A straightforward change to the random mob spawner. Passive mobs with the ability to fly would still be agreeable, although not ideal. Despite generations of games across a spectrum of genres proving time and again that the developers of the world are simply incapable of giving the gift of flight to stable, consistent, and reliable monsters, I thought, without doubt, that Chucklefish would set the record straight. We were confident that if anyone could do it, it would be the minds responsible for an infinite 2D universe. Flying mobs have been the bane of platformers for years, but finally there was hope. As it turns out, no one can do it. Flying mobs are simply impossible to get right, so please stop pretending. Don't nerf them; don't fix them. They are decades and console generations beyond repair. It is time to let go.