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Bug/Issue [SMAPI] An error occured in the base update loop

Discussion in 'Support' started by whitemoodx, Mar 9, 2019.

  1. whitemoodx

    whitemoodx Space Hobo

    [06:08:34 ERROR SMAPI] An error occured in the base update loop: System.IndexOutOfRangeException: Index was outside the bounds of the array.
    at StardewValley.Object.getDescription() in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 3528
    at StardewValley.Menus.InventoryMenu.hover(Int32 x, Int32 y, Item heldItem) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Menus\InventoryMenu.cs:line 358
    at StardewValley.Menus.InventoryPage.performHoverAction(Int32 x, Int32 y) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Menus\InventoryPage.cs:line 362
    at StardewValley.Menus.GameMenu.performHoverAction(Int32 x, Int32 y) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 236
    at StardewValley.Game1.updateActiveMenu(GameTime gameTime) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:line 2717
    at StardewValley.Game1.Update(GameTime gameTime) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:line 2300
    at StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 702
    [06:08:57 ERROR SMAPI] An error occured in the overridden draw loop: System.InvalidOperationException: Begin cannot be called again until End has been successfully called.
    at Microsoft.Xna.Framework.Graphics.SpriteBatch.Begin(SpriteSortMode sortMode, BlendState blendState, SamplerState samplerState, DepthStencilState depthStencilState, RasterizerState rasterizerState, Effect effect, Matrix transformMatrix)
    at Microsoft.Xna.Framework.Graphics.SpriteBatch.Begin(SpriteSortMode sortMode, BlendState blendState, SamplerState samplerState, DepthStencilState depthStencilState, RasterizerState rasterizerState)
    at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1000
    at StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 753
    [06:08:57 CRITICAL SMAPI] SMAPI requested an immediate game shutdown: the game crashed when drawing, and SMAPI was unable to recover the game.
    [06:08:57 TRACE SMAPI] SMAPI shutting down: aborting update.

    Help me plz, i can't fix this anyway. :confused:
     
    • MysticTempest

      MysticTempest Spaceman Spiff

      Looks like you have a broken item in your inventory.

      Can you post your full log here: https://log.smapi.io/
       
      • Sora Fox

        Sora Fox Space Spelunker

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        Pathoschild Tiy's Beard

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        Smurfette Space Hobo

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