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RELEASED S3r1ous Mods 125

Compatible with the latest version. Easy to use. Stable. Periodic Updates.

  1. VarekRaith

    VarekRaith Phantasmal Quasar

    Is it my imagination or does ember rain sometimes make blocks unbreakable?
    I have the oddest bug where I can't break any block. This is the first time this has happened to me.



    EDIT - Never mind, it was my fault. I'm just going to stop touching monstertype files. Even the slightest change messes things up. Just can't figure them out. :rofl:
     
    Last edited: Aug 17, 2014
  2. redwind

    redwind Master Chief

    Hey love this mod pack - cudos to all the people that made the various mods!

    not sure if this is the place to ask - but unsure if its a bug with the current version or its always been like this (havent been playing the game for a while)

    there are no ores on the top layers of any planets, been to 4 planets so far all different types. (have to dig down quite a ways before they appear) only thing that is in the top is Coal

    is this intentional ?

    thanx!
     
    paint_never_dries likes this.
  3. paint_never_dries

    paint_never_dries Void-Bound Voyager

    Am also having the same issue, assuming it isn't deliberate. Thanks for the amazing collection!
     
    redwind likes this.
  4. VarekRaith

    VarekRaith Phantasmal Quasar

    Yes, it is deliberate. Industrialization is using the ore spawns from the nightly builds as a base. This is how vanilla Starbound will be in future versions.
     
    paint_never_dries likes this.
  5. paint_never_dries

    paint_never_dries Void-Bound Voyager

    Interesting one - it's a little like playing on hard mode. Thanks for the info!
     
  6. skkylordandy

    skkylordandy Space Hobo

    Alright, my game crashes once i get onto a world after several seconds. The previous version i was using was 52 (and thanks to the help of a nice person i replaced the 51 version files). After the crash i downloaded 52.2 update, then moved those files onto my mod folder (i clicked move and replace so that the 52.2 files would replace the 52 files). After rebooting starbound and making a new character, the crash happens once again. I then delete all the files in the mod, redownloaded the 52.2 pack and just put those files into the mod folder. After making a new character for the third time it crashes the same way... again.

    Have i done something wrong? Is there some part of the mod folder that i need to change? Did i not download 51 and move and replace the files with the 52.2 update like i was supposed to? Any help on this matter would be appreciated.
     
  7. ThaOneDon

    ThaOneDon Parsec Taste Tester

    Stable or Nightly version of Starbound?

    52.2 is full pack. You dont need 51.[DOUBLEPOST=1408362957][/DOUBLEPOST]Testing new update. Wow what is this double-post mergeing thing? Hmm...
     
    Last edited: Aug 18, 2014
  8. ThaOneDon

    ThaOneDon Parsec Taste Tester

  9. Hara Rara

    Hara Rara Subatomic Cosmonaut

    As with most cases with mods, don't replace the files - actively delete the older files, and paste the new ones in.[DOUBLEPOST=1408375563][/DOUBLEPOST]Just posting to highlight a bug: Killing monsters still sometimes leads to crashes. Sometimes I can get up to 50 or so beasts without affecting my game, other times all it takes is like, 10 birds for the game to freeze up. By freeze up I mean my character can still move, but cannot interact with the world anymore (can't place or break stuff). In addition, I get stuck in the same frame I'm in - moving assets stop moving, and I'm virtually stuck in the frame. I can teleport to my ship, but when I beam down, I get a non-responding black screen. This was with 52.2 - I'll see if it happens in the newest version.
     
  10. VarekRaith

    VarekRaith Phantasmal Quasar

    Hmm.
    Try removing Hydromonsters and see if that helps.
     
    Last edited: Aug 19, 2014
  11. tNEOXXI

    tNEOXXI Void-Bound Voyager

    I have 2 questions: First off, I seem to be lacking any way to create the base ingrediants for the spaceship mod, like hull plating. I've heard that you need a special crafting table, but I can't find it. I do have a generic item in my workbenchrecepies though, for 5 iron bars.
    The second question I have is how to make Uranium rods. Smelting doesn't work anymore, where can I make those?

    Thanks in advance!
     
  12. ThaOneDon

    ThaOneDon Parsec Taste Tester

    Last edited: Aug 22, 2014
  13. VarekRaith

    VarekRaith Phantasmal Quasar

    Ok, I went through lots of modded monstertype files and can't find the cause of this issue. Is it possible it's vanilla?
    Really annoying me that I can't find the cause. ;)
     
  14. ThaOneDon

    ThaOneDon Parsec Taste Tester

    Some wierd combinations of items/dungeons/monsters might not work. Vanilla has these issues and so do many bigger mods. No idea to how to fix it. I assume its something in the spawns but what how and where no idea.
     
  15. dogamusprime

    dogamusprime Void-Bound Voyager

  16. ThaOneDon

    ThaOneDon Parsec Taste Tester

  17. VarekRaith

    VarekRaith Phantasmal Quasar

    New version of the ore merge file. I fixed a few bugs and tweaked some mod ores to be closer to their original spawns.
    Should be complete now. :)

    EDIT - It generally helps if one uploads the correct file. Or something.
     

    Attached Files:

    Last edited: Aug 23, 2014
  18. ThaOneDon

    ThaOneDon Parsec Taste Tester

    Working on an update. Coming Soon.

    UPDATE Its a mess to get it working. Damn...
     
    Last edited: Aug 24, 2014
  19. ThaOneDon

    ThaOneDon Parsec Taste Tester

  20. Mythos33

    Mythos33 Big Damn Hero

    I get errors with your modpack. As Starbound isn't updated anymore besides nightlies, I'm using nightlies.
    I don't know if your modpack is compatible with them.

    Here's the error log:
    Code:
    Error: Fatal Exception Caught: (AssetException) Could not read variant value /client.config:playerReviveTime
    StarException::StarException(string, exception)
    AssetException::AssetException(string, exception)
    Assets::variant(String)
    UniverseClient::reset()
    UniverseClient::UniverseClient(shared_ptr<PlayerStorage>)
    ClientApplication::ClientApplication()
    _SDL_main
    _console_main
    
    Caused by: (VariantException) (VariantException) No such key in Variant::get("playerReviveTime") in query("playerReviveTime")
    VariantException::VariantException(string)
    Variant::query(String)
    Assets::variant(String)
    UniverseClient::reset()
    UniverseClient::UniverseClient(shared_ptr<PlayerStorage>)
    ClientApplication::ClientApplication()
    _SDL_main
    _console_main
    
     

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