RELEASED [SMAPI 0.37+] Automatic Open/Close Animal Doors at specific Time

Discussion in 'Gameplay Mechanics' started by montana123, Mar 11, 2016.

  1. dem0z

    dem0z Star Wrangler

    So i've been having weird things happening since i installed this one :)
    well sometimes the auto feeder in the barn and coop will just not work even though there is hay, not sure why.
    and cows and sheep can somehow walk off screen and pass through the wall into the black void lol but it's only visual though you don't actually lose them.
    i am not sure if this is caused by a confliction in mods or what, am looking into it, but i have nothing that edits the barn or coop.
     
    • montana123

      montana123 Subatomic Cosmonaut

      This walking into the Void is not the Fault from the Mod. Its from the Game i Saw this on reddit on original version, too.

      This should not interfere with the Auto Feeder.
       
      • Germano

        Germano Intergalactic Tourist

        I love this mod, is possible do a version for storm?
         
        • montana123

          montana123 Subatomic Cosmonaut

          Storm still needs time. After it gets a stable version I will definetly add one, too.
           
          • Alaswing

            Alaswing Scruffy Nerf-Herder

            where do i find the config file?
             
            • montana123

              montana123 Subatomic Cosmonaut

              After you ran the mod once the ini file should appear in your mods folder.
               
              • BakuDM

                BakuDM Void-Bound Voyager

                I have 2 questions about the mod:

                1 - Can we configure it only to close?
                2 - It will close the door even if you go to bed early? I mean, if I configure it to close at 18:00 and I go to bed at 16:00, it will close the door or the animals will sleep with door open?
                 
                • montana123

                  montana123 Subatomic Cosmonaut

                  1. Currenty not

                  2. No the time must be reached. If I close on sleep the animals would still be outside.
                   
                  • StaceyUK

                    StaceyUK Aquatic Astronaut

                    Could you please release a version to work with SMAPI 0.39 please?
                     
                    • BestThingEver

                      BestThingEver Aquatic Astronaut

                      Yea, a version that works with SMAPI 0.39 would be nice.
                       
                      • gobbldygook

                        gobbldygook Void-Bound Voyager

                        Thirding the request for a SMAPI 0.39 version.

                        I get this error:

                        Failed to load mod...exception details:
                        System.MissingMethodException: Method not found: 'System.String StardewModdingAPI.Mod.get_Name()'.
                        at AnimalDoorAutomatic.AnimalDoorAutomatic.Entry(Object[] objects)
                        at StardewModdingAPI.Program.LoadMods()

                        Thanks so much! :)
                         
                          Kazekitsune23 likes this.
                        • Yunix

                          Yunix Big Damn Hero

                          Yes, thats becouse the Mod don't work with SMAPI 39.0+. The Mod needs a Update...
                          And i hope it will come soon, becouse i'm realy missing this mod! xD
                           
                          • Disiesel

                            Disiesel Scruffy Nerf-Herder

                            AnOfficialLoser and hihi427 like this.
                          • Aelhis

                            Aelhis Void-Bound Voyager

                            I changed the time to 700 on the config but the doors still open at 6AM any help?
                             
                            • Disiesel

                              Disiesel Scruffy Nerf-Herder

                              Hmm been checking but it seems it opens the first time you load your save it automatically opens the doors at 6AM no matter what. If you save the game at the end of the day it should work properly again and open at 7AM. Will try to fix this issue
                               
                              • dsrules

                                dsrules Subatomic Cosmonaut

                                Yep, after it generated the config file, I was able to change it successfully. Thank you very much for updating this!

                                Also I didn't have to save the game, just exited out and restarted with the new config.
                                 
                                • Disiesel

                                  Disiesel Scruffy Nerf-Herder

                                  Hu weird. Hmm I didn't change my config or build a new one. Well if there are any more reports of this error popping up I'll see if I can fix it. First time coding a mod and it's fixing someone's else mod :p
                                   
                                    dsrules likes this.
                                  • Yunix

                                    Yunix Big Damn Hero

                                    Yeah of course you need to restart the Game when you want the changed config to work because
                                    they get loaded once when the mod/game get startet and not the hole time.
                                    This is no error. :giggle:
                                     
                                    • dsrules

                                      dsrules Subatomic Cosmonaut

                                      Out of curiosity, what was wrong with it?
                                       
                                      • Disiesel

                                        Disiesel Scruffy Nerf-Herder

                                        On any save that I opened with the door closed (without mod installed) the door would be open the first time I loaded that save with the mod. It's weird, maybe just coincidence.
                                        But for now, I'll keep the mod as it is and hope the original author will update it. If not I'll keep it up to date. Though in a future version I might remove openRainyDays. Personally don't see the need for it.
                                         

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