Scanner should differentiate between printable and non-printable objects

Discussion in 'Other' started by Blaine, Jan 27, 2017.

  1. Blaine

    Blaine Scruffy Nerf-Herder

    There are a whole lot of decorative items in this game, which is obviously great. The Pixel Printer is also a fantastic feature. Thanks to it, we don't need 50 chests full of chairs and plates just in case we want to build a certain type of colony.

    Trouble is, there are only two efficient ways to know if something new can be printed by the Pixel Printer: one is to pick the item up, read its name, and search its ID page on the Wiki; the other is to carry a Printer with you everywhere, scan something new, place the Printer, then search the appropriate category to see if it's listed.

    My suggestion is that the scanner should differentiate between normal stuff and "rare"/unique decorations. For example, uniques could show up as purple (instead of blue) when unscanned, and red (instead of orange) after being scanned; or the scan dialogue bubble could display a symbol to inform the player that it's something unprintable.
     
    Jappards and Jerln like this.

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