racial bonuses and traits

Discussion in 'Mechanics' started by Femaiden, Dec 8, 2013.

  1. Femaiden

    Femaiden Intergalactic Tourist

    i don't know if the choice of race is purely aesthetic?

    if so, there might not be a point of making a toon of every race unless you like the different looks.

    my suggestion would be to give each race bonuses and weaknesses to make them stand apart from each other.


    the bonuses should not be game breaking and should be balanced with some other negatives.

    for example

    avians could jump higher and have better maneuverability in the air but take more damage and get knocked back farther

    florans could have higher defense or health and maybe a small health regeneration but only when exposed to the sun but they also move slower or do less damage

    apes could have higher health or defense and higher attack power but move slower or have a slower attack speed(i'm sure nobody wants to move slower lol)

    the fish people maybe could have longer breath under water and better movement under there

    and the robots maybe more resistant to cold

    while humans are the average that everyone else as balanced to
     
    Saitomath likes this.
  2. Pazius

    Pazius Pangalactic Porcupine

    That feature will be implemented later and will be based on racial equipment.
     

Share This Page