RELEASED [SMAPI 2.0+] Automated Doors

Discussion in 'Gameplay Mechanics' started by mrslowly, Mar 17, 2017.

  1. mrslowly

    mrslowly Void-Bound Voyager

    [​IMG]
    Tired of having to open/close your various building doors manually? Now they can be automated.

    A default config will be generated for you, opening doors at 0620 and closing them at 1810.
    You can enable / disable individual buildings if you'd like.

    Code:
    {
      "timeDoorsOpen": 620,
      "timeDoorsClose": 1810,
      "openOnRainyDays": false,
      "openInWinter": false,
      "buildings": {
        "Andrei": {
          "Barn96013": true,
          "Coop98020": true
        }
      }
    }
    Each player's buildings will be stored under their own name, if multiple people play on the same computer.

    Versions after 1.4.0 have only been tested on Mac.

    Download:
    https://github.com/azah/AutomatedDoors/releases

    Source code:
    https://github.com/azah/AutomatedDoors
     
      Last edited: Aug 21, 2017
      Jaata and DreamerDrop like this.
    • mrslowly

      mrslowly Void-Bound Voyager

      Updating tonight to 1.4.1 to fix a somewhat obscure bug.
       
      • AmyRachaelNapier

        AmyRachaelNapier Void-Bound Voyager

        Has this been/will this be updated as SMAPI and Stardew itself are updated?
         
        • mrslowly

          mrslowly Void-Bound Voyager

          Updated for SMAPI 2.0+.
           
          • Pathoschild

            Pathoschild Tiy's Beard

            The first post here links to an old version. For the latest version compatible with SMAPI 2.0, see this download link instead.
             
            • DragonDreads

              DragonDreads Phantasmal Quasar

            • Phobos_Anomaly

              Phobos_Anomaly Orbital Explorer

              What houses are those?
               

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