I consulted with several friends and one of us proposed to change the procedure for repairing a ship at the beginning of the game. Dig to the core of it is boring, monotonous and it's too big a feat for a newcomer without special equipment. Therefore, the idea is to add to the starting planet mini dungeon "Wrecked Spaceship" perhaps with a mini-boss. It will be a a training dungeon. The player's task - to pass the rest of protection (robots, turrets) and pick up the parts of the engine of the ship.