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Reforestation?

Discussion in 'Starbound Discussion' started by Dave Combine, Dec 13, 2013.

  1. AdamJ

    AdamJ Big Damn Hero

    Why are you all so determined to ruin my ability to turn worlds into lifeless husks, with your regrowing trees, and respawning NPCs? :<

    Seriously though, if oxygen becomes part of the survival mechanic, does that mean that the tree to life form ratio will become important? Or if you kill all the vegetation, will the animals die?

    .../is now thinking of a war of attrition on life forms..
     
    Woden likes this.
  2. Gooseman

    Gooseman Subatomic Cosmonaut

    I would post about this in suggestions.

    We do need for grass to regrow and for trees to drop ways to replant. It gets annoying for me because, on my home planet, in order to keep things pretty, I refrain from touching any of the trees. I have to keep jumping from planet to planet in order to gather wood for structures or coal.
     
  3. DiBBz

    DiBBz Big Damn Hero

    Chucklefish would never push towards that , never would they add a system like that , i agree planets should be left where they are and if you slotter a entire city / village it should be left that way

    but as for regrowing trees i would say it will take quite a while before you can go back and re-chop them , but seems pointless considering the game is focused on exploration so if you want to go get wood go explore for it rather than staying on the same planet , that just promotes laziness to the game ,

    if trees where to regrow it would need to take a very long time before they ever did , then again if this was put in a bookmark for each planet would need to be put in place where you can bookmark and rename the bookmark to get a better understanding what you were doing there
     
  4. Mansen

    Mansen Subatomic Cosmonaut

    One can dream...one can certainly dream. :meh:
     
  5. ForceablePlace

    ForceablePlace Phantasmal Quasar

    Omni said, in Leths stream when they did a amazing Q&A with Omni and Tiy, they said that they are trying to get replanting of Trees in, but its hard, for reasons like, each seed has to plant the exact tree that it came from, but it should be coming in a few updates from now :) and hey, they might add something like theres a small chance of a mutation, so you could get other trees (That first part was confired by Tiy and Omni, that second part is a Guess made by me.)
     
  6. AdamJ

    AdamJ Big Damn Hero

    In the defence of the NPC respawning, that's in the name of actually having quest/merchant NPCs, after some death bird comes along. all ravaging and what not.

    As for "Just go explore for it"..

    Let's say I cut down every tree, and use the wood to make platforms, so that I can actually mine (Because that's what you're F*&%$&% DEMANDING of me, Chucklefish, seeing as I cannot warp back to my ship underground.. >__> ) and made a fort out of the rest.
    Now, let's say I mined all the coal, and used it to zip around the galaxy for more wood, before coming back to my home world, where I'm left with JUST too little to jump back to another system. I've already processed all the wood into boards though..
    My home world has no other planets in it's vicinity, so, I'm stuck here. FOREVER.

    Regrowing trees are looking pretty good right about now, are they not?
     
  7. Nos37

    Nos37 Subatomic Cosmonaut

    That's because bananas are not trees, they are herbaceous flowering plants, the largest in fact, and have large pseudostems which are mistaken for trunks. (source: wikipedia.org)

    I agree with Cyphre. I would like to relocate species of trees to my homeworld for decoration. (Found a metal tree that sounds awesome when you fell it)

    The problem with tree growth is that it takes time. The planet is unloaded upon returning to your ship whether or not you leave the planet's orbit. This makes it hard to track time progression on a planet (which is why morning is reset every time you beam back down). Currently, time could only progress on a planet if it is loaded, and developers would have to make trees grow rapidly during the time that players are planetside if the players wish to see any progress.

    What I think would help with tree growth, day/night cycles, and possibly more (like farming) is to have a timestamp of sorts clocked when you leave a planet. It could then be assigned to that planet's data file. You could leave, traverse the universe, etc. and when you return to that planet the game (engine) could calculate the difference between the stored timestamp and the current time. The difference could then be used to determine how long you've been gone and how much time, in growth, to add to crops, grass, and trees. The difference could also be divided by 24 over and over until a number less than 24 is derived to determine the time of day on the planet. This should all happen quickly while the planet loads and before you have physically touched down so that the changes aren't abrupt and visible.

    I do not code games. I have not worked on or with this game engine. If what I think bothers someone or the developers because it's not possible, or technically correct, then I apologize. If this idea is possible and the developers feel like implementing it in some way they are welcome too. =)
     
    Last edited: Dec 14, 2013
  8. Rico Penguin

    Rico Penguin Star Wrangler

    Presumably you could create a new farming item that uses the object for trees yeah? It would be tacky probably but it should work.
     
  9. Tsal

    Tsal Scruffy Nerf-Herder

    I'd rather just see trees on a planet replenish over time than being on the hook to replant them.
     
  10. Mansen

    Mansen Subatomic Cosmonaut

    That wouldn't work unless it is done pseudo "over time" - Worlds freeze when they are unloaded (You leave them). So unless you'd be willing to spend ingame weeks on a planet, you'd never see regrowth.

    The only solution to that is to fake time by making trees regrow upon load based on how long you've played since it was cut down.
     
  11. HAL9000unit

    HAL9000unit Astral Cartographer

    I know they aren't trees, but they are in game. Just like how pineapples dont grow on the ground. ..
     
  12. Nos37

    Nos37 Subatomic Cosmonaut

    If you can find Toxic Tops below giant roses, mushrooms below giant mushrooms, and Ocumelons below eye trees, surely you should find pineapples below tropical trees. Exclusively.
     
  13. Milan Mree

    Milan Mree Ketchup Robot

    I'm sure they'll add 'seeds' or something to let you replant trees.
     
  14. RyuujinZERO

    RyuujinZERO Supernova

    I'm thinking if they implement it, it should be a high-tech level thing. That'd explain why trees can be regrown rapidly (genetically engineered), and encourage people to explore for more wood in the early game. But allow them to reforest once they settle in long term for aesthetic purposes
     
  15. DiBBz

    DiBBz Big Damn Hero

    [​IMG]

    why in the world make wooden platforms when you can easily make platforms with natural blocks ?

    ALSO

    1.chances of you getting stuck on a planet are none or at least bare existent , there will be enough trees and coal on a planet to get you some fuel to pop you to the next planet

    2.there is never 1 planet in a solar system (at least from what ive seen and heard)

    3.you are pushing something that will just ruin a key feature of the game

    people are forgetting this is NOT TERRARIA , this game does well with its own mechanics and terraria does the same with it's

    i can handle wipes for characters , but putting in this i just see no point in returning to the game , cause you know you can literately just reside on one planet and not go anywhere
    , a planets resources is pretty big and will at least take you around a week or more to mine mostly everything on the planet , if your to lazy to go get your own resources that you need for crafting / building... this this game is not really for you
     
  16. AdamJ

    AdamJ Big Damn Hero


    The point was, if you're not careful, you could find yourself stranded indefinitely.

    I'm also on a planet that has zero orbiting/surrounding planets/moons. I wasn't aware that this was unnatural.


    Please feel free to explain why this will ruin a key aspect of the game.
    Also, I'm not pushing for it. I'm citing reasons that people have given in other threads for those specific things.
     
  17. Tamarama

    Tamarama Guest

    Trees are somewhat procedural, right? So ideally, would you like:

    1. a different seed for each generated tree
    2. a "seedbag" similar to the 3D printer, that contains a database of all trees you've grown
    3. a single type of seed that grows the native tree for that planet
    4. a single type of seed that grows a random tree
     
  18. Woden

    Woden Twenty-three is number one

    Planets can have more than one type of tree; I just explored a flesh-forest world that had one or more types of eye trees and at least two varieties of brain trees.

    Unless... did you mean a single type of seed that is capable of generating, at random, any of the possible trees that could naturally occur on that planet?
     

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