I don't know bout you all but the way this one rings, I'd say it will just be a real good one. Edit: Didn't know if you noticed Vurrunna but I did a smidge of modifying on my character, just patched up some holes in the story.
There could be a character who - not being a "pure" doctor - possessed some knowledge of medicine and that way could help his partners
You're gonna have to walk me through that one; it's a pretty big sheet, and there isn't anywhere that stands out as immediately different. I'm sure things will go swimmingly without one! But yeah, I think that some first aid skills might be in order for one of the characters, just to stay on the safe side...
Yeah my bad, I gave a bit more detail on after the incident on how he gained his skills with weapons, it isn't exactly much but it does describe his weapon affinity and tactics. Although I may add some later on. Edit..Actually I think I may know a way to spin my guy as at least moderately equipped as a doctor. Yet another Edit: He is by no means a hospital doctor but he knows how to do temporary medical fixes and moderately difficult stuff.
Name: Lucca Owen Race: Human Gender: Female Role: Pilot Description: Standing at 5’6”, she is easily visible in a crowd due to her shock of red hair, and the constant manic grin plastered on her face. She is usually seen wearing her pilot suit, coloured red to match her hair, as well as a set of flight goggles. She is a adrenaline junkie, feeling the need to push whatever ship she has control of to its limits; which may be to the chagrin of the other crew. When she speaks she has a tendency to use chinook slang. Background: Lucca has always been a bit of a troublemaker, after she was bored of the mundanity of a ‘normal life’. She learned to fly planes and the like as young as she was allowed to do so, passionate about the exhilarating speed flying afforded her. Though to truly push the envelope, she decided to expand her expertise to include spacecraft. Before long, he troublemaking antics led to her being involved in the less savoury end of the pilot business, mainly blockade running, and smuggling. Quickly building her reputation as an effective pilot, especially one who seemed to be able to get both in and out of some of the more ‘sticky’ situations to be expected in her line of work. However, it all came crashing down after a disastrous blockade run, which left her vessel a wreck, forcing her to abandon ship. Once she managed to drag herself back to civilization, she found herself in a tight spot, leading to her signing on to Captain Sam’s crew. Group Relations: (blank for the moment) Goal: In short, money; she wants to replace the ship that she lost, it’ll be quite the sum to bankroll that purchase. Et Cetera: Gear: 'Five-seveN' pistol, 20 round capacity, low damage; ‘KA-BAR’ style knife; Counter-pressure vacuum suit, protects against acceleration induced black-outs and the occasional unplanned EVA; Survival kit, contains useful supplies should one be forced to abandon ship. Piloting Style: 'Bushwhacker' with a bit of 'Steamroller' once she think she has the upper hand. See here for details.
Two things... 1 Should my guy pack a spare of pants? And 2 I kinda hope to god that KA Bar knife isnt that Kukri blade..
Name: Karana Lani Race: Hylotl Gender: Female Role: Field Operative (Machine Gunner) Description: Small, at around 5 feet tall, but rather strong for her size, with dark green skin and short black fins. Wears a white shirt under a grey jacket with lightweight pants. -Team Player: Has cooperated with a lot of people and knows the importance of working in a group. -Determined: Does not give up until it's over. -Usually amiable. If she is visibly angry, then she is seriously upset. -Fierce Loyalty: Always protects her team. Will go to extreme extents to do this. -Not durable. Close combat ability is lacking. -Doesn't know when to retreat. (Related to "Determined" above) -Weighed down: Her weapon is heavy and limits her mobility. Background: She was born and raised on a privately-owned colony. She has always been enthusiastic for adventure, craving excitement since she was a child. After reaching young adulthood, she became a freelance adventurer, explorer, and occasional mercenary to find this excitement. She soon, naturally, found herself drawn by the stories of this mysterious planet known as "Siren." She signed up on a ship bound for the planet- she doesn't know what to expect, but she expects it to be interesting. Group Relations: She only recently joined the crew, but she is beginning to get to know the other members of this team. Goal: Adventure, excitement, and preferably some money along the way. Et Cetera: She wields an erchius-powered radiation beam weapon in combat. The gun folds up and can be strapped to her back for portability, and can be mounted on a tripod when it is deployed. She carries erchius crystals in a small satchel to keep it fueled. In a fight, she prefers to make use of heavy suppressing fire to keep enemies at a distance.
I like the way you balanced your character putting some of them best qualities as their worst disadvantages
Sounds good! I recall Lucca from a previous adventure; good to have you/her aboard. Nice; I like how you highlighted the good and the bad characteristics. Alright, looks like we have a full crew at this point; I'll add the characters to my original post to keep things accessible. We should be able to start soon; now would be a good time for any pre-game communications/questions. To make sure everyone's still here, I'll make a quick role call: @HunterC1998 @Skelozard1 @WarSarah @Dragonclaw @zeskorion @Roland Weiss @TΔktik