Hello, fellow Lenna's Inception fans! I'm just popping in to share this interview I conducted with Tom (He's the big boss 'round these here parts) earlier today. Overall I'm very happy with how the interview turned out, we had a ton of fantastic discussion going on regarding Tom's game design choices with the game, why he chose a publisher, and his thoughts on procedural generation. Again, fantastic interview. I couldn't be more happy about how it turned out. If you're interested in giving it a read, here's the link: http://rgz.ca/gaming/tom-coxon-indieview/ Also, let me know if you have any questions or suggestions for me!
That's a really good interview, and I like the discussion about procedural generation. That's a bit close to home for me, and I still struggle at trying to explain why it's so hard to coworkers and friends >_<