You can opt into Beta by going into the steam library, right click stardew, go to properties; then the Beta tab. That should put your game version to 1.05. Edit: My error log was just like yours and i was getting the freezing too, but starting a new game worked fine. I dont know what conflict is happening, Log says something about a sound, but CJB would know for sure if its because of a saved game's version difference or not.
Came here originally looking for help because I could not get this to work. Then I found it I had to boot up the game and let the first files load up >.<. I'm back however to say excellent mod keep up the good work and I'll be following it!
Good! well that is out of the way then I am planning to make multiple tabs in the future. So each category gets its own time. Much less scrolling
Can i have the v1.3.2 with only this updates: - Crash fix upon changing settings. - Fixed: Movement speed still active during events. If it's ok? thanks CJB
First, thanks for your Mod, but for me the Menu is not opening.. i already pressed all keys of my keyboard (and killed my "P" ) do you know why? SMAPI 0.36A / Win 10 / Stardew Valley (latest update, not beta) #Found my Solution: Update to SMAPI 0.37 <_<
Hi, This looks like a great mod and I have tried installing it I got the SMAPI and other mods like double time and inventory prices work ... Just yours does not seem to any ideas
I have a bug, if you go from the 27th to the 28 in the Summer -> crash. Maybe because of the Event/Festival? [17:14:21] An error occured in the base update loop: System.FormatException: Die Eingabezeichenfolge hat das falsche Format. bei System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) bei System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) bei System.Convert.ToInt32(String value) bei StardewValley.Event.checkForNextCommand(GameLocation location, GameTime time) bei StardewValley.GameLocation.UpdateWhenCurrentLocation(GameTime time) bei StardewValley.Locations.Forest.UpdateWhenCurrentLocation(GameTime time) bei StardewValley.Game1.UpdateLocations(GameTime time) bei StardewValley.Game1.Update(GameTime gameTime) bei StardewModdingAPI.Inheritance.SGame.Update(GameTime gameTime) #Edit: now it worked (deactivated all cheats before sleep -> sleep & save -> next day, proft! )
I own Windows 7 and this is the path to move CJB's Mods C:\Users\"YOUR USER HERE"\AppData\Roaming\StardewValley\Mods BR Kulti
Got the same thing, so far I'm not aware of anything not working. Just worried that'll cause problems later on.
The Nini.dll error is expected SMAPI doesn't have a way of knowing exactly which .dll is the mod dll at the moment, so tries to load them all. Shouldn't cause any problems.