sure, The ruin is a cool story element, but once you're done, I think there should be more. I don't want Starbound to have an end, so here's what I thought: As well as defeating the ruin, There will be mini-arcs. Series's of quests that all have an important end goal and interesting story. They'd generate randomly on planets, but to avoid repeats, all other copies disappear when you find one. Each one would involve exploration, dungeons, and bosses. Examples: Saving a planet from terrorists Searching for a surviving Ancient Rebuilding Apex Society Stopping a moon from crashing into a planet. Exploring a Gas Giant Save some shipwrecked humans from a huge monster Become Sheriff of a novakid town Bring back the cultivator