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Random crashes, sound awkwardness and cursor vanishing (Linux)

Discussion in 'Mac / Linux Bug Reports' started by ungutknut, Aug 1, 2016.

  1. ungutknut

    ungutknut Intergalactic Tourist

    Hi,

    after 13 hours playing the final version a few bugs I encountered:

    ) Every 2-4 hours the game just crashes for seemingly no reason. No error message or anything, no error logfile either. Will start it from terminal next time.

    First time it happened a few seconds after my first achievement so possibly it's linked to that event. The other times it were just random actions though.

    ) When playing for a while suddenly soundfx occur that most likely shouldn't happen at places other than the underground mine (I guess). Like "whoamp" and some spooky synthie. It's not loud and seems to be only triggered roughly once a minute but it's someway annoying over time.

    ) Again randomly (*sigh*) the mouse cursor seems to vanish when a menu like the inventory and such pops up. It happens about once in a hundred times and mouse cursor can just be shown by leaving and entering the dialogue again. But anyway. It's a bug.


    So sorry for the vagueness, I guess bug reports that contain the words "random" and "whoamp" might not be considered as those of the best quality but I hope it helps you guys fixing it someway. If I can do anything to help bugfixing just let me know.

    Systems:

    Xubuntu 14.04 64bit (all three bugs occur)
    i5-3470
    16GB RAM
    GTX 970 (proprietary driver)

    Xubuntu 16.04 64bit (yet only the crashes occured, but I haven't played for long on this machine)
    i7-2600K
    16 GB RAM
    R9 270 (OSS driver padoka PPA)
     
    • tccoxon

      tccoxon Procedurally Generated Programmer

      Hmm... This is new to us. I'll try leaving the game running for a day and see if it occurs for me.

      Do you mean the hardware cursor (white with black outline) disappears or that the brown, in-game cursor disappears? Do UI elements still react to the cursor hovering over them while the cursor is invisible?

      Please reply if you're able to reproduce the other issues on your second machine!
       
      • ungutknut

        ungutknut Intergalactic Tourist

        I'll monitor RAM usage (for possible memory leak) and terminal messages next time I'll find time to play for some longer time. If there's a way to force an error-log, please let me know.

        It's that brownish cursor that's disappearing. If I remember right, it's there in the first place (right after opening the menu) but when I move it around it vanishes "behind" the menu elements such as the inventory - and won't come back unless I close the menu and open it again. But I can't tell if UI is still responding to the invisible cursor. Will pay more attention when it happens again.

        I'm playing with a wireless Xbox 360 controller (xboxdrv in "emulate xpad" mode as driver) btw. but I guess that's unrelated. At least it never lead to problems so far. But I can change it to the default kernel driver if this could be a possible cause.

        If I have any new informations I'll report again.

        Thx for the fast response btw! Serious support for linux games is not as common as I'd like it to be ;)
         
        • tccoxon

          tccoxon Procedurally Generated Programmer

          Well, I've left the game running for almost 24 hours on my 64-bit Ubuntu 14.04 box now. I've had no crashes and RAM usage seems reasonable. Is it possibly an issue with your graphics driver?

          If you could report the terminal messages you get when the game crashes next time, that would give us something to work with. Thanks!
           
          • ungutknut

            ungutknut Intergalactic Tourist

            Ok, I've played now 2 times for about 2 hours each.

            )That cursor bug happened once each session. At first it's there, but as soon as I move it it disappears; UI elements remain functional.

            )Sound bug seems to be reproducable: when walking to the mine, spooky sfx occur while still in front of the entrance. From there on occasionally those sounds happen, no matter where on the map I am. It seems there's a trigger missing to turn it off again after leaving mine area.

            And thanks for testing for the crashes. Awkward: I wasn't able to reproduce it either. IMHO this shouldn't be gfx-driver related; both PCs use totally different drivers and the game crashed on both. Vast majority of my other games run fine as well, at least on the Nvidia machine. But I observed that sometimes performance with stardew valley is a bit sluggish for a few minutes (although it runs buttersmooth most of the time) which is funny considering on what kind of gfx card it's running on.

            Maybe i can't reproduce the crashes because I'm executing from terminal without steam? It might be a steam related thing. However, here's my terminal output after playing and exiting normally - I guess it's supposed to look like that? Those 2 steam-related lines don't appear when there's steam running in background.

            http://pastebin.com/Mct0QXbj

            edit:

            Oh, I forgot: a new bug:

            It happened to me a few minutes ago (it's the session the terminal log is from) that when watering the plants, the water didn't come out in front of the watering can but somewhere behind my character instead. I had to restart SDW to get back to normal.

            Here's a screenshot when I was trying to refill the can... which was kind of hard because instead of refilling it was watering behind my back:
            http://imgur.com/a/Xq8W6
             
              Last edited: Aug 5, 2016
            • tccoxon

              tccoxon Procedurally Generated Programmer

              Did switching to the default kernel driver help?

              OK, I'll try repeating this.

              Was it watering where your cursor happened to be? It seems like a legitimate bug, but I don't think this (or the spooky sound issue) are specific to the mac/linux ports.
               
              • ungutknut

                ungutknut Intergalactic Tourist

                Ok, now I've been playing about 60hrs and more than a whole in-game year. Time for a report again:

                Nope. Still occuring once in a session.

                Yes, exactly - I found out later that some interactions not always happen where I like them to happen (not only watering) and it was because the cursor was nearby my character. Now I just move the cursor to the edge of my screen every now and then to avoid that... but of course it still happens as soon as I use the cursor near the center and leave it there. Don't know if that behaviour is intended.

                But I wasn't able to reproduce the crashes and the spooky sounds won't come again either. Dunno why; but I'm glad about it. Maybe I don't notice them anymore because I've turned some sounds (like environment) to almost silent.

                Only thing is that the performance is dropping every now and then. This shouldn't happen on a GTX970. But it's not overly annoying as well so I can live with that.
                 

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