Shrapnel: the confetti of violence.

Discussion in 'Mechanics' started by Ryfyle, May 8, 2012.

  1. Ryfyle

    Ryfyle Scruffy Nerf-Herder

    When I was playing Terraria, mining strictly with dynamite, I noticed something. I only get killed by the blast wave, when I should totally get shredded by flying debris propelled by the dynamite at 20m, where as I normally stand just next to the end of the blast wave.

    Why not have a mechanism where, depending on whats getting blown up, you get hit with shrapnel. burning, radioactive, or sparking bits of materials go and cause you damage out side the immediate blast wave and reduces the damage the farther you are from it. another fun thing is that you could jump into some water or other fluid and gain some protection from the shrapnel, whilst in a vacuum, you might as well stay out of line of sight from the explosion. Just a thought that caught my fancy.
     
    KuroHinotori likes this.
  2. TerrorByte

    TerrorByte 2.7182818284590...

    I think this would be cool, the only problem is it would make mining with explosives probably a lot less popular because you never know if you're going to die. On the other hand it does add some unpredictability to explosives that would be a lot of fun.
     
  3. Ryfyle

    Ryfyle Scruffy Nerf-Herder

    And we could all use some dangerous unpredictable explosion and a procedural generated game.
     
  4. KuroHinotori

    KuroHinotori Spaceman Spiff

    it sounds like something that should be implemented but later in development maybe even post release
     
    Ryfyle likes this.
  5. creepwolf

    creepwolf Giant Laser Beams

    i call for shrapnel cannons and shrapnel bombs
     
    KuroHinotori likes this.
  6. Ryfyle

    Ryfyle Scruffy Nerf-Herder

    They could also add in pressure waves, or increased blast wave power at short ranges, you know , like how water and explosions normally behave.

    And who doesn't love burning debris, causing fire and what not like it isn't a thing.
     
  7. Joxalot

    Joxalot Subatomic Cosmonaut

    I can almost imagine: in PVP, someone quickly build a 4x4 block of crystal with explosive charges inside, hide inside a hole in the ground and BLAM!

    Cortex Command Effect here we goooooooo!
     
  8. Zeklo

    Zeklo Heliosphere

    I would love the realism in this, it would add new cautions, I like cuations >: D
     
  9. Zeklo

    Zeklo Heliosphere

    I think this would bea nice addition, it would add more cautions, I like cautions :sneaky:
     
  10. Ryfyle

    Ryfyle Scruffy Nerf-Herder

    Now imagine if we but explosives in containers, that just happen to have random stuff, and could set it off. Imagine that calamity of having all your buckets of lava hurled around a room.
     
  11. Serp

    Serp Zeromus

    I'm personally hoping for a dark matter cannon, which is powered by the crystals you can only find deep underground on a crystal-like planet, and when you fully charge it, the projectile implodes, pulling nearby blocks/enemies into it, and eventually exploding, shooting it all back out
     
    KuroHinotori likes this.
  12. KuroHinotori

    KuroHinotori Spaceman Spiff

    Just edit don't double post. I'm hoping this idea is being implemented as we speak, it sounds more amazing the more I think about it
     

Share This Page