It was just one seedmaker next to a chest. I think you're right, though, as it started happening soon after I downloaded two other mods, so I've posted in those threads for help.
As a veteran Morrowind player (and Oblivion modder) I can confirm that many mods frankly hate one another, while others, at best, can cause completely unexpected results. Best of luck. At the very least, if your mods are incompatible, perhaps the modders will consider creating that compatibility.
I'm replanning my machines setup. Before I do so, I need to know - will it be an issue of a machine (here a bee hive) is in a spot where it could possibly output to 2 chests? Will that cause a catastrophe similar to dividing by zero? Or does it not matter?
First of all, thanks for the wonderful mod. Second, is this mod compatible with the more machines mod (http://community.playstarbound.com/threads/smapi-new-machines-flour-sugar-vinegar.112242/)? Is not, is it possible to make both compatible or even compatible with the new machines created there? It would be wonderful to output my honey into a chest, feed it to the mead cask and output the mead to said chest automatically.
Wonderful mod overall, I was curious if there might be any plans to add custom machines to the automation like this mod: http://community.playstarbound.com/threads/smapi-new-machines-flour-sugar-vinegar.112242/
I really should have posted to this thread earlier but honestly I have to say that I love this mod and I think you are a super hero for making it. Thanks for all your hard work. I can't even express how much I appreciate it.
I noticed this too. That would be nice. Also, New Machines Flour, Sugar, Vinegar arent recognized by your mod. Any tips on how to deal with that? http://community.playstarbound.com/threads/smapi-new-machines-flour-sugar-vinegar.112242/
seedmaker crash game if EMCM active http://community.playstarbound.com/threads/more-crops-mod-even-more-crops-mod-updated-20-04.111944/
Does anyone else have problems with kegs using this mod? My items are being "used" by the keg but nothing comes out.
Is there any way to have full Crystalarium automation as a config option? Or is this not a possibility? This mod is super useful btw, thank you for making it!
Is there any chance that I could get the source for this? I've just started looking at modding, and I'd appreciate a chance to try extending this mod.
I'm loving this mod! Is there a way to use the paths to take things from the chests in the barn and put them in a chest outside of it?
This is hands down one of the best and most useful mods for Stardew, but it's sad that it has been neglected and not updated in forever. And now with 1.1, it doesn't work... Would be nice if it were to be made open source so that someone could pick up where it's at right now.
@MJPZero, check out the SMAPI development thread. The team there is offering to update abandoned mods to 1.1. Just make sure you outline what happens when you try to run it, and ask politely. <g>
Ok. Just tested my setup and my game crashed when the seed maker pulls seeds even if this is the only mod installed... might be that the save is an old one, but i only started using it with mods after the 1.1 update. a bit at a loss here.