OOC Siren's Call

Discussion in 'Role Playing' started by Vurrunna, Jun 21, 2016.

  1. HunterC1998

    HunterC1998 Cosmos Killer

    I vote for Door #2
     
    Dragonclaw likes this.
  2. Dragonclaw

    Dragonclaw Supernova

    I vote for window #3
     
    HunterC1998 likes this.
  3. HunterC1998

    HunterC1998 Cosmos Killer

    I vote for Vote #1
     
  4. Vurrunna

    Vurrunna Giant Laser Beams

    I can neither confirm nor deny these two possibilities. :disguise:
     
    Alkanthe and Dragonclaw like this.
  5. Dragonclaw

    Dragonclaw Supernova

    By frozen in time I meant he RP kinda just... Stopped. Dying is possible though.
     
  6. HunterC1998

    HunterC1998 Cosmos Killer

    Ahh..well things happen.
     
  7. Vurrunna

    Vurrunna Giant Laser Beams

    I unfortunately cannot put your worries to rest, as I've had to bury two other games on this forum alone. However, I'm gonna do everything I can to actually bring this story to some real conclusion; the plus side to seeing two other games die is that I can look at how and why they died, and avoid that in the future. If for no other reason, pure tenacity is gonna see this game through.

    Anywho, don't let me get any of your hopes down; as I said, this one's gonna at least reach a solid conclusion, and darned if we ain't gonna have a good time on the way!
     
  8. Dragonclaw

    Dragonclaw Supernova

    You could always in some cases hand over the RP to someone else, but only if you're not able to manage it.
     
  9. Vurrunna

    Vurrunna Giant Laser Beams

    The main problem in the other two games was loss of interest from the whole group and a convolution of the plot (too much happening too fast). My plan is to take this one a bit slower, spending most of the time on your characters interacting and interacting myself only when necessary (to act out characters like Captain Sam, to describe a new setting, to explain any possible combat with NPCs, etc.). I have plenty of ability to respond myself, but if that ever changes I'd likely be willing to pass off control to whoever would be willing (if it comes to that).
     
  10. HunterC1998

    HunterC1998 Cosmos Killer

    Sounds like you know what you are doing.
     
  11. zeskorion

    zeskorion Oxygen Tank

    Name: Charl Rockman
    Race: Human
    Gender: Male
    Role: Trailblazer, hunter
    Description: A middle aged man, he wears a heavy leather coat and breaches, with a comfortable white undershirt underneath. He wears a pair of goggles that both shield his eyes and allow him to use thermal imagery, as well as zoom in, given not with quite the amount of magnification as a pair of binoculars or a rifle scope. On his back he wears a large rifle, as well as having a belt carrying his necessities. He has a rather small frame, and his blonde hair has begun to bald. He is definitely out of his prime
    Background: Charl was a rich young lad, who grew up watching the national galactic channel. As soon as he reached 18, he flew out to a remote, mostly unexplored planet, thinking the skills he learned on tv and in simulations would apply in real life.


    What he was not prepared for was the ship being ambushed by florans looking for tech upon landing.

    The florans took him and the rest of the crew, armed them each with a bow, ten arrows, and a knife. They released them one at a time into a cave, inhabited by a fearsome beast, which the florans were training by releasing haples travelers too. The beast was going to become sport.


    Somehow, through shear dumb luck, charl managed to defeat the beast, and emerged, victorious, covered in blood and clutching a severed head.

    The florans became amazed, and after a feast on the large carcasse, they allowed him and the surviving crewmates to leave the planet. Ever since then, he lusted for that predatory rush, the feeling of power killing such a large beast gives. He became a big game hunter, training his skills along his path, meeting several allies- and enemies. When he heard of the ship going off to siren, he felt it would be a good last trip, and a great way to leave his mark before he retired- he was getting past his prime.
    Group Relations: (I find pre rp interconnection hard to do, it seems presumptuous to intrude on another character's backstory. That said, feel free to pm me if you want charl in yours
    Goal: To begin mapping big game hunting through Siren, and to be the first to bring back trophies of some of the planet's most dangerous game

    Et Cetera:
    He carries a versatile range of supplies on his belt, including a large hunting knife, a razor chain-chete- a very short machete shaped chainsaw made for cutting through thick alien flora, a basic antivenom kit, a small writing tablet which he uses as a journal, well protected in a case, as well as a large railgun-like hunting rifle, made for quick clean kills on large beasts. The ammo is large, so he only carries four bolts
    His most useful item, however, is a small drone, and the corresponding remote. It is equipped with sensors and a tracking device. Its purpose is twofold-to fly above ground, tracking the controller(therefore the holder), mapping the terrain, and to help plot out routes and game trails.
     
  12. HunterC1998

    HunterC1998 Cosmos Killer

    So we have two marksmen, an engineer and a scientist, it's getting there.
     
  13. zeskorion

    zeskorion Oxygen Tank

    He has a rifle, but he is not a traditional marksman
     
  14. Vurrunna

    Vurrunna Giant Laser Beams

    Nice; I like the setup of his background, and his reason to go visit Siren.

    For the group relations, that's something that would probably be decided a bit later, after most characters are finished and before the game begins; I would imagine that anybody interested in sharing backstory would just discuss it with one another either here or in PM, as you mentioned.

    I noticed that as well. Right now we have two ground combat types and two science types (in broad terms), without a pilot or a medic. Captain Sam would take up piloting if necessary, but that might cause some problems later on in the story (as in it will create problems for the crew when they need an ace pilot and the lady that sails spaceships like boats is at the helm). The medic is similar, in that while you can certainly go without one, but it would be a problem if someone breaks a leg and all you have is anesthetic (i.e. Captain Sam's personal reserve).

    Anywho, that's just me thinking out loud; if anyone still making a character is interested in either of those fields, they could definitely be useful.
     
    Alkanthe likes this.
  15. Roland Weiss

    Roland Weiss Tiy's Beard

    Already working on a pilot character, just give me some time...
     
    Last edited: Jun 22, 2016
  16. HunterC1998

    HunterC1998 Cosmos Killer

    So that leaves a medic and maybe just a wee bit more on the soldier side.
     
  17. TΔktik

    TΔktik Phantasmal Quasar

    I'd like to join. Thinking of a "soldier" character (filling a role of essentially a machine gunner.)
     
  18. HunterC1998

    HunterC1998 Cosmos Killer

    I'm sure he'll have no problem letting you in.
     
  19. Skelozard1

    Skelozard1 Phantasmal Quasar

    Added some things :)
    Name: Romeo "Beaky" Hawkins
    Race: Avian
    Gender: Male
    Role: Engineer
    Description: Incredibly skinny and tall at the same time, weighs about 50kg (177lb) and is over 1,90m (6’02) tall. Never takes his aviator glasses off his head, as well as his leather jacket, his brown pants and rubber boots, which are full of dust and mud due to the poor home which he comes from. His feathers have a orange-rose tone but what distinguishes him are his large blue eyes and yellow beak, as well as his screechy voice, which makes him barely have any social interaction. However, he always protects his friends and posesses great hability as an engineer, able to fix almost anything and owner of a great intelect, however he's never been very good as a warrior, only knowing how to use his revolver and other types of small guns.
    Background: Romeo is the only son of a small and poor family who lives in an old shed in the middle of the desert. His dad left when he was 18 years old, saying he would look for a way to protect his family by making some money, however he never came back. At the age of 20, Beaky decides to leave, towards Siren, to look for his dad and supplies after his mom and grandmother almost starved to death.
    He had a troubled childhood but a happy one, with a lot of friends and a taste for messing with his toys and see how they worked on the inside. One day, a clan of assassins killed his entire village, having survived only his family and a couple other villagers, who were forced to take refuge in the desert, and survived only thanks to the merchants that passed by.
    Group Relations: Since Beaky isn't much of a talker, he doesn't know very well many people of the tripulation, however, he remembers knowing Whyt from his village since both liked science and worked on some projects together
    Goal: He decided to depart on this adventure because some years ago his father did the same, to save his family, and now, Romeo knew that he could bring his father back
    Et Cetera: Being born with a natural great intellectual capacity and with all the knowledge he acquired both from his father and school, Romeo can modidy all sort of equipment and armory to give them new habilities thus being an important addiction to the crew
     
  20. Vurrunna

    Vurrunna Giant Laser Beams

    Sounds good; that should mostly round out the party, unless there's anyone else lurking about and considering joining.

    That's good with me, though you may want to check with @WarSarah to make sure it's fine your characters knew one another (unless the two of you discussed it in PM or some such wizardry).
     

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