Relativity (Bullet velocity)

Discussion in 'Mechanics' started by MysticPing, Jan 26, 2014.

  1. MysticPing

    MysticPing Subatomic Cosmonaut

    Atm a bullet travels x velocity. So if you are moving fast for an example up and shoot up it will look slow beacuse it has a preset speed.

    What i suggest is

    bullet velocity = bullet velocity + player velocity

    Another thing is gravity and air restistance. For bullet weapons.
     
  2. Deliphin

    Deliphin Pangalactic Porcupine

    er, you mean bullet velocity = base velocity + player velocity.
    If this is for realism, it's useless, since irl theres basically no difference, that's why you dont see soldiers run up before they fire.
    If it's for fun, to make combat in PvP more tactical, I support.
     
  3. MysticPing

    MysticPing Subatomic Cosmonaut

    Oh yeah your right. And its just beacuse its fun in pvp and thati find it annoying to see bullets go slower and even see people collide with their own bullets
     
  4. Deliphin

    Deliphin Pangalactic Porcupine

    Ah. Yeah, collision would suck. Support.
     

Share This Page