Separate names with a comma.
Hylotl-themed dungeons, lore-based armors, weapons, items, tiles, objects, etc.
Go to page 10 of this thread and read everything
Thanks for the help Eginner!
Does anyone know the coords to a monastery in the beta/alpha sector
anyone found a fix for the monasteries being fully spawned with npcs?
Why would the Hylotl, a peace loving vegetarian want to kill their little fishy friends?
I install the mod and when I play starbound it crashes or it is not working
can u give a picture of what starbound says when it crashes?
Go to page 10 and read replies
Well I figured out the dependency thing on my own before I even checked here. But you say the villagers don't show up? Darn.
I'll just leave it be until the author returns then. Seeing a bunch of empty buildings all over the place on some planets would just bug me. Granted if he doesn't show up for a while that may just mean another major update may have passed by and he wont have to update it for both of them... if that even matters.
Well it looks cool anyway.
Well, I suppose someone who knows how to use Starstructor can fix things for us. Walking in empty villages bugs me as hell as well.
seancruz updated Rise of the Hylotl with a new update entry:
Read the rest of this update entry...
Thanks so much that its Finally updated!
Love the mod!
Keep up the good work
Awesome, I've been keeping my eye on this mod for a while, waiting for compatibility. I'll be sure to try it out when I've got the time!
Seancruz, I may be really wrong, as I suck in modding, but I'm trying to be logical here. Version 1.5 generated all your dungeons as a charm, right? But as far as I can see, in 1.6 you've changed planetgen.config. Maybe this causes the issue?
Well. What can I say after testing. Cleaned up all my mods just to check out what was fixed. After messing with worldgen.config I've managed to spawn a hylotl village. Completely empty again. Though baths are working fine somehow. I'll try to mess with starstructor a bit and see what I can do.
This may be rather difficult, but I think a mech Tech would be pretty awesome, kinda like a Hylotl looking Samurai thing
Seems I can't fix the issue. Frustrating. I've found a fix for myself though. I've just deleted the non-working dungeons and edited world and planetgen.config a bit. This must've helped
Really love all you have done with the mod so far! All I wish to know is the compatibility with the mod; "Variety is the spice of the Universe". As it is a mod I love using ;P
I haven't had any incompatibilities directly related to RotH and VitSotU being together.
I just checked, and as it turns out... it is compatible(with all 88 of my other mods installed ;O! Mind me I meant that I was unaware if they were and was going to make another post as such ;P