Hey all, I've been messing around with Bee Houses lately and was wondering what layouts people have come up with. I've been using the below layout mostly because the empty space between the line of flowers and sprinklers lets me run at full speed along the array and it can be easily repeated as far horizontally or vertically as you want/have space for. HORIZONTAL HHHHHHH HHHHHHH ======= F+F = F+F ======= HHHHHHH HHHHHHH VERTICAL HH=F=HH HH=+=HH HH=F=HH HH===HH HH=F=HH HH=+=HH HH=F=HH H = Bee House "=" = paved floor tile F = Flower + = Sprinkler What have you come up with? Fun Bee House Facts: Each Bee House should produce at least 7 units of honey per season, once per 3-4 days. If you always use the most profitable flowers (Blue Jazz/Poppy/Fairy Rose) then each Bee House should produce about 6120g per year or roughly 1 million gold per 164 Bee Houses. Using my above design you can fit that many houses into a 7x41 tile area.
=HHHHH= H==F==H H=F S F=H H==SC==H H = Bee House "=" = paved floor tile F = Flower + = Sprinkler SC = Scarecrow Except that my tulip got crow'd, I would've had good honey.
These are my beehouse layouts: First one is my go-to layout, second one was because I wanted something new, something better looking.
Little design I made that's completely functional.. every honey is affected, every flower is watered and every hive is accessible. It's a pain in the ass to get the honey on the inside ones without ripping up a flower, but none the less. I'm a big ole dork and made this for my other half lol. It is still pretty much the same, I just added an extra hive down at the bottom and moved it a few tiles over on my farm. I'd take a new photo but I'm stuck in the middle of winter right now.
Just now starting to gather enough iridium to craft iridium sprinklers, so I came up with the following layout; :EDIT: Compressed the design a bit by taking out the walkways adjacent to the flowers/sprinklers, this also freed up some room for a few more Bee Houses on the outermost edge. HORIZONTAL =HH=H H=HH= HHHHH HHHHH HHHHH HHHHH ========== HHHHH HHHHH F F F F FF F F F F ==+====+== F F F F FF F F F F HHHHH HHHHH ========== HHHHH HHHHH HHHHH HHHHH =HH=H H=HH= H - Bee House = - Paved floor tile/walkable space F - Flower + - Iridium Sprinkler 72 Bee Houses supported per 2 Iridium sprinklers, fully walkable, all houses can be accessed without needing to walk next to the flowers (so no risk of accidentally picking a flower instead of gathering honey) Quite large though, each segment is 13 x 10 tiles in size, so may be difficult to fit in more cramped farm layouts. :EDIT: using the standard farm layout I managed to fit exactly 7 segments end-to end running horizontally for a total of 512 Bee Houses. I was left with exactly 1 tile of clearance between the upper and lower ponds and 2 tiles of clearance between the east and west map boundaries.
This is a great idea for a thread, as I never know how to place my bee houses. On my first farm, the Standard one, I had set it in this pattern. HHHH F F H F F H ===== H F F H F F HHHH H being Bee Houses F - Flowers But on my second, Hilltop one, I decided I'll place them on the small elevated portion on the right of the map, something like this. H=H=H=H=H H=H=H=H=H H=H=H=H=H F F F F F F H H=H=H=H=H H=H=H=H=H H=H=H=H=H I'm not going for optimisation, though, just something that looks nice.
I call this layout "The Wave" The extra tile between the flowers and the hives helps protect against accidently picking them. Quality sprinklers required for this design to be automated. +==HHH==F==HHH==+==HHH =F==HHH==+==HHH==F==HH ==+==HHH==F==HHH==+==H H==F==HHH==+==HHH==F== HH==+==HHH==F==HHH==+= HHH==F==HHH==+==HHH==F Tweak it a little and you get "The Chevron" +==HHH==F==HHH==+==HHH =F==HHH==+==HHH==F==HH ==+==HHH==F==HHH==+==H =F==HHH==+==HHH==F==HH +==HHH==F==HHH==+==HHH EDIT: Came up with two more designs for people who would prefer something a little more self-contained. The top design requres an iridium sprinkler, the bottom requires a quality sprinkler. ===HHHHHHH=== ==HHHHHHHHH== =H=========H= HH=HHHHHHH=HH HH=HFF F FF H=HH HH=HF===F H=HH HH=HF=+=F ==== HH=HF===F H=HH HH=HFF F FF H=HH HH=HHHHHHH=HH =H=========H= ==HHHHHHHHH== ===HHHHHHH=== 85 Bee Houses total Total area 13 x 13 =====H=H===== ====HHHHH==== ===HHHHHHH=== ==H=======H== =HH=HHHHH=HH= HHH=HF F FH=HHH =HH=HF + F===== HHH=HF F FH=HHH =HH=HHHHH=HH= ==H=======H== ===HHHHHHH=== ====HHHHH==== =====H=H===== 69 Bee Houses Total Total Area 13 x 13
UPDATE 11/28: added some new layouts - edited my Iridium "High-Efficiency" layout to fit even more bee houses in the same space Did some messing around using the Stardew Valley Planner v2 and managed to fit 14 segments of the high-efficiency layout nestled the horizontal space between the small and large ponds on the standard farm layout. This is a total of 512 bee hives in a 15 x 70 tile area. Expected profits from such a layout are over 3 million gold/year
@bobucles I don't see why beehives wouldn't work off the farm, however without flowers, they generate very little profit, even if you process the wild honey to get mead. I'll do some testing later this week but off the top of my head the best place outside the farm to place things is the tunnel west of the bus stop as there is plenty of room in there and no npc's venture that way