Tsunder updated Skyrail Sits with a new update entry: tiny change Read the rest of this update entry...
Tsunder updated Skyrail Sits with a new update entry: improved sittingness Read the rest of this update entry...
Tsunder updated Skyrail Sits with a new update entry: Improved sittingness. Read the rest of this update entry...
Tsunder updated Skyrail Sits with a new update entry: lag improvements. theoretically. Read the rest of this update entry...
Maybe version numbers would be better than the date format for the files you've been using. So many updates in one day, they're starting to collide and need to be renamed That being said, this is really a great little mod. I had time to test it and I really like it. I'm changing my vote to 5 stars.
The look the monster has on its face in the first screenshot. It looks like it's thinking "Yeah I got a dude on my head, problem?"
Sorry, I kinda forgot to equip the Skyrail Rider tech before posting my review. The mod works with custom race mods too, I apologize for my goofiness. HOWEVER: I did notice a (hilarious, but nontheless annoying) glitch when you hit H and are not hovering over an NPC/Monster. Sometimes you just ping off into space. And go through any and all ceilings in the process. Its an easy problem to fix in-game, though (just beam-up/down).
Tsunder updated Skyrail Sits with a new update entry: accessibility tweaks Read the rest of this update entry...
It fails for me. :C Any help? What I did was I got the ZIP, slapped it in my mods folder, because the default modpack by itself didn't work. Do I have to create a new character?
It also mentionned I needed the skyrail rider tech. Didn't notice that part. Thanks for the help, though, cause it works now.
um... i installed it but... its not showing on the metalwork station :c modpak in mod folder... using a custom race tho, dunno if thats a problem!