameLocation,Microsoft.Xna.Framework.Vector2)

                      at StardewValley.Utility.playerCanPlaceItemHere (StardewValley.GameLocation location, StardewValley.Item item, Int32 x, Int32 y, StardewValley.Farmer f) <0x17a600840 + 0x002fc> in <filename unknown>:0

                      at StardewValley.Game1.drawMouseCursor () <0x17a5ee8d0 + 0x004f4> in <filename unknown>:0

                      at StardewValley.Game1.drawOverlays (Microsoft.Xna.Framework.Graphics.SpriteBatch spriteBatch) <0x171cafce0 + 0x001d5> in <filename unknown>:0

                      at StardewModdingAPI.Framework.SGame.DrawImpl (Microsoft.Xna.Framework.GameTime gameTime) <0x171ce7000 + 0x0d5dd> in <filename unknown>:0

                      at StardewModdingAPI.Framework.SGame.Draw (Microsoft.Xna.Framework.GameTime gameTime) <0x171ce2f10 + 0x00056> in <filename unknown>:0

                      [SMAPI] An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object

                      at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix (StardewValley.Object __instance, StardewValley.GameLocation l, Vector2 tile, System.Boolean& __result) <0x17beac2a0 + 0x00060> in <filename unknown>:0

                      at (wrapper dynamic-method) StardewValley.Object:canBePlacedHere_Patch1 (object,StardewValley.GameLocation,Microsoft.Xna.Framework.Vector2)

                      at StardewValley.Utility.playerCanPlaceItemHere (StardewValley.GameLocation location, StardewValley.Item item, Int32 x, Int32 y, StardewValley.Farmer f) <0x17a600840 + 0x002fc> in <filename unknown>:0

                      at StardewValley.Game1.drawMouseCursor () <0x17a5ee8d0 + 0x004f4> in <filename unknown>:0

                      at StardewValley.Game1.drawOverlays (Microsoft.Xna.Framework.Graphics.SpriteBatch spriteBatch) <0x171cafce0 + 0x001d5> in <filename unknown>:0

                      at StardewModdingAPI.Framework.SGame.DrawImpl (Microsoft.Xna.Framework.GameTime gameTime) <0x171ce7000 + 0x0d5dd> in <filename unknown>:0

                      at StardewModdingAPI.Framework.SGame.Draw (Microsoft.Xna.Framework.GameTime gameTime) <0x171ce2f10 + 0x00056> in <filename unknown>:0

                      [SMAPI] An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object

                      at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix (StardewValley.Object __instance, StardewValley.GameLocation l, Vector2 tile, System.Boolean& __result) <0x17beac2a0 + 0x00060> in <filename unknown>:0

                      at (wrapper dynamic-method) StardewValley.Object:canBePlacedHere_Patch1 (object,StardewValley.GameLocation,Microsoft.Xna.Framework.Vector2)

                      at StardewValley.Utility.playerCanPlaceItemHere (StardewValley.GameLocation location, StardewValley.Item item, Int32 x, Int32 y, StardewValley.Farmer f) <0x17a600840 + 0x002fc> in <filename unknown>:0

                      at StardewValley.Game1.drawMouseCursor () <0x17a5ee8d0 + 0x004f4> in <filename unknown>:0

                      at StardewValley.Game1.drawOverlays (Microsoft.Xna.Framework.Graphics.SpriteBatch spriteBatch) <0x171cafce0 + 0x001d5> in <filename unknown>:0

                      at StardewModdingAPI.Framework.SGame.DrawImpl (Microsoft.Xna.Framework.GameTime gameTime) <0x171ce7000 + 0x0d5dd> in <filename unknown>:0

                      at StardewModdingAPI.Framework.SGame.Draw (Microsoft.Xna.Framework.GameTime gameTime) <0x171ce2f10 + 0x00056> in <filename unknown>:0

                      [SMAPI] An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object

                      at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix (StardewValley.Object __instance, StardewValley.GameLocation l, Vector2 tile, System.Boolean& __result) <0x17beac2a0 + 0x00060> in <filename unknown>:0

                      at (wrapper dynamic-method) StardewValley.Object:canBePlacedHere_Patch1 (object,StardewValley.GameLocation,Microsoft.Xna.Framework.Vector2)

                      at StardewValley.Utility.playerCanPlaceItemHere (StardewValley.GameLocation location, StardewValley.Item item, Int32 x, Int32 y, StardewValley.Farmer f) <0x17a600840 + 0x002fc> in <filename unknown>:0

                      at StardewValley.Game1.drawMouseCursor () <0x17a5ee8d0 + 0x004f4> in <filename unknown>:0

                      at StardewValley.Game1.drawOverlays (Microsoft.Xna.Framework.Graphics.SpriteBatch spriteBatch) <0x171cafce0 + 0x001d5> in <filename unknown>:0

                      at StardewModdingAPI.Framework.SGame.DrawImpl (Microsoft.Xna.Framework.GameTime gameTime) <0x171ce7000 + 0x0d5dd> in <filename unknown>:0

                      at StardewModdingAPI.Framework.SGame.Draw (Microsoft.Xna.Framework.GameTime gameTime) <0x171ce2f10 + 0x00056> in <filename unknown>:0

                      [SMAPI] An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object

                      at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix (StardewValley.Object __instance, StardewValley.GameLocation l, Vector2 tile, System.Boolean& __result) <0x17beac2a0 + 0x00060> in <filename unknown>:0

                      at (wrapper dynamic-method) StardewValley.Object:canBePlacedHere_Patch1 (object,StardewValley.GameLocation,Microsoft.Xna.Framework.Vector2)

                      at StardewValley.Utility.playerCanPlaceItemHere (StardewValley.GameLocation location, StardewValley.Item item, Int32 x, Int32 y, StardewValley.Farmer f) <0x17a600840 + 0x002fc> in <filename unknown>:0

                      at StardewValley.Game1.drawMouseCursor () <0x17a5ee8d0 + 0x004f4> in <filename unknown>:0

                      at StardewValley.Game1.drawOverlays (Microsoft.Xna.Framework.Graphics.SpriteBatch spriteBatch) <0x171cafce0 + 0x001d5> in <filename unknown>:0

                      at StardewModdingAPI.Framework.SGame.DrawImpl (Microsoft.Xna.Framework.GameTime gameTime) <0x171ce7000 + 0x0d5dd> in <filename unknown>:0

                      at StardewModdingAPI.Framework.SGame.Draw (Microsoft.Xna.Framework.GameTime gameTime) <0x171ce2f10 + 0x00056> in <filename unknown>:0

                      [SMAPI] SMAPI requested an immediate game shutdown: the game crashed when drawing, and SMAPI was unable to recover the game.

                      [SMAPI] An error occured in the overridden draw loop: System.InvalidOperationException: Begin cannot be called again until End has been successfully called.

                      at Microsoft.Xna.Framework.Graphics.SpriteBatch.Begin (SpriteSortMode sortMode, Microsoft.Xna.Framework.Graphics.BlendState blendState, Microsoft.Xna.Framework.Graphics.SamplerState samplerState, Microsoft.Xna.Framework.Graphics.DepthStencilState depthStencilState, Microsoft.Xna.Framework.Graphics.RasterizerState rasterizerState, Microsoft.Xna.Framework.Graphics.Effect effect, Nullable`1 transformMatrix) <0x171cf5cf0 + 0x002b7> in <filename unknown>:0

                      at StardewModdingAPI.Framework.SGame.DrawImpl (Microsoft.Xna.Framework.GameTime gameTime) <0x171ce7000 + 0x041a1> in <filename unknown>:0

                      at StardewModdingAPI.Framework.SGame.Draw (Microsoft.Xna.Framework.GameTime gameTime) <0x171ce2f10 + 0x00056> in <filename unknown>:0

                      [SMAPI] SMAPI requested an immediate game shutdown: the game crashed when drawing, and SMAPI was unable to recover the game.

                      Killed: 9

                      logout

                      Saving session...

                      ...copying shared history...

                      ...saving history...truncating history files...

                      ...completed.


                      [Process completed]
                       
                        Last edited by a moderator: Apr 4, 2019
                      • Moragaine

                        Moragaine Existential Complex

                        @16219155 Please visit https://log.smapi.io/ and follow the directions there; then come back and post the link here. Walls of text are pretty unreadable..
                         
                        • houndsy

                          houndsy Orbital Explorer

                          I completely missed that when I was looking for things that could have gone wrong.

                          However I did take a minute to try it and that's not it, it's still giving me the same error in SMAPI and the dialogue "choice" loop in game

                          EDIT: I just deleted all the mods BUT the farm mod I was using and got thru the day with no problems. I didn't figure out what was wrong but whichever it ended up being was one of the ones that I just removed temporarily. Hopefully it was just one of the Shane mods so my friend (we're playing co-op) doesn't have to go thru the same thing when he gives a bouquet to Abby @_@
                           
                            Last edited: Apr 4, 2019
                          • Valkyr

                            Valkyr Scruffy Nerf-Herder

                          • 16219155

                            16219155 Orbital Explorer

                            Here's the link! Thank you for guiding me! (my game repeatedly crashed when I open secret note or plant seeds. I tried to delete some mods but couldn't help.)
                            https://log.smapi.io/cugHMLSz
                             
                            • Moragaine

                              Moragaine Existential Complex

                              @16219155 I'm not an expert, but I would suggest updating Smapi and Json Assets and seeing if that helps.
                               
                              • Pathoschild

                                Pathoschild Tiy's Beard

                                That's an error with Json Assets, possibly because of the duplicate Broccoli items. Try searching your log for duplicate, and removing one of the mods mentioned. (Json Assets doesn't handle duplicate items very well currently.) I also recommend updating your mods to the latest versions (see 'suggested fixes' at the top).

                                Possible fixes:
                                • Make sure you don't resize or move the game window when something is loading.
                                • Make sure you don't perform multiple window operations at once (e.g. moving it to a different monitor and maximising it).
                                • Disable graphics tweaking software (e.g. RivaTuner), or change the settings so it doesn't affect the game.
                                • Find your save files, go up one folder, and delete the startup_preferences file to reset the default game resolution.
                                 
                                  Valkyr likes this.
                                • DevynGreen5

                                  DevynGreen5 Void-Bound Voyager

                                  Hello,My SMAPI is currently having problems with Json Assets,so far nobody has replied to the bug log for JsonAssets,if any could help me that would be great! I forgot My Log,here it is! https://log.smapi.io/9fYfURJ7 It happened when I walked in my house,I was trying to get mods to work,the jsonassets ones in my log,and then it happened,i'm not sure what made it happen but it Seems to be a bug with jsonassets,it happens when I hover over my character,with an item,any item you hold over your head crashes the game,the cursor dissapears and the game crashes,this bug has happened to other people
                                   
                                    Last edited: Apr 5, 2019
                                  • Sage Persephone

                                    Sage Persephone Space Hobo

                                    I recently returned to Stardew Valley after a long abscence, and had to update or replace all my mods. I got the new Vortex installer from Nexusmods, and tweaked things until SMAPI stopped throwing up errrors. I successfully went through several days and was able to save my game. Then playing again today, without any changes on my part, everything runs fine until crashing without warning when I try to end the day, resulting in a failure to end the day and save my progress.

                                    After the first crash, I looked more closely at the files SMAPI said to update and found that they are not in need of updating, just of the mod author changing their manifest version line, so I don't think those two are the culprits. I have a lot of mods, and many are new to me (since they are replacements for mods I used to use that no longer work) so I have no sense of what the issue might be. I uploaded my error log here:

                                    https://log.smapi.io/cM2eRWwJ


                                    I can't make sense of the errors. Can anyone more experienced help me troubleshoot?
                                     
                                    • Moragaine

                                      Moragaine Existential Complex

                                      @Sage Persephone Try taking out the farmhouse mod and see if it still crashes.
                                       
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