apinanaivot submitted a new mod: Sellable blocks - Sell blocks for pixels Read more about this mod...
Crashes when loading up with the mod. Here's what starbound.log said: Code: [23:07:10.030] [Error] Fatal Exception caught: (ApplicationException) Application threw exception during startup [0] 7ff7b9fb3223 Star::captureStack [1] 7ff7b9fb1fae Star::StarException::StarException [2] 7ff7b9fb2098 Star::StarException::StarException [3] 7ff7ba63a1a0 Star::ApplicationException::ApplicationException [4] 7ff7ba8dafc2 `Star::SdlPlatform::SdlPlatform'::`1'::catch$275 [5] 7ffc700ac220 _C_specific_handler [6] 7ffc700a29b2 _FrameUnwindFilter [7] 7ffc77ca2ff3 RtlCaptureContext [8] 7ff7ba63a420 Star::SdlPlatform::SdlPlatform [9] 7ff7ba63cef2 Star::runMainApplication [10] 7ff7b9eff246 WinMain [11] 7ff7ba81de13 __scrt_common_main_seh [12] 7ffc776313d2 BaseThreadInitThunk [13] 7ffc77c803c4 RtlUserThreadStart Caused by: (JsonParsingException) Error parsing json: bad string, should be '"' at 5:3 [0] 7ff7b9fb3223 Star::captureStack [1] 7ff7b9fb1fae Star::StarException::StarException [2] 7ff7b9f4cced Star::inputUtf32Json<Star::U8ToU32Iterator<std::_String_const_iterator<std::_String_val<std::_Simple_types<char> > >,char32_t>,Star::JsonBuilderStream,Star::Json> [3] 7ff7b9f57557 Star::Json::parseJson [4] 7ff7b9fd8768 Star::DirectoryAssetSource::DirectoryAssetSource [5] 7ff7ba307ef0 std::_Ref_count_obj<Star::DirectoryAssetSource>::_Ref_count_obj<Star::DirectoryAssetSource><Star::String & __ptr64> [6] 7ff7ba311bb5 std::make_shared<Star::DirectoryAssetSource,Star::String & __ptr64> [7] 7ff7ba320064 Star::Root::scanForAssetSources [8] 7ff7ba316bd5 <lambda_629bd0625747976ff7eb77559f7c4f59>::operator() [9] 7ff7ba30886f std::_Invoker_functor::_Call<<lambda_629bd0625747976ff7eb77559f7c4f59> & __ptr64> [10] 7ff7ba30c946 std::invoke<<lambda_629bd0625747976ff7eb77559f7c4f59> & __ptr64> [11] 7ff7ba30a1a9 std::_Invoke_ret<std::shared_ptr<Star::Assets>,<lambda_629bd0625747976ff7eb77559f7c4f59> & __ptr64> [12] 7ff7ba319466 std::_Func_impl<<lambda_629bd0625747976ff7eb77559f7c4f59>,std::allocator<int>,std::shared_ptr<Star::Assets> >::_Do_call [13] 7ff7ba317b17 std::_Func_class<std::shared_ptr<Star::TilesetDatabase> >::operator() [14] 7ff7ba30daf3 Star::Root::loadMemberFunction<Star::Assets> [15] 7ff7ba31b6d5 Star::Root::assets [16] 7ff7b9efae77 Star::ClientApplication::startup [17] 7ff7ba63a420 Star::SdlPlatform::SdlPlatform [18] 7ff7ba63cef2 Star::runMainApplication [19] 7ff7b9eff246 WinMain [20] 7ff7ba81de13 __scrt_common_main_seh [21] 7ffc776313d2 BaseThreadInitThunk [22] 7ffc77c803c4 RtlUserThreadStart Caught at: [0] 7ff7b9fb3223 Star::captureStack [1] 7ff7b9fb37e4 Star::fatalException [2] 7ff7ba8db3ac `Star::runMainApplication'::`1'::catch$76 [3] 7ffc700ac220 _C_specific_handler [4] 7ffc700a29b2 _FrameUnwindFilter [5] 7ffc77ca2ff3 RtlCaptureContext [6] 7ff7ba63cef2 Star::runMainApplication [7] 7ff7b9eff246 WinMain [8] 7ff7ba81de13 __scrt_common_main_seh [9] 7ffc776313d2 BaseThreadInitThunk [10] 7ffc77c803c4 RtlUserThreadStart
Odd, because when I added your mod specifically the game threw that error. When I took it out it launched fine. Did you maybe put an old file in the mod download? I've accidentally done that before myself.