RELEASED [SMAPI] Fast Animations

Discussion in 'Mods' started by Pathoschild, Apr 12, 2017.

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  1. Pathoschild

    Pathoschild Space Kumquat

    Fast Animations is a SMAPI mod that speeds up some game animations so you spend less time waiting. By default each supported animation is sped up to take less than a second, but you can change the speed by editing the config.json.

    These animations are sped up:
    • eating and drinking;
    • milking;
    • shearing;
    • breaking geodes at the blacksmith's.

    Download the latest version from Nexus Mods.
     
      Last edited: Apr 15, 2017
    • Pathoschild

      Pathoschild Space Kumquat

      Here's version 0.2 with faster eating, drinking, milking, shearing, and geode-breaking. This is an early prototype only available in this thread. Does it work for you? What other animations should it support? Would you find this useful? Try it out and post any feedback, bugs, or suggestions here. :)
       

        Attached Files:

        Androxilogin likes this.
      • Androxilogin

        Androxilogin Cosmic Narwhal

        Looking forward to trying this out, thanks!
         
        • Pathoschild

          Pathoschild Space Kumquat

        • khai9999

          khai9999 Aquatic Astronaut

          Here I'm to report a bug dude.

          This error happen when the farmer drink joja-cola. The frame rate dropped rapidly until farmer finish drinking

          [01:47:11 ERROR SMAPI] A mod failed handling the GameEvents.UpdateTick event:
          System.NullReferenceException: Object reference not set to an instance of an object.
          at Pathoschild.Stardew.FastAnimations.Handlers.EatingHandler.Update(Int32 playerAnimationID) in
          D :\source\_Stardew\Pathoschild.StardewMods\FastAnimations\Handlers\EatingHandler.cs:line 82
          at Pathoschild.Stardew.FastAnimations.SkipIntroMod.ReceiveUpdateTick(Object sender, EventArgs e) in
          D :\source\_Stardew\Pathoschild.StardewMods\FastAnimations\ModEntry.cs:line 76
          at StardewModdingAPI.Framework.InternalExtensions.SafelyRaisePlainEvent(IMonitor monitor, String name, IEnumerable`1 handlers, Object sender, EventArgs args) in
          D :\source\_Stardew\SMAPI\src\StardewModdingAPI\Framework\InternalExtensions.cs:line 46


          The error log has verrrrryy long/rapidly log about this error. If you want to see the full log just tell me.
           
            Last edited: Apr 15, 2017
          • Pathoschild

            Pathoschild Space Kumquat

            @khai9999 Fixed in the next release. Thanks for reporting it!
             
              khai9999 likes this.
            • Pathoschild

              Pathoschild Space Kumquat

              Androxilogin likes this.
            • Pathoschild

              Pathoschild Space Kumquat

            • Grendal27

              Grendal27 Void-Bound Voyager

              Do you think you could speed up the animation of the fish/junk flying towards you after catching something?
               
                hho123 likes this.
              • hho123

                hho123 Aquatic Astronaut

                I second that!

                Also, is it possible to speed up faster tree-falling after they are cut down? Thanks.
                 
                • Pathoschild

                  Pathoschild Space Kumquat

                  @Grendal27 @hho123 Thanks for the suggestions! I created tickets for them (see #64 and #65 respectively) for a future update to Fast Animations. :)
                   
                  • Sinaam

                    Sinaam Aquatic Astronaut

                    Good idea ! Do you think it would be possible to accelerate the speed of animation when watering plants, and especially when charging the improvement of the watering can?
                    Thanks
                     
                    • FieryChaos

                      FieryChaos Scruffy Nerf-Herder

                    • Sinaam

                      Sinaam Aquatic Astronaut

                      Ho, thanks :)
                       
                      • hho123

                        hho123 Aquatic Astronaut

                        One more suggestion if you don't mind....instant exploding bombs. Those would be great in mines especially when used with infinite health mod.
                         
                        • Pathoschild

                          Pathoschild Space Kumquat

                          @hho123: Thanks for the suggestion! I'm not sure that's in scope for this mod, but I'll think about implementing it in a future version. :)
                           
                          • Pathoschild

                            Pathoschild Space Kumquat

                            AprilPaeonia likes this.
                          • Pathoschild

                            Pathoschild Space Kumquat

                            Both done in the upcoming Fast Animations 1.3.

                            Not added in 1.3, but there's a ticket to look into it for a future release.
                             
                            • Pathoschild

                              Pathoschild Space Kumquat

                              Beon and Xuomi like this.
                            • Corridor

                              Corridor Space Hobo

                              Awesome Mod! You have no idea how much I love it.

                              Just one question, is it normal if there is no confirmation before eating something? I accidentally drank my starfruit wine :cry:
                               

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