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Outdated Rise of the Hylotl 1.8 - Dungeons Fixed

Hylotl-themed dungeons, lore-based armors, weapons, items, tiles, objects, etc.

  1. cheshir3

    cheshir3 Aquatic Astronaut

    I may have found a bug. It seems that attempting to use any of the tea items makes my game crash.
     
  2. seancruz

    seancruz Big Damn Hero

    hahaha you were in luck. I almost refrained from updating until morning.

    Um, not sure. I doubt you'd have to remove anything, as the Furious update wiped all characters. I do not know if this mod is compatible with VstSotU. The only thing that really might cause non-compatibility are the new tile IDs. Dungeoneer Dungeons works, at least when I used it before Furious. I'm sure it'll work.
     
    skulledrebel likes this.
  3. seancruz

    seancruz Big Damn Hero

    Okay thank you for pointing it out. I need to test it out.
     
  4. Ciora80

    Ciora80 Scruffy Nerf-Herder

    Yay, thanks for the update. Here's the current error log that's showing up for me. Hopefully it helps. :)

    Error: Could not load /objects/monastery/chestmonastery/._chestmonastery.recipe asset, attempting to use default.
    AssetException: Could not read variant asset /objects/monastery/chestmonastery/._chestmonastery.recipe
    caused by: JsonParsingException: Cannot parse json file: /objects/monastery/chestmonastery/._chestmonastery.recipe
    caused by: JsonParsingException: Error parsing json: bad object, should be '{' at 1:1
    009AC082 starbound_opengl.exe
    0050F5A6 starbound_opengl.exe
    0051053C starbound_opengl.exe
    0050650F starbound_opengl.exe
    005065CD starbound_opengl.exe
    00511188 starbound_opengl.exe
    005119DD starbound_opengl.exe
    00512561 starbound_opengl.exe
    0097FC8C starbound_opengl.exe
    7C80B729 kernel32.dll

    Error: Could not load /objects/monastery/monasterybookcase/._monasterybookcase.recipe asset, attempting to use default.
    AssetException: Could not read variant asset /objects/monastery/monasterybookcase/._monasterybookcase.recipe
    caused by: JsonParsingException: Cannot parse json file: /objects/monastery/monasterybookcase/._monasterybookcase.recipe
    caused by: JsonParsingException: Error parsing json: bad object, should be '{' at 1:1
    009AC082 starbound_opengl.exe
    0050F5A6 starbound_opengl.exe
    0051053C starbound_opengl.exe
    0050650F starbound_opengl.exe
    005065CD starbound_opengl.exe
    00511188 starbound_opengl.exe
    005119DD starbound_opengl.exe
    00512561 starbound_opengl.exe
    0097FC8C starbound_opengl.exe
    7C80B729 kernel32.dll

    Error: Could not load /objects/monastery/monasterydoor/._monasterydoor.recipe asset, attempting to use default.
    AssetException: Could not read variant asset /objects/monastery/monasterydoor/._monasterydoor.recipe
    caused by: JsonParsingException: Cannot parse json file: /objects/monastery/monasterydoor/._monasterydoor.recipe
    caused by: JsonParsingException: Error parsing json: bad object, should be '{' at 1:1
    009AC082 starbound_opengl.exe
    0050F5A6 starbound_opengl.exe
    0051053C starbound_opengl.exe
    0050650F starbound_opengl.exe
    005065CD starbound_opengl.exe
    00511188 starbound_opengl.exe
    005119DD starbound_opengl.exe
    00512561 starbound_opengl.exe
    0097FC8C starbound_opengl.exe
    7C80B729 kernel32.dll

    Error: Could not load /objects/monastery/monasterylantern1/._monasterylantern1.recipe asset, attempting to use default.
    AssetException: Could not read variant asset /objects/monastery/monasterylantern1/._monasterylantern1.recipe
    caused by: JsonParsingException: Cannot parse json file: /objects/monastery/monasterylantern1/._monasterylantern1.recipe
    caused by: JsonParsingException: Error parsing json: bad object, should be '{' at 1:1
    009AC082 starbound_opengl.exe
    0050F5A6 starbound_opengl.exe
    0051053C starbound_opengl.exe
    0050650F starbound_opengl.exe
    005065CD starbound_opengl.exe
    00511188 starbound_opengl.exe
    005119DD starbound_opengl.exe
    00512561 starbound_opengl.exe
    0097FC8C starbound_opengl.exe
    7C80B729 kernel32.dll

    Error: Could not load /objects/monastery/monasterylantern2/._monasterylantern2.recipe asset, attempting to use default.
    AssetException: Could not read variant asset /objects/monastery/monasterylantern2/._monasterylantern2.recipe
    caused by: JsonParsingException: Cannot parse json file: /objects/monastery/monasterylantern2/._monasterylantern2.recipe
    caused by: JsonParsingException: Error parsing json: bad object, should be '{' at 1:1
    009AC082 starbound_opengl.exe
    0050F5A6 starbound_opengl.exe
    0051053C starbound_opengl.exe
    0050650F starbound_opengl.exe
    005065CD starbound_opengl.exe
    00511188 starbound_opengl.exe
    005119DD starbound_opengl.exe
    00512561 starbound_opengl.exe
    0097FC8C starbound_opengl.exe
    7C80B729 kernel32.dll

    Error: Could not load /objects/monastery/monasterystool/._monasterystool.recipe asset, attempting to use default.
    AssetException: Could not read variant asset /objects/monastery/monasterystool/._monasterystool.recipe
    caused by: JsonParsingException: Cannot parse json file: /objects/monastery/monasterystool/._monasterystool.recipe
    caused by: JsonParsingException: Error parsing json: bad object, should be '{' at 1:1
    009AC082 starbound_opengl.exe
    0050F5A6 starbound_opengl.exe
    0051053C starbound_opengl.exe
    0050650F starbound_opengl.exe
    005065CD starbound_opengl.exe
    00511188 starbound_opengl.exe
    005119DD starbound_opengl.exe
    00512561 starbound_opengl.exe
    0097FC8C starbound_opengl.exe
    7C80B729 kernel32.dll

    Error: Could not load /objects/monastery/monasterytable/._monasterytable.recipe asset, attempting to use default.
    AssetException: Could not read variant asset /objects/monastery/monasterytable/._monasterytable.recipe
    caused by: JsonParsingException: Cannot parse json file: /objects/monastery/monasterytable/._monasterytable.recipe
    caused by: JsonParsingException: Error parsing json: bad object, should be '{' at 1:1
    009AC082 starbound_opengl.exe
    0050F5A6 starbound_opengl.exe
    0051053C starbound_opengl.exe
    0050650F starbound_opengl.exe
    005065CD starbound_opengl.exe
    00511188 starbound_opengl.exe
    005119DD starbound_opengl.exe
    00512561 starbound_opengl.exe
    0097FC8C starbound_opengl.exe
    7C80B729 kernel32.dll

    Error: Could not load /objects/monastery/monbowl/._monbowl.recipe asset, attempting to use default.
    AssetException: Could not read variant asset /objects/monastery/monbowl/._monbowl.recipe
    caused by: JsonParsingException: Cannot parse json file: /objects/monastery/monbowl/._monbowl.recipe
    caused by: JsonParsingException: Error parsing json: bad object, should be '{' at 1:1
    009AC082 starbound_opengl.exe
    0050F5A6 starbound_opengl.exe
    0051053C starbound_opengl.exe
    0050650F starbound_opengl.exe
    005065CD starbound_opengl.exe
    00511188 starbound_opengl.exe
    005119DD starbound_opengl.exe
    00512561 starbound_opengl.exe
    0097FC8C starbound_opengl.exe
    7C80B729 kernel32.dll

    Error: Could not load /objects/monastery/moncoralpot/._moncoralpot.recipe asset, attempting to use default.
    AssetException: Could not read variant asset /objects/monastery/moncoralpot/._moncoralpot.recipe
    caused by: JsonParsingException: Cannot parse json file: /objects/monastery/moncoralpot/._moncoralpot.recipe
    caused by: JsonParsingException: Error parsing json: bad object, should be '{' at 1:1
    009AC082 starbound_opengl.exe
    0050F5A6 starbound_opengl.exe
    0051053C starbound_opengl.exe
    0050650F starbound_opengl.exe
    005065CD starbound_opengl.exe
    00511188 starbound_opengl.exe
    005119DD starbound_opengl.exe
    00512561 starbound_opengl.exe
    0097FC8C starbound_opengl.exe
    7C80B729 kernel32.dll

    Error: Could not load /objects/monastery/moncup/._moncup.recipe asset, attempting to use default.
    AssetException: Could not read variant asset /objects/monastery/moncup/._moncup.recipe
    caused by: JsonParsingException: Cannot parse json file: /objects/monastery/moncup/._moncup.recipe
    caused by: JsonParsingException: Error parsing json: bad object, should be '{' at 1:1
    009AC082 starbound_opengl.exe
    0050F5A6 starbound_opengl.exe
    0051053C starbound_opengl.exe
    0050650F starbound_opengl.exe
    005065CD starbound_opengl.exe
    00511188 starbound_opengl.exe
    005119DD starbound_opengl.exe
    00512561 starbound_opengl.exe
    0097FC8C starbound_opengl.exe
    7C80B729 kernel32.dll

    Error: Could not load /objects/monastery/monfish/._monbowl.recipe asset, attempting to use default.
    AssetException: Could not read variant asset /objects/monastery/monfish/._monbowl.recipe
    caused by: JsonParsingException: Cannot parse json file: /objects/monastery/monfish/._monbowl.recipe
    caused by: JsonParsingException: Error parsing json: bad object, should be '{' at 1:1
    009AC082 starbound_opengl.exe
    0050F5A6 starbound_opengl.exe
    0051053C starbound_opengl.exe
    0050650F starbound_opengl.exe
    005065CD starbound_opengl.exe
    00511188 starbound_opengl.exe
    005119DD starbound_opengl.exe
    00512561 starbound_opengl.exe
    0097FC8C starbound_opengl.exe
    7C80B729 kernel32.dll

    Error: Could not load /objects/monastery/smallchestmon - wip/._chestmonastery.recipe asset, attempting to use default.
    AssetException: Could not read variant asset /objects/monastery/smallchestmon - wip/._chestmonastery.recipe
    caused by: JsonParsingException: Cannot parse json file: /objects/monastery/smallchestmon - wip/._chestmonastery.recipe
    caused by: JsonParsingException: Error parsing json: bad object, should be '{' at 1:1
    009AC082 starbound_opengl.exe
    0050F5A6 starbound_opengl.exe
    0051053C starbound_opengl.exe
    0050650F starbound_opengl.exe
    005065CD starbound_opengl.exe
    00511188 starbound_opengl.exe
    005119DD starbound_opengl.exe
    00512561 starbound_opengl.exe
    0097FC8C starbound_opengl.exe
    7C80B729 kernel32.dll

    Error: Error loading object file /objects/monastery/monasterycabinet - wip/monasterycabinet.object: VariantException: Improper conversion to int from string in get("price")
    00A6D1F3 starbound_opengl.exe
    00831EC4 starbound_opengl.exe
    0061174B starbound_opengl.exe
    00614DDD starbound_opengl.exe
    004FB506 starbound_opengl.exe
    0040494C starbound_opengl.exe
    0097FC8C starbound_opengl.exe
    7C80B729 kernel32.dll

    Error: Error loading object file /objects/monastery/monstatue - wip/monstatue.object: VariantException: Improper conversion to int from string in get("price")
    00A6D1F3 starbound_opengl.exe
    00831EC4 starbound_opengl.exe
    0061174B starbound_opengl.exe
    00614DDD starbound_opengl.exe
    004FB506 starbound_opengl.exe
    0040494C starbound_opengl.exe
    0097FC8C starbound_opengl.exe
    7C80B729 kernel32.dll

    Error: Error loading object file /objects/monastery/smallchestmon - wip/smallchestmon.object: VariantException: Improper conversion to int from string in get("price")
    00A6D1F3 starbound_opengl.exe
    00831EC4 starbound_opengl.exe
    0061174B starbound_opengl.exe
    00614DDD starbound_opengl.exe
    004FB506 starbound_opengl.exe
    0040494C starbound_opengl.exe
    0097FC8C starbound_opengl.exe
    7C80B729 kernel32.dll

    Error: Could not load /tiles/materials/monastery set/._monasterybeam.material asset, attempting to use default.
    AssetException: Could not read variant asset /tiles/materials/monastery set/._monasterybeam.material
    caused by: JsonParsingException: Cannot parse json file: /tiles/materials/monastery set/._monasterybeam.material
    caused by: JsonParsingException: Error parsing json: bad object, should be '{' at 1:1
    009AC082 starbound_opengl.exe
    0050F5A6 starbound_opengl.exe
    0051053C starbound_opengl.exe
    0050650F starbound_opengl.exe
    005065CD starbound_opengl.exe
    00511188 starbound_opengl.exe
    005119DD starbound_opengl.exe
    00512561 starbound_opengl.exe
    0097FC8C starbound_opengl.exe
    7C80B729 kernel32.dll
     
  5. seancruz

    seancruz Big Damn Hero

    the issue does not appear in the error log. If I try to consume herb tea or strong herb tea (haven't tried all the others yet) the game crashes. All the usual suspects don't seem to be the culprit. Could have to do with the Furious update of bandage not being eaten any more.

    EDIT: figured it out. Apparently, consuming items don't have emotes any more. Or at least they changed it to something different.
     
    Last edited: Feb 4, 2014
  6. seancruz

    seancruz Big Damn Hero

  7. JohnGrimm

    JohnGrimm Starship Captain

    Awesome work seancruz, love this mod. Thanks for putting in the work and late night to keep it up to date.
     
  8. Shadewarp

    Shadewarp Pangalactic Porcupine

    Just downloaded and I'm getting this error:

    Code:
    Error: Could not load /tiles/materials/monastery set/._monasterybeam.material asset, attempting to use default.
    AssetException: Could not read variant asset /tiles/materials/monastery set/._monasterybeam.material
    caused by: JsonParsingException: Cannot parse json file: /tiles/materials/monastery set/._monasterybeam.material
    caused by: JsonParsingException: Error parsing json: bad object, should be '{' at 1:1
     
  9. seancruz

    seancruz Big Damn Hero

    Did the game crash for you?

    Right now several WIP objects in the mod show up as errors on the log but they're not accessible, so it shouldn't crash your game.
     
  10. Shadewarp

    Shadewarp Pangalactic Porcupine

    Game didn't load, but it may just be because it was the first time today I booted it up :)
     
  11. seancruz

    seancruz Big Damn Hero

    So it loads fine now?

    Sometimes that happens to me.
     
  12. Shadewarp

    Shadewarp Pangalactic Porcupine

    Yeah, seems fine :)
     
  13. seancruz

    seancruz Big Damn Hero

    Sleeping in the bed crashes the game. Working on that right now. Plus working on adding a couple new things :)
     
  14. Ravenholme

    Ravenholme Big Damn Hero

    I have a suggestion that may be unpopular - Would it be possible to have it so that only Hylotl players start with the recipes for the stuff learned (as it is their culture), and that players of the other races who want in on it need to buy a recipe or codex that teaches the recipes from the Hylotl Monasteries? I think that is one of those small flavour things that would really improve the atmosphere of the universe, by giving it some degree of consistency.
     
  15. seancruz

    seancruz Big Damn Hero

    Well it's already that way pretty much. Much of this mod is hylotl only as far as I'm aware. The only possible way for other races to get a hold of some mod content is to savage the new villages.
     
  16. Ravenholme

    Ravenholme Big Damn Hero

    Ah, I didn't realise - probably because I played it with a hylotl chaacter to test it *facepalm*

    I just assumed it followed the method of, well, the rest of Starbound. Glad to hear it is the way I proposed, and I hope that eventually other races will be able to get access to them - I suggest a bought codex item to teach the recipes at Monasteries for now, but it'd be neat if there were quests when Chucklefish implement that system.

    Great mod, just waiting for female armour sprites and further updates before I put it up on my server - don't want to exclude those of my friends (and significant other) who play female characters.
     
  17. seancruz

    seancruz Big Damn Hero

    oh shoot forgot about fem armors. I should get on that.

    Yeah I think races ought to be more segregated to instigate more replayability. Hopefully, in the future I'll work on other races too.
     
    Ravenholme likes this.
  18. Ravenholme

    Ravenholme Big Damn Hero

    You will become my god if you do that.
     
  19. seancruz

    seancruz Big Damn Hero

    I prefer not to be anyone's god ;p
     
  20. Ravenholme

    Ravenholme Big Damn Hero

    Well, now I've got this rad temple and no one to dedicate it to, then :p
     

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